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Author Topic: Blacraft  (Read 2605665 times)

vh

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Re: Blacraft
« Reply #810 on: July 18, 2011, 03:54:05 AM »
Server randomly crashed =/

Bla

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Re: Blacraft
« Reply #811 on: July 18, 2011, 03:55:05 AM »
I turned it off. I'm going to edit the world in MCEdit and move host later today.

You can mess around with this random world meanwhile if you want. :P

atomic7732

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Re: Blacraft
« Reply #812 on: July 18, 2011, 08:02:11 AM »
ooooh random worlds

Bla

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Re: Blacraft
« Reply #813 on: July 18, 2011, 08:16:22 AM »
I haz new server. Uploading map now, estimated to finish in 25 mins, and then I'm going to install the mods we've used so far. :)

Naru523

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Re: Blacraft
« Reply #814 on: July 18, 2011, 08:46:36 AM »
Random map = Skylands? Bla's phemy.

Bla

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Re: Blacraft
« Reply #815 on: July 18, 2011, 10:56:34 AM »
Now I've got the map working, the plugins installed... I just need to configure the plugins a little bit, then I'll make the IP public and allow you to join. I expect it to take 5 to 30 minutes. :P

I've removed almost all the ice caused by the seed corruption, but no snow.

Also, the performace seems awesome so far. Far better than the old one. If you remember the huge delay when you used LWC commands, that's gone now.

atomic7732

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Re: Blacraft
« Reply #816 on: July 18, 2011, 11:01:18 AM »
I remember destroying dirt and walking into it and being pushed back and having to dig it out again. :/

Bla

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Re: Blacraft
« Reply #817 on: July 18, 2011, 11:04:24 AM »
Yes, I tested with a few cobble, and that's gone too.

Well, LWC still has a slight, tiny lag... Compare the old where you could write all of the sign text before LWC registered the sign, deleting all of it... Now it deletes a single letter instead.

Everything should be ready now, so here's the IP:

85.236.109.31:29565

vh

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Re: Blacraft
« Reply #818 on: July 18, 2011, 11:20:07 AM »
i'm not whitelisted

atomic7732

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Re: Blacraft
« Reply #819 on: July 18, 2011, 11:20:16 AM »
am not whitelist

Naru523

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Re: Blacraft
« Reply #820 on: July 18, 2011, 11:21:41 AM »
neither am i

Bla

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Re: Blacraft
« Reply #821 on: July 18, 2011, 11:21:55 AM »
Apparently I had two whitelists... Wut. I've copied you to the one I think should be the real one now. :P

Darvince

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Re: Blacraft
« Reply #822 on: July 18, 2011, 01:02:32 PM »
bla you hate us

Oh yeah, never say we or us.

Wtf, I log in and 1 second later I get an end of stream.
« Last Edit: July 18, 2011, 01:21:53 PM by Darvince »

atomic7732

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Re: Blacraft
« Reply #823 on: July 18, 2011, 02:48:25 PM »
remap plz

Bla

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Re: Blacraft
« Reply #824 on: July 18, 2011, 02:52:20 PM »
The server might lag while I'm taking a backup (which I have to do to download). It'll possibly take a few minutes.

Edit: Nvm, it finished while I wrote this post. :P

atomic7732

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Re: Blacraft
« Reply #825 on: July 18, 2011, 03:07:25 PM »
Oh and can you make a topographic map if possible? (not just lightly shading, I mean like all out rainbow gradients everywhere) It would be helpful for any road systems in Solea and Lavaank.

Bla

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Re: Blacraft
« Reply #826 on: July 18, 2011, 03:33:10 PM »
World map updated.

Heightmap is here:
http://images2.wikia.nocookie.net/blacraft/images/1/1a/Blacraft_Heightmap.png
I recommend mixing it with the normal map using some GIMP magic, so that the rest of the terrain becomes more visible if needed. I didn't do it myself because I didn't know how you wanted it exactly.

atomic7732

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Re: Blacraft
« Reply #827 on: July 18, 2011, 03:35:34 PM »
Redstone torches do not appear to show up. :-\

Bla

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Re: Blacraft
« Reply #828 on: July 18, 2011, 03:36:23 PM »
On the heightmap, the blocks show up according to their height? ???

atomic7732

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Re: Blacraft
« Reply #829 on: July 18, 2011, 03:44:10 PM »
No on the colored map. I can't find my torches I placed.

Had to reload the image a few times.

The Solea "municipality" border proposal... It's mostly complete, but I have a few things I want to fix...
« Last Edit: July 18, 2011, 04:14:05 PM by NeutronStar »

Darvince

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Re: Blacraft
« Reply #830 on: July 18, 2011, 11:31:47 PM »
wtf long and thin municipality

Bla, I'm having a bigger clayday than you. And mine's still going on. ;D And it's going to continue tomorrow. ;D ;D ;D
« Last Edit: July 18, 2011, 11:40:38 PM by Darvince »

atomic7732

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Re: Blacraft
« Reply #831 on: July 18, 2011, 11:40:24 PM »
Don't judge me!

Darvince

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Re: Blacraft
« Reply #832 on: July 18, 2011, 11:41:14 PM »
Its very nice, but our houses should be in it since I'm assuming that's the one that isn't a preserve.
« Last Edit: July 18, 2011, 11:47:54 PM by Darvince »

atomic7732

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Re: Blacraft
« Reply #833 on: July 19, 2011, 12:16:12 AM »
Sure, but I'm trying to prevent trees around our bases and houses from being cut down.

Bla

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Re: Blacraft
« Reply #834 on: July 19, 2011, 03:04:33 AM »
That's an impressive amount of clay, if you can fill the rest of your inv with clay blox. :o

Nue: Can you redo the long, thin municipality on the east? Into something... Less long and thin... Otherwise I might do it. >:D

atomic7732

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Re: Blacraft
« Reply #835 on: July 19, 2011, 10:27:56 AM »
Nop. Not happening. >:D

Bla

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Re: Blacraft
« Reply #836 on: July 19, 2011, 10:29:36 AM »
Ish happening. >:D

atomic7732

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Re: Blacraft
« Reply #837 on: July 19, 2011, 10:30:30 AM »
Nop. >:D

You're just trollin' me cause my borders are trollin' YOU!

Naru523

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Re: Blacraft
« Reply #838 on: July 19, 2011, 10:34:38 AM »
Those borders look ugly kk

Bla

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Re: Blacraft
« Reply #839 on: July 19, 2011, 10:35:22 AM »
I decline to make such a ridiculous municipality. Those borders make my eyes bleed whenever I look at them, and if I die from blood loss, I can't draw borders. :P

Stop trolling me now!