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Author Topic: Black holes, accretion discs, and particle bending/distorting.  (Read 2164 times)

DoctorWh0?

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Hi Devs.
I would like to point out a few things I am mildly dissatisfied with.
First, I would like to present to you this Alpha 19 screenshot, In attachments and other options.

As you can see,  particles are flying away from the star because of Roches limit. However, they are not being distorted by the gravity of the black hole.

What I think you should do is to simulate an Interstellar like black hole. That would look like this. The Red arrow shows the light bending, and so does the black arrow. What you have currently is the Red arrow with the dot. Please make it more realistic by making particles distorted. Other than that, Alpha 19 is awesome!!

Craftmaster

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Re: Black holes, accretion discs, and particle bending/distorting.
« Reply #1 on: May 31, 2016, 10:10:05 AM »
The game is still in alpha, and they might still be working on it.

DoctorWh0?

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Re: Black holes, accretion discs, and particle bending/distorting.
« Reply #2 on: May 31, 2016, 11:51:52 AM »
If the game is in Alpha, all that means is that there are bugs that we need to fix!!

Jar

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Re: Black holes, accretion discs, and particle bending/distorting.
« Reply #3 on: June 01, 2016, 11:58:54 AM »
Thanks for pointing this out. It looks like the glowing particles are not showing up in the black hole's distortion, though it works with ring particles and other objects. I'll add this to our to-do list.