This is an attempt to judge the market values of the most important goods in the "Blacraft economy". Feel free to add any important items.
One problem with finding these values is picking an item to "peg" them to. The values of nearly every item is volatile or subjective.
I've created a currency, Blapiß (not to be confused with lapis) to peg everything to.
For convenience, the value of a diamond is set to 1.00, but as the economy changes (1.8 villager trades don't give unenchanted diamond armor anymore), the value can change. The value of Blapiß, however, does not.
Of course, if you feel that you have a burning desire for diamonds, feel free to set your valuation of the diamond to a value over 1.00 and vice versa
The items are sorted in order of important to the best of my ability, so feel free to omit anything you don't care for/don't want to fill out
https://docs.google.com/spreadsheets/d/11T4mqdw5-27d-i2K0-yJI3Emlv52UjxgM7VKisdvVfw/edit#gid=0And the column of averages that someone put up.... that is not how a market works.
<osmotischen14>just for the record, you don't just take the value of everything and average them to get the market price
<osmotischen14>that's not how it works!
<Vitafcusafk>oh really
<osmotischen14>yeah
<osmotischen14>yeah really
<osmotischen14>suppose there were a bunch of billionairs bidding for a piece of art
<osmotischen14>then the 1 million peasants don't give a fuck about the art cause they're starving
<osmotischen14>that doesn't average in and cause the value of the painting to be $1
<Vitafcusafk>get rekt