(In reply to Sirius18933)
You're thinking small, no offense. But everything you stated will most certainly be in the game. What you should be very interested and excited for are collisions such as: two stars colliding, two black holes colliding, two neutron stars colliding, and a mixture of all those e.x. star v.s. black hole, or neutron star. These types of collisions happen all the time in the Universe, so they should definitely be in a Universe Sandbox Simulator.
I really really
REALLY (did I mention really?) hope the team does well on these types of collisions. Especially neutron stars! These stars are fascinating, seriously. (Very interested to see what happens when a neutron star collides with the sun, although, it is so dense and small, I am led to believe it would simply pass straight through, while leaving a trail behind of the gas and plasma from the star) I also expect to see some type of warping of large planetary bodies such as stars when near dense bodies. e.x. a star passing close to a black hole should warp and the gas/plasma mixture should be pulled off of the star, forming an accretion disk around the dense body whether it be a white dwarf or black hole or anything. Also, type 1a supernovae will be included.. I hope? yes? maybe?
It is a universe sandbox simulator and not technically a game, so my hopes are high. If anything, I would at least like the team to continue working on improvements (
like adding hypernovae with GRBs, right Dan? You know you want to.. I know at least Eric wants to