No problem, I'll merge them and upload my turn soon.
Okay, the first image is Deoxy99's turn, the second image is my turn. Now Naru523 can claim 1 zone/extractor/sea base/defensive base...
Edit 1: The growth system has been changed. You may wish to read the first post, but I'll correct mistakes and guide you.
Naru523 may still claim 1 new zone, the defensive base on his zone or a sea base bordering his coast.
Edit 2: Ressourceful lands are now called extractors, so you can build 'extractors' just like you can build defensive/sea bases. The new ressource system:
Every turn, you receive x ressources. X is your production (and the production from all nations you're trading with divided by 5). Claiming a new white zone costs 5 ressources, and it also costs 5 ressources to build a sea base or defensive base. To make ressources something that isn't just ignored until you can't claim more zones, they cost 4 ressources to build rather than 5. And taking an enemy zone costs 10 ressources, and if the enemy zone has a defensive base, it costs 20 ressources to claim. So there's no more dividing your zones by 5, now the costs are multiplied by 5 instead, and you divide your trade by 5 rather than 25.
Very important - now your ressources aren't just rounded off when you take new zones, you actually need the total amount of ressources it costs to claim a zone/build bases/extractors. But, your unspent ressources are saved, and you can spend them later.
I'm planning to make an upkeep system on saved ressources so you won't just end up with infinite ressources by holding the largest nation.