So I just got the sandbox a little while ago and have been messing around with it, smashing planets together and such, and there's a few things that I haven't been able to find an answer to in the tutorials, the site faq's or here on the forums.
Just some simple questions:
How do you name your bodies?
How do you add a rotation to your bodies?
How do you change the angle of the rotation axis on your bodies?
How do you change the skin/texture of your bodies?
A few suggestions that could possibly be implemented into later updates. One would be a dynamic heat transfer system, so that when planets get to a distance proportionate to the mass of a star, they would either become dust or a mini star (or change texture to a magma-like surface). And maybe a visual heat filter could be added, to show how hot masses were. I assume such a system might take up quite a lot of processing, and thus maybe there would be an option to toggle the heat system in the settings or something.
Also, I've noticed then when two masses collide, they seem to "pop" together and let off dust as soon as they touch. I'm not sure how the source code works, but perhaps it could be made so that when two masses collide (assuming bounce is off) their collision frames would intersect until more than 50% of the smaller mass was inside the collision frame of the larger mass (to make it look as if it is actually sinking into the mass) , at which point the current interaction would take place (they would form one mass and let off dust). It might just make for a more fluid-looking and epic interaction. Again, I'm not sure how the source code works, and this might take up a lot of processing, so perhaps there would be another toggle setting for it.
Thanks for any help and sorry if any of this is in the wrong section, I have yet to explore all of the forums.