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Author Topic: Blacraft  (Read 2727249 times)

vh

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Bla

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Re: Blacraft
« Reply #8791 on: January 31, 2016, 07:08:47 AM »
kol'd


FiahOwl

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Re: Blacraft
« Reply #8792 on: January 31, 2016, 12:52:00 PM »

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« Last Edit: March 22, 2021, 12:52:21 AM by FiahOwl »

FiahOwl

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Re: Blacraft
« Reply #8793 on: January 31, 2016, 12:52:34 PM »

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Darvince

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Re: Blacraft
« Reply #8794 on: January 31, 2016, 02:31:59 PM »
Nice

Bla

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Re: Blacraft
« Reply #8795 on: January 31, 2016, 03:12:58 PM »
Lumaea Station was moved south and is now named "New Kadaizi Station" , the old station was decommissioned and boarded up.
New Kadaizi Station is to be part of a new industrial region known as New Kadaizi, which includes the central and west south west forests of the north region, as well as the reclaimed land to the west of it.
I'd like if we could discuss before moving stations and also e.g. the changes to the horse road. Anyway looks good.
http://blacraft.wikia.com/wiki/Rules/Law_of_the_Union_of_Blacraft_Socialist_Regions#.C2.A72.1.1_Passenger_Transport_Rails
For the horse road at any turns I identify the 4 block shape (marked in red) between blocks bordering it diagonally, and near the bridge there's a place where it doesn't follow that rule (3 red dots). I know these are some rather minor details, but I still think it's nice to keep a consistent look on the large interregional infrastructure.


FiahOwl

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Re: Blacraft
« Reply #8796 on: January 31, 2016, 04:09:11 PM »

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Bla

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Re: Blacraft
« Reply #8797 on: January 31, 2016, 04:25:49 PM »
I'd just suggest putting a cobble on the road south-west of the bottom of the 3 red dots

The station doesn't exactly follow the rules but that's mainly because the tunnel was built before the rules were made, so it doens't matter right now.

swonx

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Re: Blacraft
« Reply #8798 on: February 13, 2016, 09:11:13 PM »
rip blacraft

atomic7732

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Re: Blacraft
« Reply #8799 on: February 13, 2016, 09:12:39 PM »
we agree

Bla

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Re: Blacraft
« Reply #8800 on: February 14, 2016, 07:18:23 AM »
The server is up

vh

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Re: Blacraft
« Reply #8801 on: February 19, 2016, 05:22:55 PM »
sunrise under the roof

FiahOwl

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Re: Blacraft
« Reply #8802 on: February 19, 2016, 06:52:46 PM »

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Darvince

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Re: Blacraft
« Reply #8803 on: February 19, 2016, 06:57:42 PM »
castanova

Bla

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Re: Blacraft
« Reply #8804 on: February 20, 2016, 05:21:13 AM »
Wow that bending kol

vh

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Re: Blacraft
« Reply #8805 on: February 20, 2016, 10:54:12 PM »
when torches cast a shadow

yes because the sun is brighter this is how physics works irl

Wow that bending kol

minecraft needs fisheye rendering mode

blotz

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Re: Blacraft
« Reply #8806 on: February 23, 2016, 08:14:29 PM »
render of desertopia

Bla

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Re: Blacraft
« Reply #8807 on: February 24, 2016, 06:08:21 AM »
Nice texture pack

Lord DC

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Re: Blacraft
« Reply #8808 on: February 24, 2016, 09:20:58 AM »
my tower lays at my base, abandoned. I will build it when i get back, but that's not till the new computer arrives. this school issued computer is barely strong enough to load a webpage, so this pathetic thing couldn't handle minecraft.

DiamondMiner10

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Re: Blacraft
« Reply #8809 on: February 24, 2016, 09:28:54 AM »
The stairway is round, obviously he's using modded

Bla

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Re: Blacraft
« Reply #8810 on: February 24, 2016, 10:16:55 AM »
The circle hax.

atomic7732

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Re: Blacraft
« Reply #8811 on: February 24, 2016, 12:00:58 PM »
autoclicker tbh

DiamondMiner10

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Re: Blacraft
« Reply #8812 on: February 24, 2016, 06:28:09 PM »
started playing blacraft again, couldn't open the minecart chest so I followed the rails by sprinting and eventually got lost along one of the tracks underground somewhere

blotz

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Re: Blacraft
« Reply #8813 on: February 24, 2016, 06:30:16 PM »
dynmap is your friend

DiamondMiner10

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Re: Blacraft
« Reply #8814 on: February 24, 2016, 06:34:42 PM »
lol

Bla

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Re: Blacraft
« Reply #8815 on: February 25, 2016, 06:09:03 AM »
I find it humbling that our rail network is so extensively developed that people can get lost in it.

atomic7732

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Re: Blacraft
« Reply #8816 on: February 25, 2016, 08:47:42 AM »
that's been a thing for years tbh

Bla

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Re: Blacraft
« Reply #8817 on: February 25, 2016, 08:55:20 AM »
Still it's a nice criterium of success. If people tend to get lost in it, it's not too small.

DiamondMiner10

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Re: Blacraft
« Reply #8818 on: February 25, 2016, 05:58:12 PM »
Still it's a nice criterium of success. If people tend to get lost in it, it's not too small.
its overwhelmingly vast and idk how to get back

vh

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Re: Blacraft
« Reply #8819 on: February 25, 2016, 08:01:15 PM »
go towards 0,0