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Author Topic: Super Planet Crash  (Read 11812 times)

Cosmos

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Super Planet Crash
« on: April 25, 2014, 07:14:38 PM »
4,378,113

baet mi hgih socr.

http://www.stefanom.org/spc/

Darvince

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Re: Super Planet Crash
« Reply #1 on: April 25, 2014, 07:44:44 PM »
plos uis onglis

Darvince

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Re: Super Planet Crash
« Reply #2 on: April 25, 2014, 07:48:00 PM »
5,321,780 points over 109.8 years!

Darvince

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Re: Super Planet Crash
« Reply #3 on: April 25, 2014, 07:54:28 PM »
19,115,406 points over 500.2 years!

Cosmos

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Re: Super Planet Crash
« Reply #4 on: April 25, 2014, 07:57:38 PM »
19,115,406 points over 500.2 years!

*Slow clap*

Darvince

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Re: Super Planet Crash
« Reply #5 on: April 25, 2014, 08:00:23 PM »
The way I did that was by putting a dwarf star as close as possible to the star and then spamming earth-sized planets at about the same distance.

Cosmos

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Re: Super Planet Crash
« Reply #6 on: April 25, 2014, 08:04:11 PM »
The way I did that was by putting a dwarf star as close as possible to the star and then spamming earth-sized planets at about the same distance.

I started a game and put a dwarf star smack dab as close to the central star as possible. The planet I started with has a kinda weird orbit now. Half of its orbit is in the habitable zone while the other half is outside it.

It freezes. Then it unfreezes. Weird.

Cosmos

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Re: Super Planet Crash
« Reply #7 on: April 25, 2014, 08:09:30 PM »
5,321,780 points over 109.8 years!

7,191,135 over 26.8 years. Working to get it much higher.


Edit: 13,847,458 over 51.9 years.

atomic7732

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Re: Super Planet Crash
« Reply #8 on: April 25, 2014, 08:15:17 PM »
wut dan why did you move this

Cosmos

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Re: Super Planet Crash
« Reply #9 on: April 25, 2014, 08:17:05 PM »
wut dan why did you move this

I wonder that as well. This as nothing to do with Universe Sandbox.

blotz

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Re: Super Planet Crash
« Reply #10 on: April 25, 2014, 08:24:16 PM »
how do you know it was dan
oh was the last thread locked by dan

Cosmos

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Re: Super Planet Crash
« Reply #11 on: April 25, 2014, 08:27:36 PM »
how do you know it was dan
oh was the last thread locked by dan

It was moved from Everything Else to Universe Sandbox Discussion by Dan. Not locked, per say.

tuto99

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Re: Super Planet Crash
« Reply #12 on: April 26, 2014, 08:20:37 AM »
1,764,430 points over 1.9 years lol

Cosmos

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Re: Super Planet Crash
« Reply #13 on: April 26, 2014, 08:24:28 AM »
1,764,430 points over 1.9 years lol

That's fast.

blotz

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Re: Super Planet Crash
« Reply #14 on: April 26, 2014, 08:35:31 AM »
probably just spammed the largest star and it failed really quickly

Xriqxa

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Re: Super Planet Crash
« Reply #15 on: April 26, 2014, 09:32:25 AM »
Yup.

Cosmos

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Re: Super Planet Crash
« Reply #16 on: April 27, 2014, 04:52:39 AM »
32,171,659 over 109.3 years.

Chaou

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Re: Super Planet Crash
« Reply #17 on: May 01, 2014, 01:54:08 PM »
4,279,148 points over 18.3 years

Xriqxa

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Re: Super Planet Crash
« Reply #18 on: May 01, 2014, 03:33:39 PM »
Name is super planet crash....

Planets go thru each other, most templates don't allow planets to go farther than the asteroid belt before collapsing the universe. What a terrible rule.

Cosmos

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Re: Super Planet Crash
« Reply #19 on: May 01, 2014, 03:43:29 PM »
Name is super planet crash....

Planets go thru each other, most templates don't allow planets to go farther than the asteroid belt before collapsing the universe. What a terrible rule.

I know.

A dwarf star (that is listed as a planet) couldn't orbit within 2 AU within making the space between the stars a planetary danger zone.

Also pretty sure that the highest scorers cheated somehow.

Xriqxa

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Re: Super Planet Crash
« Reply #20 on: May 01, 2014, 03:48:45 PM »
Yes, if they're gonna make it this bad, they should different class stars and infinite orbit range. 2 AU limit, my ass!

blotz

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Re: Super Planet Crash
« Reply #21 on: May 01, 2014, 09:03:58 PM »
if you want it that bad code your own

Xriqxa

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Re: Super Planet Crash
« Reply #22 on: May 02, 2014, 01:56:27 AM »
I don't know how to make a gravity engine....

It's inappropriately named, what can I say?

atomic7732

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Re: Super Planet Crash
« Reply #23 on: May 02, 2014, 10:46:30 AM »
gravity is a pretty simple starting project, provided you know how to code

blotz

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Re: Super Planet Crash
« Reply #24 on: May 02, 2014, 11:46:47 AM »
and if you don't you can just learn! coding is very useful

Xriqxa

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Re: Super Planet Crash
« Reply #25 on: May 02, 2014, 12:18:07 PM »
I don't have the time, and anyway I can just do it in Universe Sandbox instead. It's tons more realistic and interactive.
« Last Edit: May 02, 2014, 12:24:22 PM by Xriqxa »

kruleworld

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Re: Super Planet Crash
« Reply #26 on: May 08, 2014, 04:18:33 PM »
that's a pretty weird app.

Xriqxa

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Re: Super Planet Crash
« Reply #27 on: May 10, 2014, 01:42:27 AM »
What is?