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Author Topic: The air friction and "nuclear" winter  (Read 2753 times)

FenX2014

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The air friction and "nuclear" winter
« on: June 02, 2014, 01:37:31 PM »
If on some planet asteroid falls, the first of its mass must "burn" in the atmosphere, and should remain a fiery smoke trail, and secondly, after the fall of the meteorite, one has a thick "shell" in the atmosphere from the wreckage two (or more) bodies, which will not miss sunlight and heat, that is supposed to occur so-called "nuclear" winter. I see these things in the US2 yet, but when the game comes out, I wish they were there.

Xriqxa

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Re: The air friction and "nuclear" winter
« Reply #1 on: June 02, 2014, 08:28:56 PM »
The objects rendered in US2 are too big to look like they are burning up in the atmosphere. Maybe we can have smaller rocks?

But yes I agree that dust and stuff should be kicked up into the atmosphere and cool down the planet.

FenX2014

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Re: The air friction and "nuclear" winter
« Reply #2 on: June 03, 2014, 12:11:39 AM »
The objects rendered in US2 are too big to look like they are burning up in the atmosphere. Maybe we can have smaller rocks?

But yes I agree that dust and stuff should be kicked up into the atmosphere and cool down the planet.
Thanks!

Xriqxa

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Re: The air friction and "nuclear" winter
« Reply #3 on: June 03, 2014, 04:02:43 AM »
So your saying like dis?