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Author Topic: Alpha 13 Preview (12.5) now available - December 25, 2014  (Read 24257 times)

Camacha

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Re: Alpha 13 Preview (12.5) now available - December 25, 2014
« Reply #30 on: December 30, 2014, 03:43:01 PM »
Unfinished feature... as we're in the middle of our collision rewrite, that is one of the many broken features in the preview and why this is an opt-in release. It will be fixed for the final release of Alpha 13.
Ah, disregard in that case. As long as you are aware of it :)

Rainbow

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Re: Alpha 13 Preview (12.5) now available - December 25, 2014
« Reply #31 on: December 31, 2014, 02:08:44 AM »
too many bug

smjjames

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Re: Alpha 13 Preview (12.5) now available - December 25, 2014
« Reply #32 on: December 31, 2014, 08:12:24 AM »
too many bug

True. I see it more of a preview of things that they wanted to show since things were taking so long instead of a full alpha version.

creeperz1211

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Re: Alpha 13 Preview (12.5) now available - December 25, 2014
« Reply #33 on: January 01, 2015, 01:25:50 AM »
Oh goodie! Anyway happy new year everyone.  ;D

creeperz1211

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Re: Alpha 13 Preview (12.5) now available - December 25, 2014
« Reply #34 on: January 01, 2015, 01:41:53 AM »
Umm I made Earth a gas giant and fed it some silicate.  :D

valentin123

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Re: Alpha 13 Preview (12.5) now available - December 25, 2014
« Reply #35 on: January 09, 2015, 09:42:32 PM »
too many bug
thats why is on the "betas" tab,is an experimental version,if you dont like bugs,use the stable normal ones

gabriel.dac

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Re: Alpha 13 Preview (12.5) now available - December 25, 2014
« Reply #36 on: January 11, 2015, 10:18:17 AM »
It is kinda sad that when you guys implement a new feature, you break something else. That slows down the whole thing


crashman1390

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Re: Alpha 13 Preview (12.5) now available - December 25, 2014
« Reply #37 on: January 11, 2015, 04:01:18 PM »
Mars... Are you alright..?  :-\

(this might be because of my overclocking shenanigans)
« Last Edit: January 11, 2015, 05:29:42 PM by crashman1390 »

Naru523

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Re: Alpha 13 Preview (12.5) now available - December 25, 2014
« Reply #38 on: January 12, 2015, 10:30:54 PM »
It is kinda sad that when you guys implement a new feature, you break something else. That slows down the whole thing

that usually happens to almost every game in development, unfortunately

gabriel.dac

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Re: Alpha 13 Preview (12.5) now available - December 25, 2014
« Reply #39 on: January 13, 2015, 08:31:52 AM »
It is kinda sad that when you guys implement a new feature, you break something else. That slows down the whole thing

that usually happens to almost every game in development, unfortunately

I've never kept up with a game development for such a long time, so I'm not sure if that is common or not. In my humble opinion, it is taking too long to be developed. I'm not sure if it is supposed to be that hard... it probably is. Oh well.

I guess that a really experienced developer would finish such simulator in like half of the time. afaik, US is Dan's first big project so yea. I've got no problem with that btw.

Greenleaf

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Re: Alpha 13 Preview (12.5) now available - December 25, 2014
« Reply #40 on: January 13, 2015, 03:09:41 PM »
I guess that a really experienced developer would finish such simulator in like half of the time. afaik, US is Dan's first big project so yea. I've got no problem with that btw.


I would say we each have rather a lot of experience.
To elaborate; what makes this project somewhat hard is that it is not a simulation and it is not a game.
Some of us are quite experienced at game development and could probably have made an ordinary game a lot faster.
Some of us, myself included, are from a more scientific background and could make a simulation a lot faster.


I cannot count the times I have pulled hairs out of my head (which is hard when you cut it down to 1mm in length) in frustration over not being able to just do things scientifically correct, and let it run for a long as it takes.


...so... it may look like we are running around, constantly messing things up, but it is really just to try to constantly change and optimize things, so it is faster and prettier and more correct than it was previously.


This alpha phase is when we have the liberty to really try things out, and tear stuff down again, when we come up with a better solution. Later in the process, we cannot really make that drastic changes.



« Last Edit: January 14, 2015, 12:22:02 PM by Dan Dixon »

dylan

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Re: Alpha 13 Preview (12.5) now available - December 25, 2014
« Reply #41 on: January 21, 2015, 03:13:40 PM »
is alpha 13 almost done

Dan Dixon

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Re: Alpha 13 Preview (12.5) now available - December 25, 2014
« Reply #42 on: January 21, 2015, 06:12:59 PM »
is alpha 13 almost done

We're working on it. We expect to release before the end of the month.

sohappy

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Re: Alpha 13 Preview (12.5) now available - December 25, 2014
« Reply #43 on: January 29, 2015, 01:16:49 PM »
It looks like the release of Alpha 13 Won't be this month. That's not really a problem for me. I am so excited for the new versions!

smjjames

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Re: Alpha 13 Preview (12.5) now available - December 25, 2014
« Reply #44 on: January 30, 2015, 05:45:49 AM »
Theres still one more day in the month, could still be today even.

Dan Dixon

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Re: Alpha 13 Preview (12.5) now available - December 25, 2014
« Reply #45 on: January 30, 2015, 02:24:09 PM »