Sorry for the double post, but new bug.
(ohnopenodoublepost)
I placed down a 4.8 earth mass planet which was supposed to be a gas giant(see previous bug on thread) in orbit around a star, then i deleted the star.
I paused the game, placed barnard's star near it on a collision course, but the planet decided to auto-orbit the new star with 0.00 eccentricity orbit after i unpaused it.
EDIT: decided to edit my post this time lol
After i turned the sun older in both 1 year per second and 100 million years per second(using the editor), they both turned into a white bob of lagginess.
I reported it already with it happening with 100mil years per second, but didn't want to do a bug report again just to confirm it works on slower timescales, so i posted it here.
EDIT 2: do novas/supernovas work for anyone else? When i set the timescale to million of years per second so a star blew up it just made (another) white blob of lagginess
Edit 3: I just realized that for some reason the simulation sets itself to :
Adjusted: 0.0 ms
after a nova/supernova happens, and there's nothing i can do about it.