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Author Topic: Dungeons and Matty: The First Skirmish (TURN 10)  (Read 21923 times)

matty406

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Dungeons and Matty: The First Skirmish (TURN 10)
« on: June 25, 2012, 01:42:30 PM »
Forsooth.
Current player stats here.
Yes I believe it is in a state in which I can get the ball rolling now.
Dungeons and Matty is (or will be) a forum game within a fantasy setting: Swords and fighting and myth. Basically, it's a flexible RPG wherein players post their actions and roleplay choices with which they interact with the world or kill things. Every action, every event is decided by the Random Number God through his holy conduit, the dice.

On other forums, these are known as "Roll To Dodge" games. However, I've decided on a new system from the ground up, but it's basically the same, except I'm using a d12 die for a total of 12 planes of possibility.
Just for fluff, map of the area in which the first game will take place:

If thou wish to play:
Read through the Rulebook, where I have tried to outline the rules as well as I can. Don't let this stop you from asking about something in-game, however. (And don't let that stop you from reading the book)
Then, create your character here.
Turns will last for two days after which I will do the rolls even if you didn't post an action. If every player posts an action, the roll is initiated immediately.
Resources:
Item sheet (weapons/Armour)

I will then list who is playing. and we can begin... ;)

Players:

Jenkins McGruffy (FiahOwl)
Male Human Peasant
20 HP
Backpack(0/6)

LH: free
RH: free

No armour
-

Lizzia (Naru)
Female Human Guardsman (+2Atk w/ blades)
20 HP
Backpack(0/6)

LH: free
RH: free

No armour

Abilities: Taunt (Makes opponents depressi)
-

Butts (Bong)
Male Human Ranger (+2Atk w/ bows and ranged)
20 HP
Backpack(0/6)

LH: free
RH: free

No armour
-

Iatirhditen (Atomic)
Male Pegasus Guardsman (+2Atk w/ blades)
16 HP
Backpack(0/6)

LH: free
RH: free

No armour

Conditions: Wings (Able to fly and provides +4 Def)
-

Mudkip (Mudkipz)
Androgynous Elf Guardsman (+2Atk w/ blades)
16 HP
Backpack(0/6)

LH: free
RH: free

No armour

Conditions: Elf frame (agile. +2 Def)
Abilities: Mudslap
« Last Edit: July 14, 2012, 05:21:59 PM by matty406 »

Darvince

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Re: Dungeons and Matty: The First Skirmish
« Reply #1 on: June 25, 2012, 01:48:01 PM »
HeightSaguaTM

atomic7732

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Re: Dungeons and Matty: The First Skirmish
« Reply #2 on: June 25, 2012, 02:59:45 PM »
* atomic7732 waity

HOOF MAGNETS ARE CANON SIR :P

add ze pwnipwni

vh

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Re: Dungeons and Matty: The First Skirmish
« Reply #3 on: June 26, 2012, 04:21:21 AM »
nids pony pony

blotz

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Re: Dungeons and Matty: The First Skirmish
« Reply #4 on: June 26, 2012, 05:19:17 AM »
im
'butts'
 ofc

matty406

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Re: Dungeons and Matty: The First Skirmish
« Reply #5 on: June 26, 2012, 08:42:26 AM »

blotz

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Re: Dungeons and Matty: The First Skirmish
« Reply #6 on: June 26, 2012, 09:36:42 AM »
ok, i chose ranger

atomic7732

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Re: Dungeons and Matty: The First Skirmish
« Reply #7 on: June 26, 2012, 05:04:44 PM »
i failed

Darvince

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Re: Dungeons and Matty: The First Skirmish
« Reply #8 on: June 26, 2012, 07:41:42 PM »
wait is atomic missing four HP because he has an arrow in the knee

matty406

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Re: Dungeons and Matty: The First Skirmish
« Reply #9 on: June 26, 2012, 07:43:39 PM »
I set Pegasi as having higher defence than usual while chopping off some hp.

vh

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Re: Dungeons and Matty: The First Skirmish
« Reply #10 on: June 26, 2012, 07:46:08 PM »
matty i am dissapoint in you.

please do gie in a very holey hide. >.<

matty406

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Re: Dungeons and Matty: The First Skirmish
« Reply #11 on: June 27, 2012, 09:58:18 AM »
VERILY, I SHALL BEGIN AT 21:00 GMT

And fail spectacularly at 22:00 gmt
So, when I make the first post describing the first turn, from then on at least try to keep random unrelated tosh to an absolute minimum, to make it easier for my to see actions.

vh

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Re: Dungeons and Matty: The First Skirmish
« Reply #12 on: June 27, 2012, 10:02:30 AM »
no mudkips. i am dissapoint matty

Naru523

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Re: Dungeons and Matty: The First Skirmish
« Reply #13 on: June 27, 2012, 10:02:55 AM »
I am appointed

blotz

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Re: Dungeons and Matty: The First Skirmish
« Reply #14 on: June 27, 2012, 10:07:25 AM »
i chop 1 wood and then make a crafting table and then chop 2 more wood. i turn 2 wood into 8 planks, make 4 sticks with 2 planks, and use 3 planks and 2 sticks to make a wooden pix axe

. so, now i have 1 crafting table, 5 planks, 2 sticks, and a wooden pic axe.


vh

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Re: Dungeons and Matty: The First Skirmish
« Reply #15 on: June 27, 2012, 10:08:54 AM »
this is not minecrap

blotz

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Re: Dungeons and Matty: The First Skirmish
« Reply #16 on: June 27, 2012, 10:15:54 AM »
so?
ok, i find some rice seeds, till the soil, crush the rice for stickiness, and connet some wood to it to make a sowrd

Naru523

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Re: Dungeons and Matty: The First Skirmish
« Reply #17 on: June 27, 2012, 11:15:35 AM »
filler

FiahOwl

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Re: Dungeons and Matty: The First Skirmish
« Reply #18 on: June 27, 2012, 11:17:11 AM »

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« Last Edit: March 22, 2021, 01:28:13 AM by FiahOwl »

FiahOwl

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Re: Dungeons and Matty: The First Skirmish
« Reply #19 on: June 27, 2012, 11:30:17 AM »

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« Last Edit: March 22, 2021, 01:28:10 AM by FiahOwl »

Naru523

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Re: Dungeons and Matty: The First Skirmish
« Reply #20 on: June 27, 2012, 11:36:20 AM »
How terrifying.

vh

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Re: Dungeons and Matty: The First Skirmish
« Reply #21 on: June 27, 2012, 11:47:52 AM »
my first move is to transform into the pokemon mudkip

matty406

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Re: Dungeons and Matty: The First Skirmish
« Reply #22 on: June 27, 2012, 12:05:54 PM »
Guiz we have an OOC thread

matty406

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Re: Dungeons and Matty: The First Skirmish
« Reply #23 on: June 27, 2012, 03:22:45 PM »
GAAAAAME.
BEGIN!


You are in the Human town of Torby. A settlement built under the queendom of Lysteriok deep within Dwarven territory as en embassy. The local council has had concerns over the long-abandoned keep in the distance thought to belong to a civilization of old. Not much is known and that's why the council has chosen you able bodied souls to venture and find out as much as you can about the fortress, known only as 'Granitetooth'.

You have each been given a full set of leather armour. And each a short sword of Iron.

You are currently in the centre of the town standing around a well. dirt roads spread out in 4 directions to form a cross. at each corner are houses, but on one is the pub, called 'The Cock and Horse'.

For the big picture, refer to the map in the OP.

Jenkins McGruffy (FiahOwl)
Male Human Peasant
20 HP
6 DEF
Backpack(0/6)

LH: free
RH: Iron Short Sword

Armour: Leather cap (+1 Def), L greaves (+1 Def), L gauntlets (+1 Def), L body armour (+2 Def) FULL SET (+1 Def)
-

Lizzia (Naru)
Female Human Guardsman (+2Atk w/ blades)
20 HP
6 DEF
Backpack(0/6)

LH: free
RH: Iron Short Sword

Armour: Leather cap (+1 Def), L greaves (+1 Def), L gauntlets (+1 Def), L body armour (+2 Def) FULL SET (+1 Def)

Abilities: Taunt (Makes opponents depressi)
-

Butts (Bong)
Male Human Ranger (+2Atk w/ bows and ranged)
20 HP
6 DEF
Backpack(0/6)

LH: free
RH: Iron Short Sword

Armour: Leather cap (+1 Def), L greaves (+1 Def), L gauntlets (+1 Def), L body armour (+2 Def) FULL SET (+1 Def)
-

Iatirhditen (Atomic)
Male Pegasus Guardsman (+2Atk w/ blades)
16 HP
10 DEF
Backpack(0/6)

LH: free
RH: Iron Short Sword

Armour: Leather cap (+1 Def), L Equine greaves (+2 Def), L body armour (+2 Def) FULL SET (+1 Def)

Conditions: Wings (Able to fly and provides +4 Def)
-

Mudkip (Mudkipz)
Androgynous Elf Guardsman (+2Atk w/ blades)
16 HP
8 DEF
Backpack(0/6)

LH: free
RH: Iron Short Sword

Armour: Leather cap (+1 Def), L greaves (+1 Def), L gauntlets (+1 Def), L body armour (+2 Def) FULL SET (+1 Def)

Conditions: Elf frame (agile. +2 Def)
Abilities: Mudslap
-

Sagua (Darv)
Female Human Peasant
20 HP
6 DEF
Backpack(0/6)

LH: free
RH: Iron Short Sword

Armour: Leather cap (+1 Def), L greaves (+1 Def), L gauntlets (+1 Def), L body armour (+2 Def) FULL SET (+1 Def)

Abilities: ...Being a kat
« Last Edit: June 27, 2012, 05:41:12 PM by matty406 »

Naru523

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Re: Dungeons and Matty: The First Skirmish (TURN 1)
« Reply #24 on: June 27, 2012, 03:35:10 PM »
Lizzia chats with the townspeople, occasionally insulting them, such as "Oi, hat bastard, shut the hell up","Got a problem, jackass?", and "I don't really give a damn if you arrest me."
« Last Edit: June 27, 2012, 03:39:54 PM by Naru523 »

FiahOwl

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Re: Dungeons and Matty: The First Skirmish (TURN 1)
« Reply #25 on: June 27, 2012, 03:38:29 PM »

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« Last Edit: March 22, 2021, 01:28:08 AM by FiahOwl »

Darvince

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Re: Dungeons and Matty: The First Skirmish (TURN 1)
« Reply #26 on: June 27, 2012, 03:41:29 PM »
sagua blagically appears

female purrfect and lovely siamese kat
« Last Edit: June 27, 2012, 04:12:08 PM by Darvince »

vh

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Re: Dungeons and Matty: The First Skirmish (TURN 1)
« Reply #27 on: June 27, 2012, 04:03:31 PM »
Mudkip casts a magical spell and become a mudkip (the pokemon). Also i become one with sagua (if i can do that at the same time/turn, if not disreagard becoming one for now)

blotz

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Re: Dungeons and Matty: The First Skirmish (TURN 1)
« Reply #28 on: June 27, 2012, 04:10:17 PM »
* bong runs out of town

atomic7732

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Re: Dungeons and Matty: The First Skirmish (TURN 1)
« Reply #29 on: June 27, 2012, 04:34:53 PM »
Iatirhditen facehoofs as he watches everyone go off in different directions. "GUYS! Don't we have a mission or something!?!?!"

(Are we supposed to underline? I only remember seeing we were to bold it, w/e)