I've found a bug. In the new version (I don't know for how long it has lasted, but this is in 2.0.11), when I try to create awesome rings, the program just stops responding for a while and doesn't add any rings. I did this:
Opened the system 'Earth and moon' with shadows on dust and create collission lights enabled. I made the Moon crash into Earth, and created a Mercury for the same purpose (maybe Earth just got angry at me for this reason, and made an anti-awesomeness aura). Then I tried to create some rings, so I went into edit mode and clicked the geosync rings. Everything went fine. I changed the particle count and ring color, but when I tried 'Awesome', it stopped responding for a while and didn't add the rings. The other rings were added if I clicked them afterwards like normally, and Awesome was still shown as text in the menu.
I tried starting Universe Sandbox again, and it also happened with the normal settings (without changing them at startup).
In the engine log, it says this:
09-21-2010 18:55:58 | TEXTURE MANAGER : Couldn't find the texture 'GradientAwesome' in the texture list.
09-21-2010 18:55:58 | TEXTURE MANAGER : LockTexture : You can only lock a 2D texture
09-21-2010 18:55:58 | TEXTURE MANAGER : GetPixel : GetPixel doesn't handle the format of this texture. Use 32bits or 16bits format exclusively
09-21-2010 18:55:58 | TEXTURE MANAGER : Couldn't find the texture 'GradientAwesome' in the texture list.
09-21-2010 18:55:58 | TEXTURE MANAGER : LockTexture : You can only lock a 2D texture
09-21-2010 18:55:58 | TEXTURE MANAGER : GetPixel : GetPixel doesn't handle the format of this texture. Use 32bits or 16bits format exclusively
09-21-2010 18:55:58 | TEXTURE MANAGER : Couldn't find the texture 'GradientAwesome' in the texture list.
[And so on for 23 seconds]