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Author Topic: Blacraft  (Read 2727766 times)

blotz

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Re: Blacraft
« Reply #4950 on: September 08, 2012, 07:57:32 PM »
^

Bla

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Re: Blacraft
« Reply #4951 on: September 09, 2012, 01:14:56 AM »
Okay, is it something we can live with? At least it doesn't seem to be a problem to me really.

vh

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Re: Blacraft
« Reply #4952 on: September 09, 2012, 03:37:30 AM »
hi
« Last Edit: September 09, 2012, 03:41:56 AM by mudkipz »

Desacabose

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Re: Blacraft
« Reply #4953 on: September 09, 2012, 03:51:20 AM »
hi

Oh dear.

Your in the wrong part of town.

Hellpotatoe

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Re: Blacraft
« Reply #4954 on: September 09, 2012, 04:48:36 AM »
C.B.O.
Chicken. Bacon. Onion

blotz

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Re: Blacraft
« Reply #4955 on: September 09, 2012, 06:18:26 AM »
Okay, is it something we can live with? At least it doesn't seem to be a problem to me really.

Much, much better then before.

Yes, I can live with it.

vh

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Re: Blacraft
« Reply #4956 on: September 09, 2012, 07:31:37 AM »
Fix cmagnet plz kthxbye

smjjames

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Re: Blacraft
« Reply #4957 on: September 09, 2012, 07:36:41 AM »
Fix cmagnet plz kthxbye

Didn't Bla disable that after I had found that it had a duplication problem? It was while I was working on the Gaia Hall borehole (if you want to call the big hole that) and I was using a network of cmagnet'd chests as a net to catch blocks and resources that fell to the ground.

vh

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Re: Blacraft
« Reply #4958 on: September 09, 2012, 10:12:19 AM »
i checked the website and there are several things saying it was fixed, for example, https://github.com/Hidendra/LWC/pull/345

it might still be bugged, but i would say there's only a slim chance of that.

smjjames

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Re: Blacraft
« Reply #4959 on: September 09, 2012, 10:18:30 AM »
i checked the website and there are several things saying it was fixed, for example, https://github.com/Hidendra/LWC/pull/345

it might still be bugged, but i would say there's only a slim chance of that.

It has been a while since Bla had to remove it, and if it's fixed, we could get it again.

Bla

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Re: Blacraft
« Reply #4960 on: September 09, 2012, 10:43:57 AM »
I've enabled the magnet again.

vh

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Re: Blacraft
« Reply #4961 on: September 09, 2012, 10:44:50 AM »
YAYAYAYAYAYYAYA

smjjames

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Re: Blacraft
« Reply #4962 on: September 09, 2012, 10:58:14 AM »
Grabbed this while I was messing around with some texturepacks. Its the GeruDoku*-the saga continues- dark texturepack.

*The Doku/GeruDoku is a cool texture pack, but medieval isn't my style.

vh

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Re: Blacraft
« Reply #4963 on: September 09, 2012, 11:32:33 AM »
...nice....mudpond?

smjjames

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Re: Blacraft
« Reply #4964 on: September 09, 2012, 11:43:19 AM »
Lol. No, they're cows, and it's a mob farm. I just thought that particular cow skin had eyes that were a bit spooky. Of course though, it IS the dark variant of the texture pack.

Bla

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Re: Blacraft
« Reply #4965 on: September 09, 2012, 12:11:40 PM »
Spawntown Public Storage got an update, not just a visual one to make it much brighter, less depressing and with less torches on the floor. Most of the stuff which was in the dumping chests now have their own chests, although there's still saddles, leaves, dyes, redstone, and maybe some other things left in the dumping chests.
I also extended the ladder upwards.

Soon I will probably replace the oak planks with birch planks to fit the sandstone better.

And a screenshot with an interesting look from Spawntown Monster Factory.

vh

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Re: Blacraft
« Reply #4966 on: September 09, 2012, 12:13:13 PM »
the second picture... i...see....black.

Hellpotatoe

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Re: Blacraft
« Reply #4967 on: September 09, 2012, 12:14:02 PM »
Well, i think than i kant kreate kobble city without help :P

Bla

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Re: Blacraft
« Reply #4968 on: September 09, 2012, 12:14:42 PM »
You can tell me whatever help you need. :P

vh

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Re: Blacraft
« Reply #4969 on: September 09, 2012, 12:15:46 PM »
he needs someone to lock inside a green woolen box and throw off a cliff into a pool of lava.

no potions allowed.

Hellpotatoe

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Re: Blacraft
« Reply #4970 on: September 09, 2012, 12:18:01 PM »
You can tell me whatever help you need. :P
Konstructions :P

Bla

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Re: Blacraft
« Reply #4971 on: September 09, 2012, 12:20:03 PM »
Vague vagueness. :P I could go over there and make random kolstructions, but I doubt that'll be of any help. :P

Hellpotatoe

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Re: Blacraft
« Reply #4972 on: September 09, 2012, 12:22:21 PM »
Vague vagueness. :P I could go over there and make random kolstructions, but I doubt that'll be of any help. :P
I wanna than it gotta bigger. So random kolstructions will hellp :P
I'm online naw :)

Bla

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Re: Blacraft
« Reply #4973 on: September 09, 2012, 12:23:25 PM »
I'm going to blaslp in 8 minutes so can't now. :|
I think buildings should always have a function, though.

Hellpotatoe

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Re: Blacraft
« Reply #4974 on: September 09, 2012, 12:33:17 PM »
random konstructions with random FUNctions :P

vh

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Re: Blacraft
« Reply #4975 on: September 09, 2012, 03:43:23 PM »
I'm going to blaslp in 8 minutes so can't now. :|
I think buildings should always have a function, though.

possibly, i feel this way too.

does being looked at count as a use

Hellpotatoe

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Re: Blacraft
« Reply #4976 on: September 10, 2012, 06:42:34 AM »
Hey, can i make a quarry? In the desert? I wanna tons of sandstone for a project. :P

Bla

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Re: Blacraft
« Reply #4977 on: September 10, 2012, 06:45:14 AM »
What desert? I don't like the idea of a massive quarry in Kaktoland, so it'd have to be somewhere else.

What do you want to build?

Hellpotatoe

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Re: Blacraft
« Reply #4978 on: September 10, 2012, 06:59:16 AM »
A skyscraper  :P
You will see  8)
Not a blassive quarry, just a quarry to take sandstone. But I will not do it until I know what I will put in it.

blotz

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Re: Blacraft
« Reply #4979 on: September 10, 2012, 02:10:43 PM »
need glowstone and gold, but dont feel like nethering or mining D: