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Author Topic: Blacraft  (Read 2724382 times)

blotz

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7050 on: November 02, 2013, 02:17:52 PM »
5.9.158.50:25640
1.7.2

Bla

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7051 on: November 02, 2013, 02:20:40 PM »
As the topic title says the server is still running 1.6.4.

blotz

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7052 on: November 03, 2013, 04:43:06 AM »
done~
sorry bout the wait

Bla

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7053 on: November 03, 2013, 05:15:54 AM »
Thx, still awaiting confirmation from Fiah whether his collective storage has updated stats.

smjjames

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7054 on: November 03, 2013, 06:47:24 AM »
Oh collective storage, I'll get to that.

tuto99

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7055 on: November 03, 2013, 06:49:49 AM »
I learned my lesson guys. I am going to bomb the spawn this time

smjjames

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7056 on: November 03, 2013, 06:55:51 AM »
To not try to do a kamehameha? lol.

Question on the New Years location voting, are we only allowed to vote for one location or can we select multiple options? You didn't  specify, so I'm just wondering. Going to assume we can only vote for one location.

I rarely do anything with the local collective storage, so it is just the diamond and some blaze rods that needed updated.
« Last Edit: November 03, 2013, 07:14:42 AM by smjjames »

Bla

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7057 on: November 03, 2013, 09:33:29 AM »
You can only pick one option.

vh

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7058 on: November 06, 2013, 01:10:47 PM »
the old ip (85...) is still running the temporary world and the new ip (5..) seems to be down. is this supposed to happen?

Yqt1001

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7059 on: November 06, 2013, 01:18:21 PM »
the old ip (85...) is still running the temporary world and the new ip (5..) seems to be down. is this supposed to happen?

They changed the networking code in 1.7. All 1.7 clients can't see 1.6 servers.

Still waiting on Bukkit. 1.7 update is by far one of the bigger ones and with the networking code change it's no surprise that they are taking forever. Also apparently they have had some internal issues which was why 1.6.4 was still being worked on a week after 1.7.2 release.

vh

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7060 on: November 06, 2013, 01:20:19 PM »
ha. i didn't realize i was on 1.7

they should've kept the old functionality as then i could tell if i was on the wrong version

Bla

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7061 on: November 09, 2013, 01:52:23 PM »
Map of Border Hill farms.

Darvince

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7062 on: November 09, 2013, 01:53:41 PM »
Holykol.

where did the other stuff come from

Bla

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7063 on: November 09, 2013, 03:38:06 PM »
What other stuff?

I demolished the old farms, landscaped the area, built terraced farms, made a new beach by the coast, dug up the sea floor, put netherrack and dirt below a new layer of sand that is now the new, even sea floor.

Darvince

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7064 on: November 10, 2013, 05:44:09 PM »
Uhhhhh

Bla

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7065 on: November 11, 2013, 01:59:54 AM »
Fiah, did you ever get your collective storage data updated for the first Saturday in November?

blotz

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7066 on: November 11, 2013, 05:05:53 AM »
bla is muad

FiahOwl

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7067 on: November 11, 2013, 06:50:16 AM »

This message is only viewable with Universe Sandbox Galaxy Edition. Access it and much more with promo-code '112719'.

« Last Edit: March 22, 2021, 01:28:05 AM by FiahOwl »

Bla

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7068 on: November 11, 2013, 06:52:07 AM »
But last time I inspected it, there were several private chests with stuff in them (the values are in the document), that count's as collective storage. I assume that means you haven't changed that, ok.

Darvince

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7069 on: November 11, 2013, 09:22:01 AM »
I thought fiah was in a semi-independent state and didn't have to graph or even have a collective storage

Bla

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7070 on: November 11, 2013, 01:04:35 PM »
Revived Spawntown Village a bit and built a thing.

Not sure what to call it, it's like a mall, but mall doesn't sound communist enough for Spawntown kol.

Oh well

Maybe Conmall or Konmall?

vh

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7071 on: November 11, 2013, 02:09:39 PM »
what kind of communist mall requires emeralds in exchange for goods

Bla

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7072 on: November 11, 2013, 03:12:25 PM »
The goods exchange is not officially a part of the unmall, there just happens to be a very active lemonade exchange party inside the mall!

Darvince

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7073 on: November 11, 2013, 05:46:25 PM »
just use the russian word for mall, nobody will notice

anyway isn't a mall a collection of areas where you can receive goods and services (which is the same in both communism and capitalism)

Bla

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7074 on: November 12, 2013, 03:31:56 AM »
Mall usually refers to shopping malls, especially when refering to buildings. Wikipedia says "A shopping mall, shopping center/centre, shopping arcade, shopping precinct, or simply mall is one or more buildings forming a complex of shops representing merchandisers, with interconnecting walkways enabling visitors to walk from unit to unit, along with a parking area – a modern, indoor version of the traditional marketplaces."

That implies more than simply receiving things, it implies that you pay for them, and I would say it implies that what you pay with isn't ration stamps or something like that, but more like some currency. So malls could exist in systems with currency, capitalism and socialism are systems that could have currency, communism doesn't have currency.

Whatever the case the villagers still trade with currency. I'm just looking for a word that sounds more socialist/communist than a mall, because even though malls could exist in socialism, they remind me of the capitalist consumerist culture. :P

In Russian it's торговый центр (torgovy center), галерея, пассаж (galereya passash), торгово-развлекательный комплекс (torgovo-razvlekateliny kompleks), молл (moll)

As emergency substitute we could also just call it Wal Marx. Or Spawntown Wall Marx since it's next to the wall.

Kolplex

Bla

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7075 on: November 12, 2013, 02:05:08 PM »
Remember that the poll on New Year location closes on November 16. Currently there are only 5 voters and 2 locations with 2 votes. The voters are Bla, Darvince, Fiah, Smj and Yqt. It sounds like people do care about where the New Year event takes place so make sure to vote before then.

smjjames

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7076 on: November 12, 2013, 04:03:11 PM »
Kipz voted for the nether, I guess in an attempt to stay neutral?

vh

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7077 on: November 12, 2013, 05:20:34 PM »
i voted for the nether because i want it in the nether

Darvince

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7078 on: November 12, 2013, 05:42:14 PM »
Spawntown Public Torgovy Center

vh

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Re: Blacraft (Up Again for 1.6.4)
« Reply #7079 on: November 13, 2013, 12:11:25 AM »
finished 9 spawning platforms. i just need to seal up the ends and do the fall damage thinger now.