Welcome, Guest

Author Topic: Blacraft  (Read 2759438 times)

Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Blacraft
« Reply #870 on: July 20, 2011, 03:58:12 PM »
7.02 MB... We're close to the limit of 10 MB for files on Wikia.
Afterwards, I guess I'll do like with Blaland, use Dropbox to get it on Zoom.it. Then we can view the map until it's 2 GB. :P
But each time it grows, it still takes longer to update... And it'll result in less frequent updates to the map.
I suggest you go for the black areas on the map, so it doesn't expand in the resolution, and so it also looks nicer. But I'm not going to ristrict you from exploring as you want (disclaimer: yet, don't come up with any trolling ideas :P).

So, the map is updated.
NeutronStar: I sort of messed your borders up. Are these ok? :P

Darvince

  • *****
  • Posts: 1842
  • 差不多
Re: Blacraft
« Reply #871 on: July 20, 2011, 04:02:48 PM »
But, idk where they are.

vh

  • formerly mudkipz
  • *****
  • Posts: 1140
  • "giving heat meaning"
Re: Blacraft
« Reply #872 on: July 20, 2011, 07:04:06 PM »
10 chests of cactus
Cactus
thats 540 stacks 35460 cactus
yes i know its not completely filled the last chest, but by the time you read this it will.

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Blacraft
« Reply #873 on: July 20, 2011, 07:37:05 PM »
Why do you have two hearts? Cacti accidents?

Naru523

  • Universe Sandbox 1 Beta Team
  • *****
  • Posts: 1295
  • let's walk the true path of life
Re: Blacraft
« Reply #874 on: July 20, 2011, 07:38:34 PM »
Yay I'm in the video lol.

Yukidar has expanded! Alandusia has been created with some of Quontia's land and the former 'Wikicode'. I think this is my proposal for provinces municipalities. The southern one will be Sodunisia, the top-left will be Noathani (which has a dog face... creepy), and the top right will be Hirasawaus.

vh

  • formerly mudkipz
  • *****
  • Posts: 1140
  • "giving heat meaning"
Re: Blacraft
« Reply #875 on: July 20, 2011, 07:39:28 PM »
yes cacti accident.

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Blacraft
« Reply #876 on: July 20, 2011, 07:40:22 PM »
NeutronStar: I sort of messed your borders up. Are these ok? :P
Not at all. The point of the provinces it to separate where you can and can't build.

Naru523

  • Universe Sandbox 1 Beta Team
  • *****
  • Posts: 1295
  • let's walk the true path of life
Re: Blacraft
« Reply #877 on: July 20, 2011, 07:47:16 PM »
Er, Nue, can you get my stuff? I died.

nvm they disappeared....
« Last Edit: July 20, 2011, 07:54:46 PM by Naru523 »

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Blacraft
« Reply #878 on: July 20, 2011, 08:10:21 PM »
I just got back (I was making a cloud animation)... Ummm why was I dead? And why was my stuff still there to get?

Darvince

  • *****
  • Posts: 1842
  • 差不多
Re: Blacraft
« Reply #879 on: July 20, 2011, 08:16:36 PM »
Why is Quontex's land slowly getting eaten?

vh

  • formerly mudkipz
  • *****
  • Posts: 1140
  • "giving heat meaning"
Re: Blacraft
« Reply #880 on: July 21, 2011, 03:01:15 AM »
bla is the restart done yet :D

Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Blacraft
« Reply #881 on: July 21, 2011, 03:16:47 AM »
Not at all. The point of the provinces it to separate where you can and can't build.
But I don't draw provinces. :P

Municipalities are meant to look nice on the map. Borders should be as natural as possible, so they're easy to guess when you walk around on the map. Not go on open, flat grasslands where you have no idea of where the border is, and the municipalities shouldn't be out of proportion in one dimension compared to the other one.
You don't have to use these municipalities, I can change them if you want, but I can't make such a long municipality which is so hard to guess where the border is in.

Why is Quontex's land slowly getting eaten?
Quontex isn't going to play on Blacraft anymore. The developed part of Quontia will be preserved, and Bridgetown will be preserved (if he wants it, I haven't asked him yet, so assume he says yes).
Awesomeland and Quonbla will be developed, so far I've taken control of them. We've begun the construction of a rollercoaster in Awesomeland, which you can see on the latest world map (the planks).

bla is the restart done yet :D
It should be now. I added LOTZuBUTT to the whitelist (bong on the forum). :)

Darvince

  • *****
  • Posts: 1842
  • 差不多
Re: Blacraft
« Reply #882 on: July 21, 2011, 07:59:25 AM »
tf

deoxy99

  • Universe Sandbox 1 Beta Team
  • *****
  • Posts: 872
  • ✨ the name's verb ✨
Re: Blacraft
« Reply #883 on: July 21, 2011, 08:49:47 AM »
I can't log on to Minecraft.net. Another one of those things that Notch does. I always blame Notch.

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Blacraft
« Reply #884 on: July 21, 2011, 10:02:14 AM »
I can change them if you want, but I can't make such a long municipality which is so hard to guess where the border is in.
The borders are, for one, marked with redstone torches for surveying. For two, if you want them as easy to guess as possible, then obviously they're gonna be straight lines marked with torches.

Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Blacraft
« Reply #885 on: July 21, 2011, 10:07:09 AM »
I hate straight lines, especially for borders, they don't fit the landscape, so they aren't natural.
Borders should follow naturally divisive structures like mountains and lakes as much as possible, instead of using torches.
You can still say you shouldn't develop that area of the region without having a municipality marking it.

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Blacraft
« Reply #886 on: July 21, 2011, 10:11:06 AM »
I hate straight lines, especially for borders, they don't fit the landscape, so they aren't natural.
Borders should follow naturally divisive structures like mountains and lakes as much as possible, instead of using torches.
You can still say you shouldn't develop that area of the region without having a municipality marking it.
That's much more difficult. What do I say? "Develop in the areas where there aren't a forest or the odd cave markings and exposed stone that I call rifts." Kind of difficult, much easier to say "Develop in the province/municipality of [insert name here]" where I will most likely say province, because provinces are better. >:D

Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Blacraft
« Reply #887 on: July 21, 2011, 11:26:34 AM »
Then make it a province and draw a map of it. It just won't be included as a municipality on the official map. ;)

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Blacraft
« Reply #888 on: July 21, 2011, 03:15:11 PM »
I already drew them. I am enraged that you will not include them on the map! I am in full rage mode right now! I demand you fix this!

Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Blacraft
« Reply #889 on: July 21, 2011, 03:17:07 PM »
*Continues work on Map War 2 Game 3 video and acts as if I'm not here...* :(

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Blacraft
« Reply #890 on: July 21, 2011, 03:22:19 PM »
Oh well you do that too. How long do you think it will take?

Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Blacraft
« Reply #891 on: July 21, 2011, 03:24:14 PM »
It won't be finished "today" (it's after midnight now). I don't want to give too many details, but don't expect tomorrow either.

Darvince

  • *****
  • Posts: 1842
  • 差不多
Re: Blacraft
« Reply #892 on: July 21, 2011, 10:44:42 PM »
This is Islanu Planic.

Bla

  • Global Moderator
  • *****
  • Posts: 1013
  • The stars died so you can live.
Re: Blacraft
« Reply #893 on: July 22, 2011, 02:47:24 AM »
This is Islanu Planic.
I propose that it only contains the islands, maybe plus the islands northeast of them. In an emergency situation contain all of the grassy thing surrounded by sand, plus its beach. :P

I'm busy with the Map War video, so I probably won't update the map anytime soon.
Naru's borders for Alandusia look fine, I might just copy them into GIMP (see, I can accept your borders sometimes! [/s]Now I've given an example of this, so now I can refuse NeutronStar's borders![/s]).

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Blacraft
« Reply #894 on: July 22, 2011, 12:09:41 PM »
No you can't.

Darvince

  • *****
  • Posts: 1842
  • 差不多
Re: Blacraft
« Reply #895 on: July 22, 2011, 12:54:31 PM »
Okay then...

Hides in a tiny, tiny, tiny, tiny green box.

Darvince

  • *****
  • Posts: 1842
  • 差不多
Re: Blacraft
« Reply #896 on: July 22, 2011, 12:56:24 PM »
This is Islanu Planic.
I propose that it only contains the islands, maybe plus the islands northeast of them. In an emergency situation contain all of the grassy thing surrounded by sand, plus its beach. :P

Well, the northern islands were going to be Auchal Islas...

vh

  • formerly mudkipz
  • *****
  • Posts: 1140
  • "giving heat meaning"
Re: Blacraft
« Reply #897 on: July 22, 2011, 04:28:42 PM »
-20 x
-1181 y
my mob trap. I removed all the torches below level 67 and yet they somehow are still there!
No, i am absolutely sure i removed them all. i checked at least twice and it was all dark and no torches below level 67. Can remove please using watever because i have sealed it all up and the stairs are demolished. I don't even know where the entrance is.

edit: Also, someone seems to have dug a 1x1 hole on the roof of my storage building. Theres a small chance it might just be me forgetting but can you check anyway? therse 6 stacks of cacti missing..
« Last Edit: July 22, 2011, 04:45:14 PM by mudkipz »

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Blacraft
« Reply #898 on: July 22, 2011, 04:54:04 PM »
Bla any idea when the island off Auspikitan (to the east) was found?

Darvince

  • *****
  • Posts: 1842
  • 差不多
Re: Blacraft
« Reply #899 on: July 22, 2011, 06:24:00 PM »
-20 x
-1181 y
my mob trap. I removed all the torches below level 67 and yet they somehow are still there!
No, i am absolutely sure i removed them all. i checked at least twice and it was all dark and no torches below level 67. Can remove please using watever because i have sealed it all up and the stairs are demolished. I don't even know where the entrance is.

edit: Also, someone seems to have dug a 1x1 hole on the roof of my storage building. Theres a small chance it might just be me forgetting but can you check anyway? therse 6 stacks of cacti missing..

I wanted to make a kaktofarm. So I needed cacti. And the hole was already there.