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How would you like future videos to be? (Please don't put more than one vote at each number)

1 - Much longer (> 30 min).
5 (16.1%)
1- Longer (15 - 30 min).
4 (12.9%)
1 - Shorter (< 10 min).
0 (0%)
2 - More quotes.
4 (12.9%)
2 - Less quotes.
3 (9.7%)
3 - Slower quotes.
4 (12.9%)
3 - Faster quotes.
0 (0%)
4 - More statistics/strategic overviews.
8 (25.8%)
5 - They need more varied music.
2 (6.5%)
OR - They're completely fine the way the last one was.
1 (3.2%)

Total Members Voted: 12

Author Topic: Map War 2 - G7  (Read 1465396 times)

FiahOwl

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Re: Map War 2 - G6
« Reply #5220 on: June 22, 2016, 04:27:01 PM »

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« Last Edit: March 22, 2021, 02:05:59 AM by FiahOwl »

blotz

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Re: Map War 2 - G6
« Reply #5221 on: June 22, 2016, 05:06:22 PM »
Map War: Age of Islands

blotz

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Re: Map War 2 - G6
« Reply #5222 on: June 22, 2016, 05:07:43 PM »
blotz settles on island 42

blotz

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Re: Map War 2 - G6
« Reply #5223 on: June 22, 2016, 05:08:48 PM »
who will take this spot?

blotz

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Re: Map War 2 - G6
« Reply #5224 on: June 22, 2016, 05:09:52 PM »
new land! we must conqure it

blotz

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Re: Map War 2 - G6
« Reply #5225 on: June 22, 2016, 05:10:55 PM »
the hardest of them all, the mystical floating island

blotz

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Re: Map War 2 - G6
« Reply #5226 on: June 22, 2016, 05:12:56 PM »
go bongatarian bombers go

FiahOwl

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Re: Map War 2 - G6
« Reply #5227 on: June 23, 2016, 08:35:33 PM »

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« Last Edit: March 22, 2021, 02:05:26 AM by FiahOwl »

Darvince

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Re: Map War 2 - G6
« Reply #5228 on: June 23, 2016, 08:38:02 PM »
my idea was to remove cities, make extractors even more vulnerable, but make both them and defenses more common, and additionally allow pairing of the two for highly valued zones.

blotz

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Re: Map War 2 - G6
« Reply #5229 on: June 24, 2016, 07:30:54 AM »
lots of mountains, but i think that'll promote a different playstyle which is nice
also what's up with the black mountain at the bottom left

also could you like cut that top right sea zone in half? it's reallllllly big and it's a military base

also you missed a few of the land spots

top right island looks op as fuck with that extractor smack dab in surrounded by mountains and protected by a military base
« Last Edit: June 24, 2016, 07:36:33 AM by blotz »

FiahOwl

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Re: Map War 2 - G6
« Reply #5230 on: June 24, 2016, 09:42:09 AM »

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« Last Edit: March 22, 2021, 02:05:17 AM by FiahOwl »

FiahOwl

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Re: Map War 2 - G6
« Reply #5231 on: June 24, 2016, 10:59:26 AM »

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« Last Edit: March 22, 2021, 02:05:13 AM by FiahOwl »

blotz

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Re: Map War 2 - G6
« Reply #5232 on: June 24, 2016, 11:05:04 AM »
you still missed a zone
between the right mountain ranges on the bottom left island

FiahOwl

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Re: Map War 2 - G6
« Reply #5233 on: June 24, 2016, 11:09:54 AM »

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« Last Edit: March 22, 2021, 02:05:10 AM by FiahOwl »

blotz

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Re: Map War 2 - G6
« Reply #5234 on: June 24, 2016, 11:48:49 AM »
top extractor zone is like half the map

also it'd be great if you could move those extracters to around where i pointed them too since i made an extractor density map and it's too crowded down there

blotz

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Re: Map War 2 - G6
« Reply #5235 on: June 24, 2016, 11:52:28 AM »
just made a military base density map
you could replace some of the bottom sea zones with extrators, that'd balance out nicely

atomic7732

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Re: Map War 2 - G6
« Reply #5236 on: June 24, 2016, 12:05:04 PM »
also what's up with the black mountain at the bottom left

blotz

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Re: Map War 2 - G6
« Reply #5237 on: June 24, 2016, 12:06:36 PM »

blotz

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Re: Map War 2 - G6
« Reply #5238 on: June 24, 2016, 12:16:05 PM »
« Last Edit: June 24, 2016, 01:52:32 PM by blotz »

blotz

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Re: Map War 2 - G6
« Reply #5239 on: June 24, 2016, 02:37:52 PM »
who would like to play?
so far it is me, fiah, kal i think

Darvince

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Re: Map War 2 - G6
« Reply #5240 on: June 24, 2016, 04:56:04 PM »
i will play friends

atomic7732

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Re: Map War 2 - G6
« Reply #5241 on: June 24, 2016, 05:34:35 PM »
After a two and a half year hiatus... Map War 2 is back:

Game 7 begins!

FiahOwl

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Re: Map War 2 - G6
« Reply #5242 on: June 24, 2016, 07:14:37 PM »

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« Last Edit: March 22, 2021, 02:05:05 AM by FiahOwl »

FiahOwl

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  • This is, to give a dog and in recompense desire my dog again.
Re: Map War 2 - G6
« Reply #5243 on: June 24, 2016, 07:29:00 PM »

This message is only viewable with Universe Sandbox Galaxy Edition. Access it and much more with promo-code '172119'.

« Last Edit: March 22, 2021, 02:05:03 AM by FiahOwl »

blotz

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Re: Map War 2 - G6
« Reply #5244 on: June 24, 2016, 07:42:28 PM »
tak4n

blotz

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Re: Map War 2 - G6
« Reply #5245 on: June 24, 2016, 07:50:21 PM »

tech: 0%

atomic7732

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Re: Map War 2 - G6
« Reply #5246 on: June 24, 2016, 08:13:07 PM »
your tech must be set between 5 and 25%

i'll set mine to 10%

FiahOwl

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Re: Map War 2 - G6
« Reply #5247 on: June 24, 2016, 08:17:15 PM »

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« Last Edit: March 22, 2021, 02:05:00 AM by FiahOwl »

atomic7732

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Re: Map War 2 - G6
« Reply #5248 on: June 24, 2016, 08:47:32 PM »
[02:51]   blotz   im guessing we shud wait 3 days to see who joins?

yes we'll be waiting approximately 72 hours from my post to get players and then we'll start the first round

whoever goes next: use bong's image and upload it as G7R0T4

Darvince

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Re: Map War 2 - G6
« Reply #5249 on: June 24, 2016, 08:57:57 PM »
allahu caspianbar