Universe Sandbox

Universe Sandbox => Universe Sandbox ² | Discussion => Topic started by: JMBuilder on November 23, 2019, 03:47:50 AM

Title: "Reset Surface Terrain" option
Post by: JMBuilder on November 23, 2019, 03:47:50 AM
Quick suggestion. It would be nice to have a "reset surface terrain" option that simply updates a planet's surface features to one of the default layouts without altering any settings. This is good for keeping planets up-to-date through the various updates the game receives.

This is almost entirely for the visual aspect.
Title: Re: "Reset Surface Terrain" option
Post by: Cesare on November 25, 2019, 02:20:30 AM
Developers did not add such a feature. The purpose of surface grids is to have custom surface textures.
Title: Re: "Reset Surface Terrain" option
Post by: JMBuilder on November 25, 2019, 02:40:21 PM
Is there a way to edit the surfaces? Right now, since my saves are from before the update, the planet textures have an annoying vertical line where landmasses are divided in a weird way.
Title: Re: "Reset Surface Terrain" option
Post by: Lord DC on November 25, 2019, 03:54:12 PM
try completely moltifying them
Title: Re: "Reset Surface Terrain" option
Post by: JMBuilder on November 26, 2019, 06:31:46 AM
try completely moltifying them

No good. Just boils off a bunch of material and leaves the same bothersome line.
Title: Re: "Reset Surface Terrain" option
Post by: SMN665 on February 02, 2020, 06:01:29 AM
Quick suggestion. It would be nice to have a "reset surface terrain" option that simply updates a planet's surface features to one of the default layouts without altering any settings. This is good for keeping planets up-to-date through the various updates the game receives.

This is almost entirely for the visual aspect.

I reset/change my surfaces terrain adding lots of hydrogen till it becomes a mini gas, and then I delete all the hydrogen amount to 0 %, and there it is, another surface appeared lol.
Title: Re: "Reset Surface Terrain" option
Post by: Cesare on February 02, 2020, 08:25:05 PM
We will need custom surface textures at some point, hopefully this year.