Universe Sandbox
Universe Sandbox => Universe Sandbox ² | Discussion => Topic started by: SpyCreepers on July 10, 2014, 03:16:36 AM
-
i'd say it will be epic if it added to the game :D i've created bunch of models so i can use it on the game.
-
Good (now do not say fantastic >:( )
How did you create them?
-
DA HAAAAAAAAAAAAAAX!(http://img2.wikia.nocookie.net/__cb20140408113237/halflifemachinima/images/2/2d/Dr._Hax.jpg)
But seriously, how DID you do that? seems pretty cool, how you can do that
-
-_-
-
Good (now do not say fantastic >:( )
How did you create them?
Ya know i made a bunch for the original Universe Sandbox. It's already a feature in the original ones
-
Good (now do not say fantastic >:( )
How did you create them?
Waht? It's cute when you say that!
DA HAAAAAAAAAAAAAAX!(http://img2.wikia.nocookie.net/__cb20140408113237/halflifemachinima/images/2/2d/Dr._Hax.jpg)
But seriously, how DID you do that? seems pretty cool, how you can do that
He made them with a texture builder. Why is there a poster for a missing skeleton in the background?
-
Because it adds more humor to the scene.
-
Much funnier than it would be if there was written "Sale of computers" or "Computers are not here, go away!"
-
Guys, Guys Please. stop being offtopic? ok?
-
Yes, yes, yes! I wanted to write "Enough offtopic", but somehow it did not work ...
-
i'd say it will be epic if it added to the game :D i've created bunch of models so i can use it on the game.
custom models would work, but do we really need custom textures? We have the random planet feature AND all the editors.
-
Yes because with custom textures we can for example change the texture to a lower resolution for lower computers and for fasters computers you can change the texture to a higher one !
-
Not sure if this has to do with anything, but when you start the alpha you can pick the resolution.
-
Not sure if this has to do with anything, but when you start the alpha you can pick the resolution.
That's the program window itself, I don't think it affects textures
-
Well, I think it wouldn't work because US2 uses 3D models now, not flat texture wrapping.
But, what if here could be a feature that lets you "take a picture" of the texture on a planet?
-
I think, to make the texture will need heightmap
-
also. heightmap is a great idea
-
Well, I think it wouldn't work because US2 uses 3D models now, not flat texture wrapping.
But, what if here could be a feature that lets you "take a picture" of the texture on a planet?
I did not know they use 3D model instead of a height map, are you sure they use a 3D model ?
-
The height maps are made in 3 dimensions, height, length, and depth.
-
I was thinking about custom materials, for example, methane, oxygen, salt (would keep water liquid at lower temperatures), ect...
What do you think about this ? :)
-
I was thinking about custom materials, for example, methane, oxygen, salt (would keep water liquid at lower temperatures), ect...
What do you think about this ? :)
Pretty neat, would definitely add some new possibilities
-
I was thinking about custom materials, for example, methane, oxygen, salt (would keep water liquid at lower temperatures), ect...
What do you think about this ? :)
Pretty neat, would definitely add some new possibilities
yes, particulate organic intrigue me a lot, could add life to planets?
-
yes, particulate organic intrigue me a lot, could add life to planets?
Have you tried it ?
-
Yes, but nothing happens to the planet, this function maybe introduced in Alpha 8...
-
Yes, but nothing happens to the planet, this function maybe introduced in Alpha 8...
Dan hear you