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Author Topic: [BUG] Impact Flash Sprites hiding behind Bodies  (Read 1739 times)

Gordon Freeman

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[BUG] Impact Flash Sprites hiding behind Bodies
« on: December 18, 2015, 07:07:05 AM »
So it looks like US2 occasionally cuts corners in terms of representing some certain aspects... which is totally fine, since today's computers can't really fill in the blanks of said aspects.

However, I noticed for quite a while now that the flash created from impacts are not spheres, but actually forward-facing sprites. This is also fine, but the sprites actually interact with the environment and clip into terrain, which, to be frank, is kinda ugly :/