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Author Topic: Alpha 18.1 | Faster Physics for Mac & Linux | January 8, 2016  (Read 13642 times)

Dan Dixon

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Alpha 18.1 | Faster Physics for Mac & Linux | January 8, 2016
« on: January 08, 2016, 03:19:47 PM »
If you already own Universe Sandbox ², just run Steam to update to the latest version.

Or you can buy Universe Sandbox ² here:
http://universesandbox.com/buy/
http://store.steampowered.com/app/230290/

What's new?
Mac & Linux systems now support Native computation, which greatly improves physics performance. We’ve also fixed issues with the exploder tool, rainbow textures after planet transitions, magnetic properties not saving, and many other bugs.

We’ve got a lot of exciting things planned for Alpha 19 and the rest of 2016. Universe Sandbox ² is only going to get better. Happy New Year!

Complete List of Updates

Let us know what you think! And please report any problems either with the in game feedback tool or by starting a new thread...

Angel Armageddon

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Re: Alpha 18.1 | Faster Physics for Mac & Linux | January 8, 2016
« Reply #1 on: January 18, 2016, 08:02:39 AM »
Any news about sph?

Greenleaf

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Re: Alpha 18.1 | Faster Physics for Mac & Linux | January 8, 2016
« Reply #2 on: January 18, 2016, 11:04:32 PM »
Any news about sph?


The news is that it is a fair bit down the list by now and we will make quite sure to mention it when work starts again and certainly when it is put in a new release.

Angel Armageddon

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Re: Alpha 18.1 | Faster Physics for Mac & Linux | January 8, 2016
« Reply #3 on: January 20, 2016, 10:57:19 AM »
Any news about sph?


The news is that it is a fair bit down the list by now and we will make quite sure to mention it when work starts again and certainly when it is put in a new release.

Good, just wanted to know.
Keep up the great work.