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Author Topic: Asteroid Belts - Useable Ones Please  (Read 7223 times)

karakris

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Asteroid Belts - Useable Ones Please
« on: May 30, 2011, 03:35:52 AM »
Do we have an Option for creating Asteroid Belts ?

Let me explain -
In my "Krissyverse", which is based on this Galaxy - but I invent my own Star Systems.

It is now 2137 and we have had Fast FTL Drives for the last seven years.

We have Colonised 6 Star Systems now which have Asteroids Belts, sometimes as many as three.
We are putting Bases on some of these - for Mining, for Colonies, for System Defences, for Shipyards.
Some Players are even building Bio-Domes on them, for Hydroponics and even BIG ones for full scale Agriculture.
Some Players are building Factories and Industrial Units on Asteroids.

Riight - so if I am gonna TRY to model these Systems - we need to be able to create an Asteroid Belt "to order", specifying numbers of Asteroids, inner and outer diameter / radius in AU, range of sizes, perhaps even proportions of big to small ones.

However - once created, any of the actual Asteroids has got to be able to be "clicked" - then Named, its Properties edited - mass, diameter, density, orbit details.  Then they would all be "real" Asteroids.

Do we have any of this ??

LethalByte

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Re: Asteroid Belts - Useable Ones Please
« Reply #1 on: May 30, 2011, 03:53:39 AM »
I believe this has already be discussed in topic http://universesandbox.com/forum/index.php/topic,3561.0.html

karakris

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Re: Asteroid Belts - Useable Ones Please
« Reply #2 on: May 30, 2011, 04:44:20 AM »
True - Okay

planetfuse

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Re: Asteroid Belts - Useable Ones Please
« Reply #3 on: June 02, 2011, 07:07:25 AM »
to make a asteroid belt you simply make rings around a star, enter the end length and the beginning length eg end is 10 M kilometers and beginning is 5 Million km

karakris

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Re: Asteroid Belts - Useable Ones Please
« Reply #4 on: June 03, 2011, 08:38:49 AM »
Aye

But does that make Asteroid Belts with actual Name-able Asteroids, with editable Properties ??

Darvince

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Re: Asteroid Belts - Useable Ones Please
« Reply #5 on: June 03, 2011, 09:26:43 AM »
No you would have to make all the asteroids as objects if you want to do that. Then also include the dust for the small ones you aren't naming.

karakris

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Re: Asteroid Belts - Useable Ones Please
« Reply #6 on: June 03, 2011, 03:04:25 PM »
Aye

But there's the Rub - sounds like a lot of work

Sorry - I am kinda lazy


Quontex

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Re: Asteroid Belts - Useable Ones Please
« Reply #7 on: June 07, 2011, 12:14:50 AM »
Well to be Honest, i spent 3 hours placing asteriods in an orbit around a star and made a belt.... But it crashed as i was saving.  :(

Dan Dixon

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Re: Asteroid Belts - Useable Ones Please
« Reply #8 on: June 08, 2011, 05:29:11 PM »
I'm sorry it crashed.

Maybe next time... save as you go just in case.

How many objects did you place?

Quontex

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Re: Asteroid Belts - Useable Ones Please
« Reply #9 on: June 08, 2011, 11:17:00 PM »
well, I'm not surprised it crashed.... about 2-3000 objects

I was board

Darvince

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Re: Asteroid Belts - Useable Ones Please
« Reply #10 on: June 09, 2011, 12:02:06 AM »
umm... wtf I get crashes at 600 objects

Dan Dixon

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Re: Asteroid Belts - Useable Ones Please
« Reply #11 on: June 13, 2011, 04:10:05 PM »
Even with 2000-3000 objects it shouldn't have crashed.

If you ever create that many objects again and get a save file that crashes, send it to me. It shouldn't crash.

Do we have an Option for creating Asteroid Belts ?

And I can't promise when, but this is a very reasonable feature request.
« Last Edit: June 13, 2011, 04:14:49 PM by Dan Dixon »