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Disclaimer: this game doesn't use maps.
Turn order is arbitrary. Inactivity period is 2 days.
Everyone starts off with 0.1 units and 0 developement
At the beginning of each round (not turn), they have x = E+G resources, where E is the number of units and G is the development.
Each round, you can spend your resources on three things
1. expanding
2. developing
3. attacking
spending 1 resource expanding will grant you 1/6 units
spending 1 resource developing will grant you 1/4 development
spending 1 resource attacking player Z will grant you 1/12 units from player Z and the fraction of their development proportional to the units taken.
That is, if you take 10% of a player's units by attacking, you also recieve 10% of their development.
A turn is invalid if at the conclusion of that turn:
The sum of all units is greater than 1
One's development is more than triple their units
Resources cannot be saved
Calculations done with > 4 decimal precision
Whoever has 1 unit first wins
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First turn is the joining turn and will last 2 days.
I join.
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I join.
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bump, one more day
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ok so it is now time for round 1
everyone has 0.1 resources (trivially) and has 2 days to spend them based off the rules above
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expand
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ok then i'll spend .05 expanding and .05 developing
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round 2:
darvince and fiah both have 0.116667 units, 0 development, and 0.116667 resources to spend
i have 0.108333 units, 0.0125 development, and 0.120833 resources to spend
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develop
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i split my resources, 75% develop, 25% expand
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round 3
darvince and fiah both have 0.116667 units, 0.029167 development, and 0.145834 resources
i have 0.113368 units, 0.035156 development, and 0.148524 resources
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75% develop, 25% expand
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95% develop 5% expand
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round 4:
https://docs.google.com/spreadsheets/d/13a5M7ZtZ87R--g2Z-OYJAuV2AbQJ9KB8jfV0SSeMztI/edit?usp=sharing
you want to look at the bolded values
(http://tinyurl.com/319787401168)
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develop 299%
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>error
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ok 100% develop then
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90% develop, 10% expand
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round 4
(http://tinyurl.com/529084382923)
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90% develop, 10% expand
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90% develop, 10% expand
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round 5
(http://tinyurl.com/673563684354)
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85% develop, 15% expand
also fiah expanded rather than developed
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RIGHT JUST KIDDING FIAH DON'T GO YET
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redid round 5, darvince you don't have to go again
(http://tinyurl.com/261678126228)
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one day left
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50% develop, 50% expand
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round 6 (http://tinyurl.com/305074855549)
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Map War - without the map
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50% develop, 50% expand
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50% develop, 50% expand
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round 7
(http://tinyurl.com/377214330239)
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80% expand 20% develop
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100% attack fiah
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round 8
(units, development, resources)
fiah has
0.175549
0.227245
0.402794
darvince has
0.196793
0.305901
0.502694
skirt has
0.175267
0.240327
0.415594
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100% attack fiah
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80% expand
20% develop
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round
910
dar gets from attacking fiah
0.0418911667
0.0542273563
fiah gets from attacking dar
0.03356616666
0.0521762662
fiah's units, dev, resources
0.167224
0.225193
0.392417
darvince's units, dev, resources
0.205118
0.307952
0.513070
skirt's units, dev, resources
0.230680
0.261107
0.491786
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miscalculated darvince's income by 1.36%... fixed
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attack fiah
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70% expand, 30% develop
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i'm still doing this i've just been very busy lately
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bump
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bump. i am going to upmate this in a minute