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General Category => Everything Else => Topic started by: atomic7732 on June 19, 2010, 11:20:41 PM

Title: Hurricane Simulator v 1.4.6.2 - Track plotting
Post by: atomic7732 on June 19, 2010, 11:20:41 PM
http://scratch.mit.edu/projects/atomic7732/1137621 (http://scratch.mit.edu/projects/atomic7732/1137621) (4x4 grid)

NEW!!! http://scratch.mit.edu/projects/atomic7732/1139934 (http://scratch.mit.edu/projects/atomic7732/1139934) (96 Locations!!!)

Post your hurricane records!

4x4 grid records

1. 114 kts (Cat 3)
2. 106 kts (Cat 3)
3. 103 kts (Cat 3)

96 location records

1. 140 kts (Cat 5) - Tie! Darvince/atomic7732
2. 130 kts (Cat 4)
This storm started out as a weak depression moving east. It became a tropical storm as it began it;s trek north. The next iteration brought it to a category 1 hurricane. It slowly strengthened up to a category 3 only on row 6. Near that point it began weakening slightly, only to regain strength more north. It reached 130 just at landfall being only 129 on the previous advisory.
3. 120 kts (Cat 3) History: 117 kts moving north, curved to the north west and weakened to 111 kts, then just before landfall (NW conrner) strengthened to 116, and 120 at landfall.
4. 110 (Cat 3)
5. 108 kts (Cat 3)
6. 104 kts (Cat 3)
7. 103 kts (Cat 3)
8. 102 kts (Cat 3)

 
Version History

v1.0 - Initial Release
v1.0.1 - Fixed a wind glitch
v1.0.2 - Mainly fixed it
v1.0.3 - Fixed for sure
v1.0.4 - VERY SURELY FIXED!!!! ARGH YOU BUGS!!!! (both kinds)
v1.0.5 - It better be fixed now...
v1.0.6 - I'm getting mad now...
v1.0.7 - No tolerance policy for wind bugs!
v1.0.8 - fixed a location bug, and re added the green flag scripts
v1.0.9 - fixed green flag dissipated script.
v1.0.10 - trying to elimitade starting wind amount errors.
v1.0.11 - fixed another location glitch!
v1.0.12 - polishing the disspiated feature
v1.0.13 - fixed an error in script
v1.0.14 - added a simple little script
v1.1.0 - added "cyclone alert"s. The dots turn orange when the cyclone is within 2 dot moves of it. PLEASE REPORT BUGS, IT WASN'T TESTED!
v1.1.1 - turned off the orange pixels at start.
v1.1.2 - made the cyclone smaller for realisticness.[/color]
v1.1.3 - Fixes an alert bug, and hopefully fixes the wind bug caused by delayed timing of delayed timing.
v1.1.4 - Last version made it too fast. Fixed it, but the way I fixed it was place a nother timer (.9 secs) after the alert and temp calcs. It's a bug spray.
v1.1.5 - Changed 2 locations, and changed the probablilties around.[/color]
v1.2.0 - Two hurricanes, changed alert points to lines.
v1.2.1 - same as 1.1.5 but with the alert points as lines.
v1.2.2 - FINALLY fixed the location glitch for point 69.
v1.2.3 - added naming function
v1.2.4 - fixed something I didn't account for.
v1.2.5 - added 7 points that push it a random direction everyonce in a while.
v1.2.6 - Little Atlantic teaser... It's small though...
v1.3.0 - added EPAC, part done. ATL is after EPAC. thx for oyur patience!
v1.3.1 - modified SST's a bit. Will finish EPAC in next release.
v1.4.0 - removed EPAC. Added partially complete options section. Added default naming schemes
v1.4.1 - Option menu completed
v1.4.2 - SST's modified to be cooler farther north and weaken storms more (Darv's reward) Also gulf warmed slightly
v1.4.2.1 - Testing NHC mode (wind threshold only)
v1.4.3 - Added pressure info.
v1.4.4 - Added chart that plots wind and pressure.
v1.4.5 - ???
v1.4.6 - Track plot option added
v1.4.6.1 - Location bug fix
v1.4.6.2 - Track plot option cleaned up

Bug fix (trying)
Bug fix (fixed)
Major update
New feature
Removed feature
Changed feature
Testing feature
Title: Re: Hurricane SIMULATOR!!!!!!!!!!
Post by: Bla on June 20, 2010, 12:50:11 AM
73 I think. :-[
But well made. I like how all the colors are simple, only 3 used colors, instead of a real picture of a hurricane etc. that doesn't fit with the background. :)
Title: Re: Hurricane SIMULATOR!!!!!!!!!!
Post by: atomic7732 on June 20, 2010, 09:37:27 AM
You like it because 2/3 are your colors.  ;D jk
Title: Re: Hurricane SIMULATOR!!!!!!!!!!
Post by: atomic7732 on June 21, 2010, 04:16:07 PM
Here is what I have noticed as normal, so if you see any oddities other than these... please tell me.

Note: Track is the "Great Storm (130 kts)", which was an oddity. (kind of)
Title: Re: Hurricane SIMULATOR!!!!!!!!!!
Post by: avadod on July 09, 2010, 10:12:12 AM
why won't someone make a 3d hurricane simulator
Title: Re: Hurricane SIMULATOR!!!!!!!!!!
Post by: deoxy99 on July 09, 2010, 10:24:30 AM
why won't someone make a 3d hurricane simulator
I do not know why they won't.
Title: Re: Hurricane SIMULATOR!!!!!!!!!!
Post by: Naru523 on July 09, 2010, 11:00:53 AM
why won't someone make a 3d hurricane simulator

Lots of programming/not much people that likes meteorology, idk. I think Dan would do it if he wanted to.
Title: Re: Hurricane SIMULATOR!!!!!!!!!!
Post by: atomic7732 on July 09, 2010, 01:31:29 PM
The problem is if it simulated an IR image. It would need to take into account LOTS of stuff we haven't perfected yet...

Mine just takes into account water temp and direction.
Title: Re: Hurricane SIMULATOR!!!!!!!!!!
Post by: atomic7732 on June 13, 2011, 07:52:28 PM
Idk if this is also posted elsewhere, it seems like it is, but v1.4.1 has been out for a while. It's got options and more customization than ever before!

Planned ideas - Priority (0 is low, infinity is most)

- Shear 5
- Naming threshold 7
- Damage/deaths, issue warnings to prevent 4
- NHC mode (kind of the above two, be the agency) 3
- Nature mode (more customization of the storm itself, be Mother Nature) 3
- Season selection 6
- Automatic time 3
- Multiple cyclones 4
- Arc Gulf simulation 2

Vote for ideas to give them more points, meaning more priority. (Vote for up to 3)
Title: Re: Hurricane SIMULATOR!!!!!!!!!!
Post by: Dan Dixon on June 17, 2011, 03:59:31 PM
The 96 locations simulation is pretty cool. Nice work. :)
Title: Re: Hurricane SIMULATOR!!!!!!!!!!
Post by: Darvince on July 02, 2011, 01:45:51 PM
o_e;; I got one that reached 140 kts. Is this the maximum?
Title: Re: Hurricane SIMULATOR!!!!!!!!!!
Post by: atomic7732 on July 02, 2011, 01:51:06 PM
You sir just won a free idea. What is your idea?

Anyway, no I think it's possible to get stronger... But that's my record, so... lol

I could calculate what the strongest possible is later.
Title: Re: Hurricane SIMULATOR!!!!!!!!!!
Post by: Darvince on July 02, 2011, 01:56:55 PM
Make it so the further north a storm is the less of a chance it can get to strengthen
Title: Re: Hurricane SIMULATOR!!!!!!!!!!
Post by: atomic7732 on July 02, 2011, 02:01:06 PM
I tried, it seems the stronger it is the more it likes to strengthen where it shouldn't... lol

Remind me if this feature isn't done by the 4th of July. It'll be v1.4.2
Title: Re: Hurricane SIMULATOR!!!!!!!!!!
Post by: atomic7732 on July 02, 2011, 02:42:35 PM
Updated. Test pl0x?

It appears to weaken nicely... I might expand the area a bit north and west. I'll be working on the simulator a bit more int he  next few days and add some features.
Title: Re: Hurricane SIMULATOR!!!!!!!!!!
Post by: Darvince on July 02, 2011, 02:55:10 PM
loli now all I get is hurricanes if they spawn in the south.
Title: Re: Hurricane SIMULATOR!!!!!!!!!!
Post by: atomic7732 on July 02, 2011, 03:08:34 PM
loli now all I get is hurricanes if they spawn in the south.
How it should be.
Title: Re: Hurricane SIMULATOR!!!!!!!!!!
Post by: Darvince on July 02, 2011, 03:11:23 PM
oh
Title: Re: Hurricane SIMULATOR!!!!!!!!!!
Post by: atomic7732 on July 02, 2011, 03:17:52 PM
More or less. Yeah.

Any votes up or down on the features explained above?

I'm working on the hurricane center mode
Title: Re: Hurricane Simulator v 1.4.4 - Chart
Post by: atomic7732 on August 02, 2011, 08:52:33 PM
Updated, and I kind of borked the wind... The max I got out of about 40 storms was 101 kts, with a pressure of 977 mb.

I estimated the maximum a storm could be is around 185 kts, if it only lasted for 4 iterations and it went directly west the whole time.
Title: Re: Hurricane Simulator v 1.4.4 - Chart
Post by: hohonator on August 15, 2011, 02:27:08 AM
I want to create some projects, how do i create some stuff like you did?
Title: Re: Hurricane Simulator v 1.4.4 - Chart
Post by: atomic7732 on August 15, 2011, 06:20:01 AM
Download Scratch. Pretty much just mess around and see what the scripts do. Read some tutorials on the ScratchWiki.
Title: Re: Hurricane Simulator v 1.4.6.2 - Track plotting
Post by: atomic7732 on September 08, 2011, 04:18:40 PM
A track map generated in this simulator of storm 18, 19, and 20.
Title: Re: Hurricane Simulator v 1.4.6.2 - Track plotting
Post by: deoxy99 on September 09, 2011, 10:59:16 PM
Another method is coding in C. Just sayin'. :P
Title: Re: Hurricane Simulator v 1.4.6.2 - Track plotting
Post by: atomic7732 on September 09, 2011, 11:11:25 PM
C wouldn't do a thing. This needs to be graphic, not a command prompt. Also don't complain about what I use to code, you do it first. Then maybe I will.
Title: Re: Hurricane Simulator v 1.4.6.2 - Track plotting
Post by: vh on September 09, 2011, 11:12:59 PM
hi i'll try this out :P

cool, but all my hurricanes are category zero

anyway, if you press the go button fast enough, it glitches out :)

ok why are my hurricanes going backwards

you see your chart of hurricanes and depressions and storms?
well on my chart, everything is a tropical fail! i fail at hurricanes on this! arrrgggg!
do you just keep on jamming the go button until you magically get a category 5?
Title: Re: Hurricane Simulator v 1.4.6.2 - Track plotting
Post by: deoxy99 on September 09, 2011, 11:28:13 PM
C + interface.dll = Interfaced Program
Title: Re: Hurricane Simulator v 1.4.6.2 - Track plotting
Post by: atomic7732 on September 09, 2011, 11:47:03 PM
hi i'll try this out :P

cool, but all my hurricanes are category zero

anyway, if you press the go button fast enough, it glitches out :)

ok why are my hurricanes going backwards

you see your chart of hurricanes and depressions and storms?
well on my chart, everything is a tropical fail! i fail at hurricanes on this! arrrgggg!
do you just keep on jamming the go button until you magically get a category 5?
You hit Go! once, let the storm run until it goes back to it's original spot, and then you can hit it again. Also maybe post a screen, I don't exactly understand what you mean.
Title: Re: Hurricane Simulator v 1.4.6.2 - Track plotting
Post by: Bla on September 10, 2011, 12:29:06 AM
I stole the slider.

(Btw, what are the orange lines on the map near the coast?)
Title: Re: Hurricane Simulator v 1.4.6.2 - Track plotting
Post by: atomic7732 on September 10, 2011, 12:40:36 AM
lol the slider doesn't do anything yet, so you didn't break anything.

The orange/yellow (depending on intensity) are warnings. If the cyclone is > 55 kts it issues "hurricane" warnings, and if it's < 55 kts it issues "tropical storm" warnings.