cont. i guess i got lazy at waiting
"Every turn consist of the rollers (players) posting their actions. I then post the result.
Your actions' success probabilities are determined with a dice. The success layout works like this:
6.Super Success
5.Average Success
4.Minor Success
3.Minor Fail
2.Average Fail
1.Super Fail
Your success probability is also effected by certain conditions you have. For example, if your action is "Eat cake" and you have a condition that says "Missing Teeth", that may cause some problems for you.
Another thing to keep in mind, doing impossible (what is "impossible" depends on theme) things usually tend to completely fail. Like, creating a magic sword out of thin air.
Simple actions, such as walking and talking, aren't influenced by the dice roll. You can have a simple and a major action in the same turn.
Turn-posting format:
> Walk to John and punch him.
"Take that sucker!"
Note how actions are bold and underlined, while speech is in quotes and not underlined. The "punch" action will be affected by the roll, while 'Take that sucker!' and "Walk to John" will not."
do NOT do anything very unrealistic, or else you'll be out that turn
yay let's go
1 week or if at least 5 people join the game. i don't count
no shitty complicated armour and weapons, you'll get that as the game goes on.
situation, the group is at a small town called Bergan, and they are trading for resources to boost them to the major town, Averg, in which they have a very secretive plot. It is a mild taiga biome at their town.
you each have 20 coins, and a fine iron sword 4 attack, but no armour.
okay maybe i will do stats
Joined players:
Mudkipz, in a very positive mood, and a good, hearty attitude, making people wanting to please him
Name: Kattiel Purkatt
Specie: Saguan
Gender: Male
Ability: Eye of Thundera (eyesight boost, faster to make plans/react/find things)
Money: 20 Coins
Armor: -None-
Weapon: Fine Iron Sword = 4 Attack
Dead players:
making a stats page