I'd suggest Big Rip too, or at least, some option to simulate the expansion/contraction of space itself.
That should be awesome too.
Add Big Rip into simulation files. It will make sun explodes, even planets explodes.
Big Rip is a ripping everything that is in the center of the universe, or everywhere. It's explode effect.
First of all, thanks a lot for appraising my little idea, wubbzy301
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I'd like to say that the subtle effects of an expanding or contracting space may be interesting to simulate, and probably far easier to program than the catastrophic effects. By simulating a subtle contraction of space it would be very interesting to see how orbits get smaller and eventually lead to collision (May be a must have option for those who like to "force" collisions
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). The same would be true for an expanding space, to see how the bodies of a planetary system slowly lose their gravitational bond.
The catastrophic point of view of this idea is also very interesting, but from a programmer's point of view, i think the "dissolution" of stars and planets by an uniform outwards force is a difficult task (same for compression).
Those are my two cents...
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