I've added my city!
We should have limits on building based on scoring or something to make it more fun. Also, we should somehow have pollution levels based on pixels per type of land, and how far it goes out.
Deoxy, if you would like it added, this is a good pollution thing...
1 pollution per pixel - residential
1 pollution per pixel - school
2 pollution per pixel - commercial
4 pollution per pixel - industrial
Every new "map" add this same amount, per 20 pixels of land.
Then pollution extends 1/100 pixels of your city of pollution "points"
So, for example... My city...
residential - 30
school - 30
commercial - 66
industrial - 108
30*1
+
30*1
+
66*2
+
108*4
30+30+132+432
My city has 624 pollution
So, pollution extends... 6.24 pixels out.
That eventually damages forests and stuff...
Deoxy, if it doesn't make sense... Maybe Bla can... explain it better. Or make it easier.
So by the next map, if I don't expand:
I take 30>40, 30>40, 66>60, 108>100
40/20, 40/20, 60/20, 100/20
2+2+3+5
So my 624 pollution is now... 636! Then when you add more to the city, only calculate that, and add it to your original pollution. On the next map then you calculate that new pollution.
Bla, I think I took too much of a twist, you might wanna... Like make this simpler. I think very complexly.