Hi, I noticed how there are two options for the sizes on objects. The standard option enlarges the objects so they're always visible, and the other one makes them always the real size.
But.
When they have their real size, no normal stars are visible more than 1 ly from the star itself. However, I'd like something between the two options, because I think the minimum size of the objects when in the standard mode is too big.
So.
What about making something like a third option that makes objects only fill one single pixel as their minimum size?
Or an option that, instead of making a simple minimum size just makes the object turn smaller over much larger distances than normally?
I think it would be very useful when you're making stars far from each other, or something like a custom galaxy, and you don't want all the stars to be big dots instead of single pixels. I think it'd be very nice if only the closest stars and the largest stars were big.
There could also be a feature that makes the single pixel larger the further away you get when it has reached the minimum size of a single pixel.