This is the most bizarre issue I have ever encountered in US
2.
When I attempt to increase any star's mass, once they reach about 11.5 solar masses, the star explodes in a supernova. It doesn't matter if I up the mass of a known star or a random main sequence star, the critical point is always around 11.5 solar masses.
Any star placed down has an assigned age. Therefore, I have suspected that this effect may be because a preexisting star's age is already too old for such giant stars to theoretically exist. But even when I set a star's age to 0 years and then increase its mass from this point onwards, it still cannot grow more massive than 11.5 solar masses.
I have also attempted different ways of increasing a star's mass, from plugging in numbers in the body tab to launching material at it. But again, no matter how mass is added, it always explodes once reaching 11.5 solar masses.
A star such as R136a1—which is far beyond 11.5 solar masses—doesn't instantly explode when I place it down, but it does do so if I switch off and then switch on the "Radius From Composition" button.
In fact, this issue only occurs if the option "Radius From Composition" is switched on. If switched off, stars can pass this point. R136a1 is an example of this. However, once this option is switched off, luminosity, temperature, density and radius are no longer simulated past 11.5 solar masses. Before 11.5 solar masses, all these parameters are proportional with each other even with "Radius From Composition" switched off, but do not change at all after this point with it switched off. While it is true that I could just create more massive stars with "Radius From Composition" off without having to worry about them exploding, I feel as if the parameters would not be proportional to each other or realistic if I manually plugged them in.
I find this issue rather strange and I'm not too sure whether it really is a bug. I don't recall anything out of the ordinary occurring to stars at this mass in real life, so I am fairly sure that this is not an accurate simulation of what is meant to happen. In real life, can't giant stars grow to over 11.5 solar masses without exploding, given that its fuel isn't exhausted yet?
This issue is quite easy to replicate. To do so, place down any random star under 11.5 solar masses, set its age to 0, ensure "Radius From Composition" is turned on, and then up its mass through any means. A supernova event should occur at 11.5 solar masses. To supplement this, I have included a video of the replication process.
If anyone has further information regarding this phenomena willing to share, thank you in advance for your assistance.
Replication Videohttps://youtu.be/k2u9AxaXZAI