Welcome, Guest

Author Topic: Xenobiological features  (Read 2155 times)

Dorozhand

  • *
  • Posts: 9
Xenobiological features
« on: July 16, 2015, 02:20:48 PM »
I think it'd be really interesting if one had the ability to tweak different elements and compounds in planets. Think things like Ammonia oceans or Carbon planets. Adding to this, it would be interesting to manipulate atmospheric pressure to get things like warm ammonia seas or seas of carbon dioxide. Xenobiosphere simulations commensurate to these environments would be truly awesome.

Also, with simulated life, one has to take into account the light of a planet's parent star in depicting plant colours. A yellow-white star like Sol has green plants, but a red dwarf might have blue or violet plants and a blue-white star might have orange or red plants. So many possibilities.

Cryo

  • *****
  • Posts: 418
Re: Xenobiological features
« Reply #1 on: July 16, 2015, 03:19:07 PM »
The Devs are way ahead of ya m8! this is on there to do list,so don't worry...its just a matter of time
« Last Edit: July 17, 2015, 05:24:43 AM by Cryo »

Electrodynamix

  • *****
  • Posts: 77
  • Australian Alpha Tester and Astronomer
Re: Xenobiological features
« Reply #2 on: July 25, 2015, 01:54:21 AM »
Hm, a red dwarf wouldn't have blue or violet plants as there is an absence of such light, so it cannot be reflected to form that violet or blue appearance.  More like, black plants.