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Author Topic: List of Ideas For Updates  (Read 80736 times)

avadod

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Re: List of Ideas For Updates
« Reply #60 on: February 20, 2009, 12:08:06 PM »
can you make something like you zoom all the way out the central galixy and see the universe

atomic7732

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Re: List of Ideas For Updates
« Reply #61 on: February 20, 2009, 07:14:21 PM »
AHAH! We need:
either, in xml an a, e, i, node, peri, and M tag or in the UI or whatever the right-click menu is called.

Cause, I can only find 1 orbital elements to cartesian coordinates converter. AND IT DOESN"T HAVE A UNIT! IT'S MADE UP!

Dan Dixon

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Re: List of Ideas For Updates
« Reply #62 on: February 21, 2009, 12:35:36 PM »
AHAH! We need:
either, in xml an a, e, i, node, peri, and M tag or in the UI or whatever the right-click menu is called.

Yes... On the to-do list:

Add the option to use orbital elements.

What's an orbital element?
http://en.wikipedia.org/wiki/Orbital_elements

avadod

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Re: List of Ideas For Updates
« Reply #63 on: February 21, 2009, 12:45:19 PM »
if you put a bunch of galaxys will it make a cluster

atomic7732

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Re: List of Ideas For Updates
« Reply #64 on: February 21, 2009, 03:16:50 PM »
if you put a bunch of galaxys will it make a cluster
yes, or a shmash complex

avadod

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Re: List of Ideas For Updates
« Reply #65 on: February 21, 2009, 03:25:07 PM »
but if you make about a thousand it would look like a star

Dan Dixon

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Re: List of Ideas For Updates
« Reply #66 on: February 21, 2009, 10:48:44 PM »
We need:
either, in xml an a, e, i, node, peri, and M tag or in the UI or whatever the right-click menu is called.

What are you wanting to plot or use this feature for?

atomic7732

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Re: List of Ideas For Updates
« Reply #67 on: February 22, 2009, 08:43:55 AM »
Well, I wanted to make PHA (not all just like PHA - E and F) and real comet orbits, os that I don't have to putit in GravSim and trasport it to US.

THey would be:
2009 EG2
2009 EF4
2009 FF
2009 FQ5

Dan Dixon

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Re: List of Ideas For Updates
« Reply #68 on: February 22, 2009, 01:46:46 PM »
Where are you getting your data from?

Is there a standard way that the Orbital Elements are displayed? (So that I could write a parser that would ease the formatting on you).

atomic7732

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Re: List of Ideas For Updates
« Reply #69 on: February 23, 2009, 03:30:44 PM »
Where are you getting your data from?

Is there a standard way that the Orbital Elements are displayed? (So that I could write a parser that would ease the formatting on you).

NASA Jet Propulsion Labratory Near Earth Object website http://neo.jpl.nasa.gov/
I don't understand the next question.

atomic7732

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Re: List of Ideas For Updates
« Reply #70 on: February 23, 2009, 06:54:44 PM »
AHA! You should make EVERY Iridium sattelite and that recent satelite crash

Dan Dixon

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Re: List of Ideas For Updates
« Reply #71 on: February 25, 2009, 04:11:48 PM »
"(So that I could write a parser that would ease the formatting on you)."

What I mean was this:
Is there some way that orbital elements are written or some order they commonly show up that I could use so that you don't have to spend time formatting the data in order to get it into Universe Sandbox. I could write a parser (a function that pulls the various numbers out of some text) that would do this for you.

But maybe there isn't a standard way.



AHA! You should make EVERY Iridium sattelite and that recent satelite crash

The two satellites included in the Satellites system in Universe Sandbox are the two satellites that crashed, but I didn't take the time to figure out why it's not working exactly right.

Making the crash into a simulation is a great idea though.

Andreas

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Re: List of Ideas For Updates
« Reply #72 on: February 25, 2009, 05:07:22 PM »
Dan, how can i make an asteroid belt?

Dan Dixon

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Re: List of Ideas For Updates
« Reply #73 on: February 25, 2009, 07:04:13 PM »

SuperNova

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Re: List of Ideas For Updates
« Reply #74 on: February 27, 2009, 06:15:35 AM »
A new idea.......2 new buttons
the first one: pass [list of all objects in the system] : his path will be changed and it will pass the planet/star no matter how far away the object is.like: pass Selceo 2 the object will pass the planet
the second one:impact with [list of all objects in the system] :his path will be changed and it will Impact with the planet/star no matter how far away the object is.like: impact with Selceo 2 it will now impact with Selceo 2.

it would be realy cool[/list][/list]

Chaotic Cow

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Re: List of Ideas For Updates
« Reply #75 on: March 02, 2009, 05:22:01 AM »
I'm sure this has been mentioned but.... Updated User Interface.  Dan has already said he was going to do this eventually but it's what I want most. xD

Dan Dixon

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Re: List of Ideas For Updates
« Reply #76 on: March 02, 2009, 06:45:16 PM »
I'm sure this has been mentioned but.... Updated User Interface.  Dan has already said he was going to do this eventually but it's what I want most. xD

This is what I'm going to work on next.

Chaotic Cow

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Re: List of Ideas For Updates
« Reply #77 on: March 03, 2009, 02:08:15 AM »
Awesome Sauce. <3 I Love you Dan.

FGFG

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Re: List of Ideas For Updates
« Reply #78 on: March 05, 2009, 12:28:08 PM »
Dan, I think that a vector showing the velocity of one body could be useful: when you add velocity to a body, it will go only in the direction it was going before (for example: if you create a planet near a star, it will start falling towards it and if you change the velocity, the direction won't change). If you add this vector, you could rotate the body and so knowing where it is going to

Dan Dixon

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Re: List of Ideas For Updates
« Reply #79 on: March 05, 2009, 01:09:29 PM »
I think that a vector showing the velocity of one body could be useful.

Simply showing the velocity vector would be fairly easy to add (and it's a common feature of 'gravity simulators' that Universe Sandbox is lacking).

I'll probably add this soon, but it might be a little longer before you'll be able to grab it with the mouse and move the vector around.


atomic7732

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Re: List of Ideas For Updates
« Reply #80 on: March 05, 2009, 05:10:08 PM »
I think that a vector showing the velocity of one body could be useful.

Simply showing the velocity vector would be fairly easy to add (and it's a common feature of 'gravity simulators' that Universe Sandbox is lacking).

I'll probably add this soon, but it might be a little longer before you'll be able to grab it with the mouse and move the vector around.


And toggle it on or off

SuperNova

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Re: List of Ideas For Updates
« Reply #81 on: March 06, 2009, 09:09:01 AM »
Flying  in a space ship in your own solar system would be REALY cool.

Chaotic Cow

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Re: List of Ideas For Updates
« Reply #82 on: March 06, 2009, 10:52:20 AM »
I would love an option to Reset time.  I don't mean Timescale but the time that shows on the top left.



FGFG

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Re: List of Ideas For Updates
« Reply #83 on: March 06, 2009, 04:02:33 PM »
but it might be a little longer before you'll be able to grab it with the mouse and move the vector around

It doesn't need to be dragged by the mause. We can use the rotation tool we already have

Naru523

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Re: List of Ideas For Updates
« Reply #84 on: March 13, 2009, 08:23:25 PM »
Pretty much I want the other planets in the New Body list.

Chaotic Cow

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Re: List of Ideas For Updates
« Reply #85 on: March 14, 2009, 09:29:25 AM »
Be cool to have the ability to change textures. Be cool to have like Lava,Desert, and Terran types of Planets. Other than EARTH, GAS, ROCKS.

Hehe

Chaotic Cow

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Re: List of Ideas For Updates
« Reply #86 on: March 16, 2009, 05:53:54 PM »
I had this really cool idea in my head yesterday..now I forgot.

Mike

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Re: List of Ideas For Updates
« Reply #87 on: May 04, 2009, 11:55:57 AM »
I have a cool idea. You could set up something that will show you where everything will be at exactly a certain place in time. For example: Our solar system right now, or 50 years from now. Even our fictional systems. Maybe when you leave and come back in a month, our systems will advance in time that far. That would be pretty sweet.

atomic7732

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Re: List of Ideas For Updates
« Reply #88 on: July 28, 2009, 10:23:33 PM »
About the Solar sytem creator! I had this cool idea to make it form random planets, moons, asteroids and comets, but before it does (so it doesn't lag dramatically) choose to omit all bodies smaller than <100 km> for example, have it typeable! You choose in a dropdown menu, all bodies, asteroids, asteroids and comets, comets, moons, moons and asteroids, or moons and comets.
        ______
omit |moons     | smaller than [50 km]
        |asteroids|
        |comets    |
        |a/c          |
        |m/a         |
        |m/c         |

|drop-down box|
[editable by typing]

Ofc, then you would have to consider an body with a planet as a parent a moon, so then you would have to make US notice that...
Oh, and is period in the next update?

monmarfori

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Re: List of Ideas For Updates
« Reply #89 on: July 29, 2009, 01:27:56 AM »
From distances:
Moons 100 km to 1000 km
Planets to 1000 km to 750000 km
Stars to  1000000 km to 20 AU
Galaxies to 10000 ly to 500000 ly
Superclusters from 12 mly to 75 mly
Universe is 45.6 bly in distance.