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Author Topic: Custom models and texture?  (Read 7289 times)

SpyCreepers

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Custom models and texture?
« on: July 10, 2014, 03:16:36 AM »
i'd say it will be epic if it added to the game :D i've created bunch of models so i can use it on the game.

WitheHole18

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Re: Custom models and texture?
« Reply #1 on: July 10, 2014, 03:18:56 AM »
Good (now do not say fantastic >:( )
How did you create them?

Lord DC

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Re: Custom models and texture?
« Reply #2 on: July 10, 2014, 03:23:05 AM »
DA HAAAAAAAAAAAAAAX!
But seriously, how DID you do that? seems pretty cool, how you can do that

WitheHole18

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Re: Custom models and texture?
« Reply #3 on: July 10, 2014, 03:24:05 AM »
-_-

SpyCreepers

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Re: Custom models and texture?
« Reply #4 on: July 10, 2014, 03:24:41 AM »
Good (now do not say fantastic >:( )
How did you create them?
Ya know i made a bunch for the original Universe Sandbox. It's already a feature in the original ones

Xriqxa

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Re: Custom models and texture?
« Reply #5 on: July 10, 2014, 03:29:51 AM »
Good (now do not say fantastic >:( )
How did you create them?
Waht? It's cute when you say that!
DA HAAAAAAAAAAAAAAX!
But seriously, how DID you do that? seems pretty cool, how you can do that
He made them with a texture builder. Why is there a poster for a missing skeleton in the background?

Lord DC

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Re: Custom models and texture?
« Reply #6 on: July 10, 2014, 03:45:44 AM »
Because it adds more humor to the scene.

FenX2014

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Re: Custom models and texture?
« Reply #7 on: July 10, 2014, 03:59:15 AM »
Much funnier than it would be if there was written "Sale of computers" or "Computers are not here, go away!"

SpyCreepers

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Re: Custom models and texture?
« Reply #8 on: July 10, 2014, 07:10:29 AM »
Guys, Guys Please. stop being offtopic? ok?

FenX2014

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Re: Custom models and texture?
« Reply #9 on: July 10, 2014, 07:15:26 AM »
Yes, yes, yes! I wanted to write "Enough offtopic", but somehow it did not work ...

Xriqxa

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Re: Custom models and texture?
« Reply #10 on: July 10, 2014, 01:07:12 PM »
i'd say it will be epic if it added to the game :D i've created bunch of models so i can use it on the game.
custom models would work, but do we really need custom textures? We have the random planet feature AND all the editors.

Vince77

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Re: Custom models and texture?
« Reply #11 on: July 10, 2014, 01:33:27 PM »
Yes because with custom textures we can for example change the texture to a lower resolution for lower computers and for fasters computers you can change the texture to a higher one !

blotz

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Re: Custom models and texture?
« Reply #12 on: July 10, 2014, 07:33:33 PM »
Not sure if this has to do with anything, but when you start the alpha you can pick the resolution.

Bla

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Re: Custom models and texture?
« Reply #13 on: July 11, 2014, 07:12:24 AM »
Not sure if this has to do with anything, but when you start the alpha you can pick the resolution.
That's the program window itself, I don't think it affects textures

Xriqxa

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Re: Custom models and texture?
« Reply #14 on: July 11, 2014, 03:06:42 PM »
Well, I think it wouldn't work because US2 uses 3D models now, not flat texture wrapping.
But, what if here could be a feature that lets you "take a picture" of the texture on a planet?

FenX2014

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Re: Custom models and texture?
« Reply #15 on: July 11, 2014, 05:05:22 PM »
I think, to make the texture will need heightmap

SpyCreepers

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Re: Custom models and texture?
« Reply #16 on: July 11, 2014, 08:04:22 PM »
also. heightmap is a great idea

Vince77

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Re: Custom models and texture?
« Reply #17 on: July 12, 2014, 03:34:09 AM »
Well, I think it wouldn't work because US2 uses 3D models now, not flat texture wrapping.
But, what if here could be a feature that lets you "take a picture" of the texture on a planet?
I did not know they use 3D model instead of a height map, are you sure they use a 3D model ?

Xriqxa

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Re: Custom models and texture?
« Reply #18 on: July 12, 2014, 06:59:30 AM »
The height maps are made in 3 dimensions, height, length, and depth.

Vince77

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Re: Custom models and texture?
« Reply #19 on: July 12, 2014, 07:48:02 AM »
I was thinking about custom materials, for example, methane, oxygen, salt (would keep water liquid at lower temperatures), ect...
What do you think about this ?  :)

Lord DC

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Re: Custom models and texture?
« Reply #20 on: July 12, 2014, 07:49:18 AM »
I was thinking about custom materials, for example, methane, oxygen, salt (would keep water liquid at lower temperatures), ect...
What do you think about this ?  :)
Pretty neat, would definitely add some new possibilities

WitheHole18

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Re: Custom models and texture?
« Reply #21 on: July 12, 2014, 08:29:19 AM »
I was thinking about custom materials, for example, methane, oxygen, salt (would keep water liquid at lower temperatures), ect...
What do you think about this ?  :)
Pretty neat, would definitely add some new possibilities
yes, particulate organic intrigue me a lot, could add life to planets?

Vince77

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Re: Custom models and texture?
« Reply #22 on: July 12, 2014, 08:37:56 AM »
yes, particulate organic intrigue me a lot, could add life to planets?
Have you tried it ?
« Last Edit: July 12, 2014, 08:52:21 AM by Vince77 »

WitheHole18

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Re: Custom models and texture?
« Reply #23 on: July 12, 2014, 08:41:03 AM »
Yes, but nothing happens to the planet, this function maybe introduced in Alpha 8...

A . M . O

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Re: Custom models and texture?
« Reply #24 on: July 13, 2014, 08:28:25 AM »
Yes, but nothing happens to the planet, this function maybe introduced in Alpha 8...
Dan hear you