I did an analysis of my warlight map and Medium Earth (which is a similar concept, with about the same amount of provinces) and determined that - using my formula - most of the bonuses (but not all) need to be buffed by 1 army/turn. None have to be nerfed, and Kolokia needs to be buffed by 3.
The formula takes into account three things: how many provinces are in the bonus, how many provinces border the bonus, and how many provinces you have to defend in the bonus to keep the bonus.
I calibrated it against the existing universalis map itself using a few of the bonuses, and got the numbers to match closely, but not super close otherwise nothing would really change.
Then I tested my formula against Medium Earth and determined that most of the time my formula came out 1 below that map (and also Australia is OP). Funnily enough, my formula actually subtracts 1 after all the other calculations are done. Unfortunately, this means none of the universalis map bonuses will be 1's if I do add this extra bonus to ALL of the universalis bonuses. I find that kind of odd actually, because before any changes, it matches just fine with all of the 0 army/turn bonuses on Medium Earth (Hawaii, Alaska, Japan, Korea). This would make them worth 1 (if a bonus of that type were on the Universalis map)
In the end, it's all relative to within the map itself, so I particularly think we should add the extra 1, it would just inflate the numbers more than needed imo. But I will give all the buffs etc that are required by my formula currently after the game is over. Or should I just delete it and fix it now?