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Author Topic: Motion Blur? [Idea/Suggestion + Picture]  (Read 2375 times)

wubbzy301

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Motion Blur? [Idea/Suggestion + Picture]
« on: September 19, 2014, 12:03:40 AM »


It will be awesome with motion blur. :)
Additional after Xriqua replied: Motion blur are disabled in default. Can be enabled in settings.

pdn. files now switched to png.

(The image is from Alpha 8-9, not 10 or newer)
« Last Edit: October 09, 2016, 10:12:49 AM by wubbzy301 »

Xriqxa

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Re: Motion Blur? [Idea/Suggestion + Picture]
« Reply #1 on: September 20, 2014, 02:11:15 AM »
Would make a lot of people motion-sick; basically just a visual nuisance.

wubbzy301

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Re: Motion Blur? [Idea/Suggestion + Picture]
« Reply #2 on: September 20, 2014, 01:18:55 PM »
Would make a lot of people motion-sick; basically just a visual nuisance.

 :o

Xriqxa

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Re: Motion Blur? [Idea/Suggestion + Picture]
« Reply #3 on: September 21, 2014, 01:40:31 AM »
I still don't see the use of it. Motion blur doesn't add anything. Camera shake would be better IMO

spa_sapping

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Re: Motion Blur? [Idea/Suggestion + Picture]
« Reply #4 on: September 21, 2014, 09:41:49 AM »
I actually want smart motion blur

As long as its not a RAM void >

EDIT: lmao, i am motion sick now because of that picture XD

Xriqxa

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Re: Motion Blur? [Idea/Suggestion + Picture]
« Reply #5 on: September 21, 2014, 09:44:57 AM »
Define "smart" motion blur

The Ventifact

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Re: Motion Blur? [Idea/Suggestion + Picture]
« Reply #6 on: September 21, 2014, 10:04:41 AM »
I think what he means by "smart" motion blur is only certain objects have blur on them. Say, for example, high velocity objects. Only objects moving at high speeds could be blurred, like when you launch a body at a planet or moon.

I'd say, if you were to add motion blur, have it be very limited in what is blurred. It might be hard, though, because in such the vast emptiness of space, rendering motion blur on objects will be hard to see. The scale at which Universe Sandbox works on, you won't really be able to see it once you zoom out. It's a cool idea, just not one that would have any practical use for a simulator like this.

spa_sapping

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Re: Motion Blur? [Idea/Suggestion + Picture]
« Reply #7 on: September 21, 2014, 10:13:36 PM »
I think what he means by "smart" motion blur is only certain objects have blur on them. Say, for example, high velocity objects. Only objects moving at high speeds could be blurred, like when you launch a body at a planet or moon.

I'd say, if you were to add motion blur, have it be very limited in what is blurred. It might be hard, though, because in such the vast emptiness of space, rendering motion blur on objects will be hard to see. The scale at which Universe Sandbox works on, you won't really be able to see it once you zoom out. It's a cool idea, just not one that would have any practical use for a simulator like this.
Exactly, something like that