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Author Topic: mudkip's texture factory!  (Read 5276 times)

vh

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mudkip's texture factory!
« on: August 20, 2011, 04:05:30 AM »
i made sum here
the poles will be a bit distorted until i can figure out how to achive that polar distortion without messing up the texture
« Last Edit: August 20, 2011, 04:39:21 AM by mudkipz »

vh

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Re: Textures :D
« Reply #1 on: August 20, 2011, 04:05:50 AM »
more!
« Last Edit: August 20, 2011, 05:40:40 AM by mudkipz »

vh

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Re: Textures :D
« Reply #2 on: August 20, 2011, 04:08:35 AM »
more!
« Last Edit: August 20, 2011, 06:13:32 AM by mudkipz »

FiahOwl

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Re: mudkip's texture factory!
« Reply #3 on: February 27, 2012, 05:33:51 AM »
bumping this for giggles

Darvince

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Re: mudkip's texture factory!
« Reply #4 on: February 27, 2012, 05:34:59 AM »
No, this is in his past. You revived a dead thread.

FiahOwl

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Re: mudkip's texture factory!
« Reply #5 on: February 27, 2012, 05:52:42 AM »
No, this is in his past. You revived a dead thread.

HE MUST STARE AT HIS DEAD PAST WITH HORROR AND PROMISE NEVER TO STOP DOING THIS AGAIN!

vh

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Re: mudkip's texture factory!
« Reply #6 on: February 27, 2012, 01:17:57 PM »
these were made with nothing but gimp and photoshop, where it is impossible to apply the right distortion. These will all look strange near the poles when you use them, i suggest using textures from this topic :P
http://universesandbox.com/forum/index.php/topic,5580.msg53740.html#msg53740

...and, removed unneeded placeholders

Omnigeek6

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Re: mudkip's texture factory!
« Reply #7 on: February 27, 2012, 11:58:32 PM »
The polar distortion doesn't really matter: at the moment, even if you make a properly distorted texture, it will look like a mess at the poles. US3 might be more accurate at high latitudes, though.

Just a general GIMP note:

I see a lot of use of the solid noise / difference clouds filter. While this filter works fine for making bands of clouds for gas giants, with terrestrial planets the "plasma" filter usually works better, as long as you make the plasma seamless.

vh

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Re: mudkip's texture factory!
« Reply #8 on: February 28, 2012, 04:35:55 PM »
actually i've managed to get the textures so that even at the poles, it looks smooth :)
Just use one of the planet generators instead of trying polar coordinates or whatever in image manip progs.

And cloud planets are fine to make in gimp/paint/photoshop, those are nice:)