Welcome, Guest

Author Topic: gravsim  (Read 3915 times)

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
gravsim
« on: April 02, 2013, 08:31:07 AM »
i was messing with this in class and tracking these comets

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: gravsim
« Reply #1 on: April 02, 2013, 08:49:01 AM »
a really quick stupid thing

vh

  • formerly mudkipz
  • *****
  • Posts: 1140
  • "giving heat meaning"
Re: gravsim
« Reply #2 on: April 02, 2013, 12:20:59 PM »
off topic hows that py grav going

blotz

  • Formerly 'bong'
  • *****
  • Posts: 813
  • op pls
Re: gravsim
« Reply #3 on: April 02, 2013, 03:56:03 PM »
protip: use universesandbox

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: gravsim
« Reply #4 on: April 02, 2013, 04:29:53 PM »
protip: gravsim runs sciency simulations faster

in this for the science

Darvince

  • *****
  • Posts: 1842
  • 差不多
Re: gravsim
« Reply #5 on: April 02, 2013, 04:34:14 PM »
SCIENCE!

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: gravsim
« Reply #6 on: April 05, 2013, 07:07:38 AM »
a system that i generated from a lame accretion disk let me try a wider one...

100 .5 Me objects spread out from .5-2 AU

blotz

  • Formerly 'bong'
  • *****
  • Posts: 813
  • op pls
Re: gravsim
« Reply #7 on: April 05, 2013, 01:42:56 PM »
ato your megan is squished

Darvince

  • *****
  • Posts: 1842
  • 差不多
Re: gravsim
« Reply #8 on: April 05, 2013, 01:53:13 PM »
no you fuck Me is mass-earth

blotz

  • Formerly 'bong'
  • *****
  • Posts: 813
  • op pls
Re: gravsim
« Reply #9 on: April 05, 2013, 04:11:14 PM »
no you fuck i was talking about megan, not me

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: gravsim
« Reply #10 on: April 05, 2013, 04:29:44 PM »
that is so relevant to this topic

4/5 resonance of silly reversy planets

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: gravsim
« Reply #11 on: April 05, 2013, 06:26:32 PM »
further running 4/5 resonance and you get a cute star (fdg)

i left this (non-rotating frame) running for like an hour or more (fdg2)

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: gravsim
« Reply #12 on: April 11, 2013, 08:23:14 AM »
messing around

everyone is jupiters

actually i lied everyone is between .3 and 1.3 jupiter masses

except for improperly named comets

if you aren't included it's because this is a) dumb, b) incomplete, c) prototype
« Last Edit: April 11, 2013, 08:48:31 AM by atomic7732 »

Dan Dixon

  • Creator of Universe Sandbox
  • Developer
  • *****
  • Posts: 3244
    • Personal Site
Re: gravsim
« Reply #13 on: April 11, 2013, 11:18:19 AM »
protip: gravsim runs sciency simulations faster

True. I don't expect this to be true for Universe Sandbox 3, however. :)

And here's the link...
http://www.orbitsimulator.com/

I've met the guy that made this (Tony)... a lover of science, super smart, and all around great guy.