Welcome, Guest

Author Topic: Byetech 0.1  (Read 1404 times)

vh

  • formerly mudkipz
  • *****
  • Posts: 1140
  • "giving heat meaning"
Byetech 0.1
« on: November 22, 2012, 04:39:10 PM »
a game in where you obsessively horde resources by not doing anything at all (so far)

you must have python 2.7 installed
you must have ntplib installed: http://pypi.python.org/pypi/ntplib/  (this might be tricky to install if you have problems just ask)

first put byetech and setup into the same directory. Make two text files in the directory: 'time.txt' and 'type.txt'. they should be empty although if that's not possible just put a zero in them.

then run setup.py

you've set up your darvince collecting factory and can run 'byetech' to view the amount of darvince's you have collected.

yes you can cheat by modifying the files but that'll be corrected with checksums and obfuscated code later on.

directory = folder/location/place

vh

  • formerly mudkipz
  • *****
  • Posts: 1140
  • "giving heat meaning"
Re: Byetech 0.1
« Reply #1 on: November 22, 2012, 08:22:32 PM »
how to install ntplib for dummies:

download file, open in the whatever
there should be a folder named ntplib-0.3.0
go inside the folder
highlight everything
extract it to C:\Python27\Lib
(or whereever your python is installed)
make sure there is a file called 'setup.py' in c:\python27\lib
open cmd
type: cd c:\python27\lib
type: setup.py install

congratulashuns yur dune.

vh

  • formerly mudkipz
  • *****
  • Posts: 1140
  • "giving heat meaning"
Re: Byetech 0.1
« Reply #2 on: November 22, 2012, 09:33:34 PM »
revised to version 0.2

nothing has changed visually but the structure has improved.

Darvince

  • *****
  • Posts: 1842
  • 差不多
Re: Byetech 0.1
« Reply #3 on: November 22, 2012, 09:38:53 PM »
darvince collecting factory? oshit

vh

  • formerly mudkipz
  • *****
  • Posts: 1140
  • "giving heat meaning"
Re: Byetech 0.1
« Reply #4 on: November 22, 2012, 10:00:30 PM »
....actually once i've finished developing the game there will be mudkips and bla's too