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Author Topic: Blacraft  (Read 1505642 times)

Gurren Lagann TSS

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Re: Blacraft
« Reply #9660 on: March 30, 2018, 04:16:05 PM »
im gonna get the 10,000th reply

no I am gonna get number 10,000

Darvince

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Re: Blacraft
« Reply #9661 on: March 31, 2018, 02:38:35 AM »
Stop arguing, aaaaah! My feelings are exploding!

vh

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Re: Blacraft
« Reply #9662 on: April 16, 2018, 12:01:07 PM »


and a schematic for the automated spawner, designed from scratch by yours truly

Bla

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Re: Blacraft
« Reply #9663 on: April 16, 2018, 04:24:26 PM »
Wow

vh

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Re: Blacraft
« Reply #9664 on: April 17, 2018, 09:13:34 PM »
so my fancy furnace array in desertopia-underroof only ever kind-of worked, so i build a simple but effective array today by tiling ilmango's design 10 times.

there are two parallel streams of 40 furnaces each, making for a total of 80. 40 is an important number, because it happens to be the exact number of furnaces where a single hopper stream can collect items exactly as fast as they are smelted.

the system processes items in batches, one batch being 45 stacks. each side can independently smelts a single batch in 12 minutes and the full system can smelt 128 batches between refuelings.

vh

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Re: Blacraft
« Reply #9665 on: April 22, 2018, 11:30:05 AM »
progress updates

1. some loot from a short jaunt to the end
2. quite possibly the most psychologically traumatizing thing i've done on blacraft

(yes that's obsidian)

vh

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Re: Blacraft
« Reply #9666 on: April 22, 2018, 12:37:15 PM »
also: the smallest end city ever

vh

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Re: Blacraft
« Reply #9667 on: April 25, 2018, 05:41:38 PM »
new color scheme

vh

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Re: Blacraft
« Reply #9668 on: May 13, 2018, 02:57:38 PM »
i know most of us are enamoured with fiah's creative server but there are still a few holdouts such as myself

owo whats this a double witch farm?

vh

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Re: Blacraft
« Reply #9669 on: June 06, 2018, 10:07:57 PM »
yeet. broke 3k today, which is about 60 unbreaking 3 elytras

vh

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Re: Blacraft
« Reply #9670 on: June 10, 2018, 06:22:10 PM »
redid the entire storage system today. about 2.8M item capacity

as it turns out the intense lag caused by the system before (which was bringing the entire server down to like 5 tps) was caused by an issue with hoppers in unsorted storages where a single hopper can take 1000+ times as long as usual to process.

so now there are 16 item sorters in the design
« Last Edit: June 10, 2018, 06:26:50 PM by vh »

Darvince

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Re: Blacraft
« Reply #9671 on: June 11, 2018, 02:45:03 AM »
this isn't desertopia

Bla

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Re: Blacraft
« Reply #9672 on: June 11, 2018, 03:03:19 AM »
Pretty impressive

vh

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Re: Blacraft
« Reply #9673 on: June 13, 2018, 12:36:44 AM »
today on blacraft: a janky ass hopper-stream splitter

the motivation is that items usually come in out of the item elevator in stacks of 64. also, overflow-safe sorters have a buffer size of just 23, meaning you need at least 3 to successfully collect everything.

the original solution was the loop-back flow i have in the system, but once most of the item-types were filled, i disabled it, because having items go around and around without being sorted causes a lot of bandwidth usage aka $$$.

instead, since i have 4 hoppers collecting gunpowder, two of which have their corresponding storage sections filled, i could simply redirect 1 of the filled hoppers to one of the two not-yet-filled hopper streams.

however, this presents a problem, since i'd like to split that 1 stream evenly between the two not-yet filled streams. also i don't have much experience with redstone clocks. cue a really janky system which does the job