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Author Topic: Dungeons and Matty: The First Skirmish (TURN 10)  (Read 21545 times)

Darvince

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blotz

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Re: Dungeons and Matty: The First Skirmish (TURN 5)
« Reply #61 on: June 28, 2012, 04:46:42 PM »
angrily, i pin the graud to the ground, take out my iron sword and kill him, and take the money with the weapon he was holding. (if he was even holding a weapon)

vh

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Re: Dungeons and Matty: The First Skirmish (TURN 5)
« Reply #62 on: June 28, 2012, 04:50:27 PM »
[07:49.42] <+matty406> OH BOY Bong's started a fight with a town guard

atomic7732

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Re: Dungeons and Matty: The First Skirmish (TURN 5)
« Reply #63 on: June 28, 2012, 05:00:31 PM »
why wtf

matty406

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Re: Dungeons and Matty: The First Skirmish (TURN 5)
« Reply #64 on: June 28, 2012, 06:07:54 PM »
Fiah: I get really upset, and scream out "HAHAHAHAHA" and point at Lizzia, as I attempt to get up again.
[3]: You seemingly get up without anything going wrong, well done...
Until...

Naru: Infuriated, I punch Jenkins in his crotch for being so damn clumsy, and stand waiting for the others.
[5]: You provide an ample blow to Jenkins' squishy parts and he recoils back to the floor. Provides 5 DMG but is canceled out by the 6 DEF from the leather armour.

Atomic: I tell Butts to try not to get anymore trouble, and since we're all more or less in one place, I suggest we start our adventure, trying to convince Mudkip and Sagua they can probably get some potions from some alchemist on our travels.
[6]: You begin speaking and people mostly listen... You see Butts has run after a guard, While Mudkip and Sagua are still dancing...
Oh no.

Kipz: continue loop
[2]: You get cramp in your foot and have to stop while your foot has a siezure.

Darv: continue loop
[2]: You continue making arcane movements and hit yourself in the face.

Bong: angrily, i pin the graud to the ground, take out my iron sword and kill him, and take the money with the weapon he was holding. (if he was even holding a weapon)
[7]: You rush towards the guard walking away, bump into him and take a swing, he didn't see you, but you make contact; You do 6 damage (3 atk X 2) due to your sneak attack (Which ignores armour imposed defence), fracturing a bone through the armour. You are now fighting a Lysteriok Guardsman!

Butts (Bong)
Male Human Ranger (+2Atk w/ bows and ranged)
20 HP
6 DEF
Backpack(0/6)

LH: free
RH: Iron Short Sword (3 Atk)

Armour: Leather cap (+1 Def), L greaves (+1 Def), L gauntlets (+1 Def), L body armour (+2 Def) FULL SET (+1 Def)
-


Lysteriok Guardsman
14 HP (-6 from attack)
15 DEF
Backpack(0/6)

LH: free
RH: Steel Longsword (+5 Atk)

Armour: Steel Helmet (+3 Def), S Suit (+4 def), S Greaves (+3 Def), S Gauntlets (+3 Def) FULL SET (+2 Def)
-

Also I won't have access to a computer until next Wednesday. :I

Naru523

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Smirking, I run to Butt to watch the fight ensue.

FiahOwl

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« Last Edit: March 22, 2021, 01:27:16 AM by FiahOwl »

atomic7732

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I walk off (wow I'm on the ground!), defeated, to go explore the town for some interesting shops, pretty sure Sagua and Mudkip weren't going anywhere.
"I'll be back when you're all ready."
« Last Edit: June 28, 2012, 10:35:48 PM by atomic7732 »

Darvince

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>fighting a lysteriok guardsman
ocrap

continue loop

vh

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i look for coins people drop on the ground
« Last Edit: June 29, 2012, 05:37:16 AM by mudkipz »

blotz

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anyone want to help me fight?

blotz

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i aim for the head and hope for a cuncossion so he forgets about this and i can run away from him.

matty406

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Naru - Smirking, I run to Butt to watch the fight ensue.
[11] You arrive on the periphery of the fight, and your charismatic smirk grasps the guard's attention!

Fiah - I get up and come to the guards side and try to knock out butts.
[10] You wallop Butts in the side of the face and he plummets to the floor, unconscious! the guard is still captivated by Liz at this moment.

Atomic - I walk off (wow I'm on the ground!), defeated, to go explore the town for some interesting shops, pretty sure Sagua and Mudkip weren't going anywhere. "I'll be back when you're all ready."
[10] You stroll down a street lined with shops, turning heads as you go (Equestrian Pegasi aren't very common in these parts). On your left, are General Imports, Clothing, and Food stores. On your right are Armoury and albhemist stores, and a post office.

Darv - continue loop
[12] You do some incredibly graceful movements, even turning some people's stares into looks of admiration.
However you stumble and fall.

Bong - i aim for the head and hope for a cuncossion so he forgets about this and i can run away from him.
[na] you are unconscious right now.

Kipz - i look for coins people drop on the ground
[9] Scrabbling on the floor, you do find some odd coins, in fact you find 10! +10 coins to your purse.

The guard thanks Jenkins for his efforts, but says Butts will have to go with him to do time for assault, unless a bail can be paid...
Now would be a good time for me to say you were each given a coinpurse of 15 coins.
Also, status sheet is now here.
« Last Edit: July 05, 2012, 12:51:01 PM by matty406 »

blotz

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Re: Dungeons and Matty: The First Skirmish (TURN 7)
« Reply #73 on: July 05, 2012, 11:53:00 AM »
if fiah is paying my bail, then i dont pay. if he isn;t paying my bail, then i pay if it cost less than 15 coins

« Last Edit: July 05, 2012, 03:14:13 PM by bong »

FiahOwl

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Re: Dungeons and Matty: The First Skirmish (TURN 7)
« Reply #74 on: July 05, 2012, 12:08:23 PM »

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« Last Edit: March 22, 2021, 01:25:23 AM by FiahOwl »

Naru523

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Re: Dungeons and Matty: The First Skirmish (TURN 7)
« Reply #75 on: July 05, 2012, 12:16:39 PM »
Bored, I go around town to check out the buildings and have some conversations with the townspeople.

vh

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Re: Dungeons and Matty: The First Skirmish (TURN 7)
« Reply #76 on: July 05, 2012, 12:58:48 PM »
i go to this armoury thingy

Darvince

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Re: Dungeons and Matty: The First Skirmish (TURN 7)
« Reply #77 on: July 05, 2012, 02:19:26 PM »
continue loop

atomic7732

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Re: Dungeons and Matty: The First Skirmish (TURN 7)
« Reply #78 on: July 05, 2012, 02:54:17 PM »
i go to this armoury thingy
how do you even I'm the one exploring town

I go into one of the alchemist places

vh

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Re: Dungeons and Matty: The First Skirmish (TURN 7)
« Reply #79 on: July 05, 2012, 03:55:21 PM »
because i followed your footsteps (ground is dirt)

atomic7732

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Re: Dungeons and Matty: The First Skirmish (TURN 7)
« Reply #80 on: July 05, 2012, 08:36:29 PM »
stalker

blotz

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Re: Dungeons and Matty: The First Skirmish (TURN 7)
« Reply #81 on: July 06, 2012, 08:38:13 AM »
gooo matty

matty406

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Re: Dungeons and Matty: The First Skirmish (TURN 7)
« Reply #82 on: July 06, 2012, 02:39:27 PM »
Bong - if fiah is paying my bail, then i dont pay. if he isn;t paying my bail, then i pay if it cost less than 15 coins
[12] You regain conciousness. Unfortunately your body didn't get the message and is in paralysis for this turn.

Fiah - I stroll towards the guard with my peasant swag and pay the bail, and when he gets out I bitchslap him real hard
[9] you approach the guard and offer to pay the bail there and then. He states that the bail for this is 21 coins.
You finger through your pouch but you only have 15 coins. This distracts you.

Naru - Bored, I go around town to check out the buildings and have some conversations with the townspeople.
[3] You walk down a road but a lot of people are now indoors from the commotion that happened earlier. Down this street are all houses and cottages.

Kipz - i go to this armoury thingy
[11] You follow the Pegasi's imprints in the dirt and leap into the armoury. when you enter, the air is stuffy from the operational and open forge out to the back of the building. there are various shields, swords, and other weapons on racks and in display cases. To the far wall, there is a counter where a scruffy looking, but heavy built man with black hair to his shoulders and a full beard, pulls his head up looks you over from under his heavy brow.

Darv - continue loop
[5] You carry on acting like a fool in public leading people to believe you are a court jester on her day off.

Atomic - I go into one of the alchemist places
[8] Trotting into the small wooden structure you avoid low hanging bottles and vials and animal bones and other arcane paraphernalia. The apothecary hears your entry and, upon peeling her eyes from a good book laid open on her counter, looks at you with surprise from behind stray dreadlocks in front of her eyes.

Darvince

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Re: Dungeons and Matty: The First Skirmish (TURN 7)
« Reply #83 on: July 06, 2012, 02:40:47 PM »
goto the alchemist place and ask for evidense that they are not just con men

FiahOwl

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Re: Dungeons and Matty: The First Skirmish (TURN 8)
« Reply #84 on: July 06, 2012, 02:42:04 PM »

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« Last Edit: March 22, 2021, 01:25:11 AM by FiahOwl »

Naru523

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Re: Dungeons and Matty: The First Skirmish (TURN 8)
« Reply #85 on: July 06, 2012, 02:45:46 PM »
I knock on someone's door and if they don't open, I barge in. If they do, I have a little chat with the person.

blotz

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Re: Dungeons and Matty: The First Skirmish (TURN 8)
« Reply #86 on: July 06, 2012, 03:00:36 PM »
I regain conciousness and persuade the guard to make the bail 15 coins, and get out of jail

atomic7732

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Re: Dungeons and Matty: The First Skirmish (TURN 8)
« Reply #87 on: July 06, 2012, 03:17:52 PM »
"Hello... Is something wrong?" I ask the apothecary

vh

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Re: Dungeons and Matty: The First Skirmish (TURN 8)
« Reply #88 on: July 07, 2012, 12:09:31 PM »
@ the man thingy person : "hi i want to buy a sharp pointy thingy"

matty406

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Re: Dungeons and Matty: The First Skirmish (TURN 8)
« Reply #89 on: July 12, 2012, 04:33:41 PM »
darv - goto the alchemist place and ask for evidense that they are not just con men
[1]: you burst through the door of the alchemist's establishment and run into one of the low hanging bottles, bruising your head. you throw your hands up to your forehead in pain.

Fiah - I proceed to sit on the ground and dream about ponies
[7]: you sit on the ground and daydream of far away lands filled with colourful ponies. You think it could make a good stage-play.

Naru - I knock on someone's door and if they don't open, I barge in. If they do, I have a little chat with the person.
[5]: You knock on the first door you see and are greeted by a woman with a bit of a scowl.

Bong - I regain conciousness and persuade the guard to make the bail 15 coins, and get out of jail
[9]: Using your best 'puppy dog eyes' the guard happens to be a bit of a softie. He lowers the bail to 15 coins. you pay, leaving you with 0 coins left.

Atomic - "Hello... Is something wrong?" I ask the apothecary
[1]: Her gaze is broken and your question interrupted as Sagua fumbles into the store.

Mudkipz - @ the man thingy person : "hi i want to buy a sharp pointy thingy"
[11]: He replies in a firm voice "Well we got all sorts of... 'pointy things'... Swords, knives, maces..."
« Last Edit: July 12, 2012, 05:03:50 PM by matty406 »