Welcome, Guest

Author Topic: Share your creations!  (Read 225956 times)

Gregory

  • *****
  • Posts: 194
Re: Share your creations!
« Reply #360 on: July 02, 2019, 12:41:17 PM »
The 1st batch of medicine balls.
4 in total.
Masses are highlighted by the numbers of kg shown.

Put into the Bodies folder.

Gregory

  • *****
  • Posts: 194
Re: Share your creations!
« Reply #361 on: July 02, 2019, 12:41:50 PM »
The 2nd batch of medicine balls.
4 in total.
Masses are highlighted by the numbers of kg shown.

Put into the Bodies folder.

Gregory

  • *****
  • Posts: 194
Re: Share your creations!
« Reply #362 on: July 02, 2019, 12:42:26 PM »
The most massive medicine ball made, at 9 kg.

Put into the Bodies folder.

Gregory

  • *****
  • Posts: 194
Re: Share your creations!
« Reply #363 on: July 02, 2019, 12:58:41 PM »
A batch of mirror balls simulated, in currently prototype fashion.
Hopefully a new update implements mirror balls that actually reflect everything around them.
Yet would have an infinite reflection of others around them.

The simulation in the "Simulations" folder.

The bodies to be added to the "bodies" folder are a standard sized ball bearing and standard sized hollow mirror ball.

Gregory

  • *****
  • Posts: 194
Re: Share your creations!
« Reply #364 on: July 02, 2019, 01:01:56 PM »
The Largest 2 are also added to the bodies folder.

Cesare

  • *****
  • Posts: 656
  • Universe Sandbox 2 is my favourite simulator.
    • Cesare Vesdani
Re: Share your creations!
« Reply #365 on: July 02, 2019, 02:31:08 PM »
Please add balloons and balls to Universe Sandbox.

Gregory

  • *****
  • Posts: 194
Re: Share your creations!
« Reply #366 on: July 02, 2019, 03:14:52 PM »
Would be great, though also one of the hardest things to implement because that would require a tool that never existed in US history and would LOADS of time and work from the creators to set up to help pop objects (like balloons) in the balloon fashion.
Eggs are another thing to add, but again the tool to crack them into shards with chipped pieces of their shells would also take years of time to implement.
Now American footballs, volleyballs, netballs, korfballs, beach balls, zorb balls, cricket balls, croquet balls, bocce balls, polo balls, water polo balls, kickballs, dodgeballs, softballs, lawn bowls, cannonballs, shot put balls, squash balls, ping pong balls, clear crystal balls, mirror balls, the world's largest soccer ball, the world's largest beach ball, rockets, and solar sails would take MUCH less time to implement than a balloon-pop or egg-crack feature.
Yet another feature that hasn't been completed is one that helps pumpkins break when smash, as that would take so long to implement that it hasn't been used yet.
Time till guide us to when they're implemented.
« Last Edit: July 02, 2019, 03:27:50 PM by Gregory »

Cesare

  • *****
  • Posts: 656
  • Universe Sandbox 2 is my favourite simulator.
    • Cesare Vesdani
Re: Share your creations!
« Reply #367 on: July 02, 2019, 03:27:45 PM »
I know that it would take a long time to implement balloons that pops and eggs smashing, but that would be amazing to have in Universe Sandbox 2. I really want those features to be implemented as well as all existing ball types.

Gregory

  • *****
  • Posts: 194
Re: Share your creations!
« Reply #368 on: July 02, 2019, 03:36:19 PM »
Yup, they would sure be a HUGE milestone in the history of development for the US game.

It took many years to get to this new generation of US and could take that long or more to implement features like the balloon, egg and pumpkin breaking feature.
It'd certainly take less time to add an oblateness and bounce feature, based on the work it would take for the creators to develop.

Another feature is realistic vs fictional physics tool for bodies, as that would give users a way to change the behavior of the bodies despite their mass and radius.

We know US2 would agree bodies Jupiter-mass or greater for the most part would behave like gas giants with rocky or fluid cores, but some users would wish to make planets Jupiter-mass or Solar-mass or greater and have rocky compositions, plus emit light like stars while retaining a rocky composition, which would look magical and sci-fi.

That tool would also help match the physics involved in sci-fi movies.
It's a thought I had and a lot might seem to agree with it.

Again it would take loads of time, but would hopefully work.

Cesare

  • *****
  • Posts: 656
  • Universe Sandbox 2 is my favourite simulator.
    • Cesare Vesdani
Re: Share your creations!
« Reply #369 on: July 02, 2019, 04:15:31 PM »
Yes, I agree with you. I would like a tool to replicate the science fiction of sci-fi movies.

One of them would be to create the grey goo effect where robots are like creatures which can quickly replicate themselves into the grey goo scenario where self replicating robots eat everything on the planet to survive and have babies grow into adults to continually replicate themselves over and over again.

Gregory

  • *****
  • Posts: 194
Re: Share your creations!
« Reply #370 on: July 02, 2019, 04:38:31 PM »
Yes, another tool that would be next generation from our time.

Cesare

  • *****
  • Posts: 656
  • Universe Sandbox 2 is my favourite simulator.
    • Cesare Vesdani
Re: Share your creations!
« Reply #371 on: July 02, 2019, 04:53:15 PM »
I also wish we had a tool to create custom objects ourselves.

Gregory

  • *****
  • Posts: 194
Re: Share your creations!
« Reply #372 on: July 02, 2019, 08:53:45 PM »
For sure, yet a way to modify the thickness of possible hollow objects.

tkulogo

  • *****
  • Posts: 135
Re: Share your creations!
« Reply #373 on: July 03, 2019, 11:37:25 AM »
My latest revision of The 'Verse from Firefly/Serenity.

Cesare

  • *****
  • Posts: 656
  • Universe Sandbox 2 is my favourite simulator.
    • Cesare Vesdani
Re: Share your creations!
« Reply #374 on: July 03, 2019, 11:39:36 AM »
Yes, but hard to mod.

Gregory

  • *****
  • Posts: 194
Re: Share your creations!
« Reply #375 on: July 03, 2019, 02:10:39 PM »
For sure.
But again anything’s possible if you believe.

Cesare

  • *****
  • Posts: 656
  • Universe Sandbox 2 is my favourite simulator.
    • Cesare Vesdani
Re: Share your creations!
« Reply #376 on: July 03, 2019, 02:26:34 PM »
I know that everything is possible with technology.

Gregory

  • *****
  • Posts: 194
Re: Share your creations!
« Reply #377 on: July 04, 2019, 03:58:10 AM »
Yup, and with our minds and brains too.

nickroffical

  • **
  • Posts: 13
  • Just a US2 modder and system maker
Re: Share your creations!
« Reply #378 on: January 24, 2021, 06:50:07 AM »
man this died hard

tkulogo

  • *****
  • Posts: 135
Re: Share your creations!
« Reply #379 on: January 25, 2021, 05:31:52 AM »
It seems like most of the dev's effort has been into collisions, lasers, and climates lately. The artwork is being forgotten and it's killing the community.

planetuniversesandbox

  • *****
  • Posts: 80
  • Geography flags space and other stuff (LoL)
Re: Share your creations!
« Reply #380 on: March 08, 2022, 09:00:23 AM »
But KR Muscae, it has a planet with a radii of 490,000 km.

Gregory

  • *****
  • Posts: 194
Re: Share your creations!
« Reply #381 on: May 14, 2022, 08:13:26 PM »
The size of KR Muscae was based off its emissive disk, not the planet's radius.
The true size of the body itself is a mystery since it's hidden in the disk (which measures over 490000 km in radius).
US2 did a good guess at estimating the size of the body itself by default.
« Last Edit: May 14, 2022, 08:29:47 PM by Gregory »

Gregory

  • *****
  • Posts: 194
Re: Share your creations!
« Reply #382 on: May 22, 2022, 08:29:46 PM »
On the other hand, the largest planet we know of with a mass and radius well-defined is HAT-P-67 A b, which's part of the binary star system HAT-P-67.
Its mass is also genuine for a planet, though only 34% of Jupiter's mass in contrast to its radius which's 2.085 x Jupiter's.
US2 got the default radius of HAT-P-67 b wrong when it should be 2.085 Jupiters, which's well-calculated.
US2 also got XO-6 b wrong by default when it's 2.07 x Jupiter's and that's also pretty well defined.
ROXs 42 A b (part of the binary system ROXs 42) is over 9 x Jupiter's mass, but its radius is calculated to be anywhere between 0.9 & 3 x Jupiter's radii, which means its radius isn't very well understood.
Neither are the radii or masses for CT Chamaeleontis or KR Muscae well understood & the mass for OTS 44 is poorly calculated.
Yet many larger "planets" happen to be way above 13 Jupiters in mass, which makes them substellar objects known as brown dwarfs, by common definition.
« Last Edit: May 23, 2022, 12:53:53 AM by Gregory »

Gregory

  • *****
  • Posts: 194
Re: Share your creations!
« Reply #383 on: May 22, 2022, 08:48:17 PM »
XO-6 is another one of the largest planets known to man.
The size is corrected for this sim.
A comparison of XO-6 & HAT-P-67 A b in addition (for similar radii and temperature but different masses & densities).

planetuniversesandbox

  • *****
  • Posts: 80
  • Geography flags space and other stuff (LoL)
Re: Share your creations!
« Reply #384 on: June 27, 2022, 12:31:46 PM »
no pun intended, here's my gas giants
the 3rd and 4th are not just for fun it's meant to say stupid at each others

Gregory

  • *****
  • Posts: 194
Re: Share your creations!
« Reply #385 on: December 04, 2023, 03:49:38 AM »
These are the largest stars we found with good calculations in their radii.
Smaller stars like Sirius A and B, Regulus, the Algol stars, the Spica stars, Altair, Archenar, R136a1, and VV Cephei B, the Rigel stars, UY Scuti (revamped), and even our Sun are included for reference.
Stephenson 2-18 is excluded as its radii value was based off of unreliable calculations.
Rho and V509 Cassiopeiae are included despite their dramatic pulsations (which aren't implemented in US2).
« Last Edit: March 13, 2024, 04:38:56 PM by Gregory »

Gregory

  • *****
  • Posts: 194
Re: Share your creations!
« Reply #386 on: March 26, 2024, 11:09:22 AM »
A "spherical" cow and its baby.
« Last Edit: March 26, 2024, 11:18:01 AM by Gregory »

Gregory

  • *****
  • Posts: 194
Re: Share your creations!
« Reply #387 on: March 26, 2024, 11:09:58 AM »
A Borg Cube and Borg Sphere from Star Trek as objects for the game.
For the Bodies folder.
Simulation exceeds the 6100KB limit.

atomic7732

  • Global Moderator
  • *****
  • Posts: 3849
  • caught in the river turning blue
    • Paladin of Storms
Re: Share your creations!
« Reply #388 on: April 01, 2024, 08:40:32 PM »
A "spherical" cow and its baby.
omg so cute

Gregory

  • *****
  • Posts: 194
Re: Share your creations!
« Reply #389 on: April 02, 2024, 10:04:23 AM »
 ;)