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Author Topic: Blacraft  (Read 2727509 times)

deoxy99

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Re: Blacraft
« Reply #2100 on: January 16, 2012, 09:18:15 PM »
How do I downgrade to 1.0? I "accidently" updated to 1.1 so now I can't play on here. :(

FiahOwl

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Re: Blacraft
« Reply #2101 on: January 16, 2012, 09:32:46 PM »

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« Last Edit: March 22, 2021, 01:17:52 AM by FiahOwl »

FiahOwl

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Re: Blacraft
« Reply #2102 on: January 16, 2012, 09:52:30 PM »

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deoxy99

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Re: Blacraft
« Reply #2103 on: January 16, 2012, 09:59:44 PM »
Thanks, I already knew of it, I just didn't know if they added 1.0 yet.

vh

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Re: Blacraft
« Reply #2104 on: January 17, 2012, 12:52:35 PM »
#1
that is not a mod, that is a suggestion
#2
there is no mod
#3
i don't like the lava+brick idea
#4
there is no bukkit plugin
#5
i'd suggest some if bla agreed
#6
or just get him to convert netherack to briks

and bumping..

2 things

1. About cactus farm causing lag

so i don't think you should worry too much about this. Here's why

cactus growth rates were nerfed. So this farm to the sky's limit plus my other cactus farm would lag less than before the patch that nerfed it (1.0.0)

in addition, it will not be loaded/used a lot. I will move the minecarts away to make sure they don't interfere. In addition, when i'm on the other corner of my place, working on my building, the cactus farm will not be loaded (it'll only be loaded when i need to use it).

also, my planned kolkano wall, not completed yet (35%), will require around 1500 cactus! there, a reason :P

2. so i herd you were talking about "randome people from the minecraft forum" joining

as long as my stuff stays intact and my unlocked chests stay..."full of items"; i'm fine.



[18:25] <matty406> Whennnnn will Bla update the server.
[18:25] <+skirtisan> when bukkit comes out
[18:25] <+skirtisan> >.>
[18:25] <+Naru523> When Darvince gets pregnant <3
[18:25] <+Darvince> wtf
[18:25] <matty406> Hurry up then.
[18:25] <+Darvince> that's im-
[18:25] <+Darvince> MATTY

lol bumped again


Bla

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Re: Blacraft
« Reply #2105 on: January 17, 2012, 12:58:15 PM »
I don't think it's worth bothering installing a plugin just for converting netherrack to netherbricks. Netherrack is also extremely easy to get, so I think it would make netherbricks too easy to get. Find a stronghold and mine it. :)

As for people joining, I doubt they'll take items from Desertopia. But the whole point of the Yukidar treaty is that we share out items, so if they take from you, you can also take from them, or from me. It's common ownership. Eventually the plan is to make everything commonly owned with mechanisms which only prevent abuse, but don't disturb use.
If you don't want people to take your items, you can leave the Yukidar treaty, but then you can't take our items either.

FiahOwl

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Re: Blacraft
« Reply #2106 on: January 17, 2012, 03:33:02 PM »

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« Last Edit: March 22, 2021, 01:16:51 AM by FiahOwl »

vh

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Re: Blacraft
« Reply #2107 on: January 17, 2012, 03:53:42 PM »
half of the map is black :P

FiahOwl

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Re: Blacraft
« Reply #2108 on: January 17, 2012, 04:11:14 PM »

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Darvince

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Re: Blacraft
« Reply #2109 on: January 17, 2012, 04:26:26 PM »
Orbital Friendship Cannon

FiahOwl

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Re: Blacraft
« Reply #2110 on: January 17, 2012, 10:01:42 PM »

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FiahOwl

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Re: Blacraft
« Reply #2111 on: January 17, 2012, 10:10:07 PM »

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Darvince

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Re: Blacraft
« Reply #2112 on: January 17, 2012, 10:10:19 PM »
The second image looks odd.

Bla

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Re: Blacraft
« Reply #2113 on: January 18, 2012, 07:18:27 AM »
What name do you want the region to have?

FiahOwl

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Re: Blacraft
« Reply #2114 on: January 18, 2012, 09:23:29 AM »

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FiahOwl

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Re: Blacraft
« Reply #2115 on: January 18, 2012, 09:24:20 AM »

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Bla

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Re: Blacraft
« Reply #2116 on: January 18, 2012, 10:52:52 AM »
Ok. But wouldn't it make more sense to name the region just Henninovl or something? I mean, it's a region, and it is nowhere near covered in buildings. A municipality could be called Henninovl Town/City where the settlement is, that would make sense, but I think it's a bit excessive to name the entire region something City.
It's your own choice, though.

FiahOwl

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Re: Blacraft
« Reply #2117 on: January 18, 2012, 10:55:41 AM »

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FiahOwl

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Re: Blacraft
« Reply #2118 on: January 18, 2012, 10:57:48 AM »

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Bla

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Re: Blacraft
« Reply #2119 on: January 18, 2012, 11:00:18 AM »
My point is, it's not a city as it is now. :P
Regions can change names.

I also suggest that we try to keep Earthly countries etc. out of Blacraft as much as possible, because it's a fictional planet/universe detached from Earth.

FiahOwl

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Re: Blacraft
« Reply #2120 on: January 18, 2012, 11:01:41 AM »

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Bla

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Re: Blacraft
« Reply #2121 on: January 18, 2012, 11:02:40 AM »
The same way that zombies, giant spiders and creepers got here: Fiction. :P

I just suggest that we do what we can to keep it detached from Earth.

FiahOwl

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Re: Blacraft
« Reply #2122 on: January 18, 2012, 11:04:55 AM »

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Bla

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Re: Blacraft
« Reply #2123 on: January 18, 2012, 11:08:14 AM »
No. Another galaxy. End of discussion.

You can also use Japanese architecture and Japanese-inspired names, those are not problems. You can also use Japan in the name. I just don't like it, but you can.

Physical law: The more nonsensical something is, the less happy Bla is.
(Is often broken)

FiahOwl

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Re: Blacraft
« Reply #2124 on: January 18, 2012, 11:11:49 AM »

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Bla

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Re: Blacraft
« Reply #2125 on: January 18, 2012, 11:13:19 AM »
You missed the communists. ^

Make a giant gay bridge! :)

matty406

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Re: Blacraft
« Reply #2126 on: January 18, 2012, 11:15:06 AM »
Let's say Blacraft is a High Fantasy world.
Just like there's Dogs, Foxes, Wolves, Horses, Deer, Butterflies, Bears, Dragons, Chickens, Salmon, Birds and stuff in Skyrim.

FiahOwl

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Re: Blacraft
« Reply #2127 on: January 18, 2012, 11:17:45 AM »

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vh

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Re: Blacraft
« Reply #2128 on: January 18, 2012, 02:17:59 PM »
do we happen to have found a stronghold? i remember hearing something about it? or no. Anyway, they have a *huge* amount of netherbricks :P the engineers obviously didn't know the meaning of hollow >.>

matty406

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Re: Blacraft
« Reply #2129 on: January 18, 2012, 02:24:33 PM »
do we happen to have found a stronghold? i remember hearing something about it? or no. Anyway, they have a *huge* amount of netherbricks :P the engineers obviously didn't know the meaning of hollow >.>
If not, I imagine it would be difficult to traverse pre-fortress potential terrain into freshly generated terrain. Unless the Nether was wiped?