Everytime I load a saved simulation it changes pretty much all the data on the celestial bodies. The star, the planets, and moons all are loaded with completely different sizes, temperatures, etc. The only fix for this is to go back and manually edit all the values myself and that causes a multitude of other catastrophic turn-outs, not to mention the sheer work involved in doing so (there are 9 planets and 30+ moons) is just utterly infuriating, to put it lightly.
To make matters even worse, when the simulation runs the planets like to completely destroy/cast their moons off into oblivion due to the changed values. Thus, the simulation runs poorly everytime.
Is there anyway to fix this..? Is this a bug?? What do I have to do to get the simulation to at least load with the same numbers that I input?