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Author Topic: Warlight  (Read 107070 times)

atomic7732

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Re: Warlight
« Reply #270 on: August 22, 2013, 05:45:35 PM »

Bla

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Re: Warlight
« Reply #271 on: August 23, 2013, 08:40:29 AM »
I'll be gone from Staturday until Tuesday so I won't be able to WarLight until then.

If Bong could go in the next few hours if he sees it it would be nice so that I can go before going so you will probably not have to wait for me as long.

Bla

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Re: Warlight
« Reply #272 on: August 27, 2013, 07:48:20 AM »
Bump Bong.

atomic7732

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Re: Warlight
« Reply #273 on: August 27, 2013, 12:17:05 PM »
he's gone still I thought

blotz

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Re: Warlight
« Reply #274 on: August 27, 2013, 05:05:38 PM »
it's a thing called vacation
Back the first
Actually the 30 but it'll be midnight so yeah

Bla

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Re: Warlight
« Reply #275 on: September 01, 2013, 09:57:57 AM »
Bump Atomic, Darvince, new turn began.

Darvince

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Re: Warlight
« Reply #276 on: September 01, 2013, 11:17:37 AM »
inb4 I was defeat

Bla

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Re: Warlight
« Reply #277 on: September 05, 2013, 10:41:53 AM »
Bump Atomic.

atomic7732

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Re: Warlight
« Reply #278 on: September 05, 2013, 04:07:01 PM »
bump bla, darv, bong, fiah :P

Bla

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Re: Warlight
« Reply #279 on: September 05, 2013, 09:24:34 PM »
Bump Bong

blotz

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Re: Warlight
« Reply #280 on: September 06, 2013, 12:11:52 PM »
bump atomic bla darvinc

Bla

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Re: Warlight
« Reply #281 on: September 07, 2013, 03:09:59 AM »
Bump Atomic, Darvince

atomic7732

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Re: Warlight
« Reply #282 on: September 07, 2013, 02:27:46 PM »
bump blotz

Bla

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Re: Warlight
« Reply #283 on: September 08, 2013, 09:52:31 PM »

Bla

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Re: Warlight
« Reply #284 on: September 14, 2013, 08:59:46 AM »
Here are some graphs.

I think I've spent about 5 hours working on the spreadsheet, but forum refuses to let me attach files currently.

http://imgdiode.com/mf0VOm,6BaVjC,fbzmug,UarW2G,2mBeVb,SjjiK0

blotz

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Re: Warlight
« Reply #285 on: September 14, 2013, 09:11:24 AM »
cool
how high does the green line go?
kol
turn 53: nooo bla is winning
turn 54: yay bla's losing badly!
turn 55: shit just got REAL!

Bla

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Re: Warlight
« Reply #286 on: September 14, 2013, 10:08:31 AM »
To about 3000+. The statistics from all turns will be included in a video I'll upload to YouTube from now. I guess it'll be ready in at most 12 hours, assuming my com doesn't blue screen to death.

atomic7732

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Re: Warlight
« Reply #287 on: September 14, 2013, 11:21:56 AM »
Darv should have won from looking at the numbers. He had the chance up until Bla got Communism... and that was a long time.

Bla

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Re: Warlight
« Reply #288 on: September 14, 2013, 11:27:23 AM »
He would clearly have won if there hadn't been those diplomacy cards between us. Then again, diplomacy cards also affected the game for the rest of us, but I think Darvince would have won if they hadn't been used.

The video is now up:

WarLight Road to Utopia Test Game 2

vh

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Re: Warlight
« Reply #289 on: September 14, 2013, 11:28:27 AM »
how did you lose like all your income for a second

and you can upload the sheet to google documents

Bla

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Re: Warlight
« Reply #290 on: September 14, 2013, 11:35:58 AM »
Because there are negative bonuses before all the big positive bonuses.

I'm not interested in uploading the sheet to Google docs/Dropbox unless someone requests it.

Feedback on the map is very welcome. I plan to:

- Reduce the Socialist Road bonuses to about 300-400.
- Reduce Communism bonus to probably 1750, so it gives 250 instead of 500 above the negative bonuses.
- Remove the accidental connections between SoX65 and SoX67.
- Move negative bonuses back to one territory earlier in Capitalism, Feudalism and Slave society. Make up for this to a degree by making them less powerful.
- Redesign late Feudalism slightly (probably mess with connections, possibly add a territory) so you can avoid the negative bonus.

Also
http://universesandbox.com/forum/index.php/topic,5818.msg107246.html#msg107246
« Last Edit: September 14, 2013, 12:11:03 PM by Bla »

Darvince

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Re: Warlight
« Reply #291 on: September 14, 2013, 12:50:48 PM »
AI 4 never died :|

blotz

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Re: Warlight
« Reply #292 on: September 14, 2013, 12:54:56 PM »
same with me >:D

Bla

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Re: Warlight
« Reply #293 on: September 15, 2013, 12:34:16 PM »
And Road to Utopia is officially finished. Released it to public, so now I'm just waiting for it to be approved.

http://warlight.net/SinglePlayer.aspx?PreviewMap=17762

Darvince

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Re: Warlight
« Reply #294 on: September 15, 2013, 01:09:07 PM »
for shame, you didn't fix the connections in feudalism

Darvince

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Re: Warlight
« Reply #295 on: September 15, 2013, 01:11:27 PM »
Feudalism is a problem though because of the design at the end. This is just an idea on how to deal with it.

Blue x - current rush zone
Red x - planned rush zone
Red lines - connections that should be removed
Orange lines - connections that should be added

This makes it easier to get to the neighbor at the side though, which is a problem. The white zone Fe X10 becomes useless, because you can take the bonus equally fast by moving along the road. It could alternatively be made a part of the bonus Fe X4.

Also

<Darvince>maybe
<Darvince>add more territories in the side
<BlaBla44>I can modify it all I'd just prefer only having to mess with connections by now. :P
<BlaBla44>But yes, I'm considering of putting an extra territory in the side and let it connect 1 territory earlier, or connect it to one of the side territories.
<Darvince>no
<Kalassak>ok back to stuff
<Darvince>you should remove the connection between 23x and Fe x 16
<Darvince>alternatively add another territory between fe x 15 and fe x 16
<Darvince>and increase the 4 army bonus to 5 armies
<Darvince>and have the fe x 15.5 connect only to fe x 15 and fe x 16
<Darvince>blabla44 are 23c 23d supposed to not connect?
<Darvince>this is also a problem with 23g and 23h
<BlaBla44>They are supposed to connect
<BlaBla44>There are yellow lines between them

Bla

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Re: Warlight
« Reply #296 on: September 15, 2013, 09:26:38 PM »
for shame, you didn't fix the connections in feudalism
??? I did.

The map was approved.

Advertised a bit for the map:
http://warlight.net/Forum/Thread?ThreadID=11578

Wow, people are giving feedback.

Quote
you need to change finish part of this map only last territory called "communism" should be 2000 or even 3000. Just played this map and went for star as fast as is possible and get there just 3 turns before someone who spread everywhere. It is too unbalanced like this. You need give a hope for those who go fast also (not false hope like this is now).
Best regards
Thoughts on this?

My response:
Quote
Thanks for the feedback. The bonus consisting of the 5 last territories give you 500 armies when you subtract the negative bonuses inside it. I think that is a lot already - in our last test game, nobody ever reached an income of over 900, but when I got Communism plus one of the socialist roads, my income quickly became 3000 and the game sort of wasn't very funny afterwards. (The socialist road bonus is now reduced from 1750 to a 400, but communism remained unchanged and is now by far the biggest bonus in the game.)

I didn't want your only objective to be being the first to reach the star, rather I think the map would give the most fun if it forces you to always consider whether it's worth rushing or if you need to stabilize your current situation.

But I am certainly open to changing the bonuses in the future based on people's experiences. Do you have a link to your game? Seeing how you played on the map could be helpful.

Someone also suggested a tinier version:
http://warlight.net/Forum/Thread?ThreadID=11578
« Last Edit: September 16, 2013, 10:19:41 AM by Bla »

Bla

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Re: Warlight
« Reply #297 on: September 20, 2013, 11:32:13 AM »
So when are we going to finish the sugging test map game, vh? :P

Bla

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Re: Warlight
« Reply #298 on: October 24, 2013, 10:35:04 AM »
Vh, it's been 68 days and 21 hours now!!!!!!!!!

http://warlight.net/MultiPlayer?GameID=4605292

vh

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Re: Warlight
« Reply #299 on: October 24, 2013, 12:04:51 PM »
Vh, it's been 68 days and 21 hours now!!!!!!!!!

http://warlight.net/MultiPlayer?GameID=4605292
\
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!