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Author Topic: Minecraft 1.16.4  (Read 1511779 times)

Darvince

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Re: Minecraft Beta 1.2
« Reply #810 on: February 20, 2011, 06:05:42 PM »
Mine at the top of the diamond layer for the most Lapis Lazuli ore.

atomic7732

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Re: Minecraft Beta 1.2
« Reply #811 on: February 21, 2011, 05:14:36 PM »

Darvince

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Re: Minecraft Beta 1.2
« Reply #812 on: February 21, 2011, 06:16:54 PM »
What are you using to record.
EDIT: nvm

SuperNova

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Re: Minecraft Beta 1.2
« Reply #813 on: February 22, 2011, 09:42:27 AM »
wow....just....wow

Naru523

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Re: Minecraft Beta 1.2
« Reply #814 on: February 22, 2011, 09:44:58 AM »
'Floating Islands' was an option during Indev.

SuperNova

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Re: Minecraft Beta 1.2
« Reply #815 on: February 22, 2011, 09:52:09 AM »
'Floating Islands' was an option during Indev.

Orly?

Naru523

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Re: Minecraft Beta 1.2
« Reply #816 on: February 22, 2011, 09:55:10 AM »
'Minecraft Indev'

Yarly.

Chaotic Cow

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Re: Minecraft Beta 1.2
« Reply #817 on: February 22, 2011, 11:41:55 AM »
Well 1.3 is released.

Naru523

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Re: Minecraft Beta 1.3
« Reply #818 on: February 22, 2011, 11:43:25 AM »
Yep.

    *  Delay/repeater blocks
    * Beds
    * Added three new half-size blocks (Wooden Plank, Cobblestone, Sandstone)
    * Slimes have a higher spawn rate (confirm?)
    * New Mojang logo
    * Graphics settings screen
    * Ability to toggle between classic lighting and "smooth" lighting
    * Regions now use the McRegion format, with built-in auto conversion
    * While starting a new world, players can choose their own name and seed to generate the world
    * More than 5 Worlds possible
    * Added whitelisting to the server. To use, enter “whitelist <cmd>” where cmd is “on”, “off”, “add <player>”, “remove <player>”, “list” or “reload”
    * F1 now toggles
    * F3 now toggles
    * When F3 is pressed, mobs display a number over their head. This number appears to be unique for each mob. (more info?)
    * F8 toggles mouse smoothing
    * In 3rd person mode, character can be visibly seen to bob side to side when you walk (only when View Bobbing is enabled).
    * Sandstone is now found at the bottom of naturally generated sand.
    * All pressure plates now require two of its materials, instead of 3. The new stone slabs are now created by using 3 of the materials (see specific block pages for further information)
    * Mine time for Sandstone decreased.
    * Redstone dust will get darker the farther away it is from a source of power.
    * New painting added of a flaming skull.
    * Some blocks of ice have curved edges.
    * Blocks break slower while in air.
    * Less passive Mobs when on harder modes (?)

Bugfixes:

    * When breaking double slabs (one slab placed on another) it will drop two slabs instead of one.
    * Wood and logs don't burn forever anymore.
    * F1 in 3rd person mode no longer flips view

New Bugs:

    * Game may crash upon entering the Nether. When you reload you will be at spawn with no items.
    * Some users reporting worlds getting deleted (confirm?). Deletion may be caused by use of mods from 1.2 that have not updated.
    * Levers can be placed on the bottom of a block, as long as there is an open space, and a block horizontal to the open space. The lever will act as if placed on the horizontal block, but looks glitched, as shown here: Media:Brokenlever.png
    * If someone uses their bed in SMP, other players may get disconnected. (Un-Recognisable Packet ID: 17)
    * Wooden Slabs are best mined with pickaxe, not an axe.
    * Zombies cannot hurt players unless they are above them.
    * If you toggle F3 (Debug Interface), and leave your world/server, the FPS tracker will stay with you in the main menus.
    * Large chests may cause crashes when opening them (Unconfirmed: crashes may be caused by use of mods from 1.2 that have not updated).
    * You cannot place two different half-size blocks one above another (space is created between them)
« Last Edit: February 22, 2011, 01:11:18 PM by Naru523 »

matty406

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Re: Minecraft Beta 1.2
« Reply #819 on: February 22, 2011, 03:22:07 PM »
So I found my first slime today guys.
SPLOT SPLOT SPLOT SPLOT SPLOT

Darvince

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Re: Minecraft Beta 1.2
« Reply #820 on: February 22, 2011, 04:29:51 PM »
    * Sandstone is now found at the bottom of naturally generated sand.

Quote from: People using sandstone to build
HECK YEAH!

atomic7732

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Re: Minecraft Beta 1.3
« Reply #821 on: February 22, 2011, 04:47:05 PM »
    * Beds
    * More than 5 Worlds possible
    * Sandstone is now found at the bottom of naturally generated sand.
    * Redstone dust will get darker the farther away it is from a source of power.

coolio

Naru523

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Re: Minecraft Beta 1.3
« Reply #822 on: February 22, 2011, 06:01:50 PM »
Quote from: Ventus
I typed in 'Darvince' and I spawned in water. Thank you Notch.
EDIT: Explored later and found a cool waterfall on the cliffside.

Ohohoho.

Darvince

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Re: Minecraft Beta 1.3
« Reply #823 on: February 22, 2011, 06:12:58 PM »
Quote from: Ventus
I typed in 'Darvince' and I spawned in water. Thank you Notch.
EDIT: Explored later and found a cool waterfall on the cliffside.

Ohohoho.
Which means I'll have to type in 'Ventus' and see what happens.

atomic7732

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Re: Minecraft Beta 1.3
« Reply #824 on: February 22, 2011, 06:37:07 PM »
Type it where?

Naru523

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Re: Minecraft Beta 1.3
« Reply #825 on: February 22, 2011, 07:45:05 PM »
Found this by accident in my cave in my house.

atomic7732

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Re: Minecraft Beta 1.3
« Reply #826 on: February 22, 2011, 07:51:45 PM »
lawl

I'm making redstone stuffz

Naru523

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Re: Minecraft Beta 1.3
« Reply #827 on: February 22, 2011, 08:02:25 PM »
I FOUND DIAMONDS

only one though.

Darvince

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Re: Minecraft Beta 1.3
« Reply #828 on: February 22, 2011, 08:16:19 PM »
Quote from: Ventus
I typed in 'Darvince' and I spawned in water. Thank you Notch.
EDIT: Explored later and found a cool waterfall on the cliffside.

Ohohoho.
Which means I'll have to type in 'Ventus' and see what happens.

Seed generator.

atomic7732

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Re: Minecraft Beta 1.3
« Reply #829 on: February 22, 2011, 08:18:16 PM »
seeds are numbers people

Darvince

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Re: Minecraft Beta 1.3
« Reply #830 on: February 22, 2011, 08:24:24 PM »
seeds are numbers people
Binary is numbers. The letters are converted into binary. ^-^

EDIT: OMG I discovered a new smiley!

atomic7732

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Re: Minecraft Beta 1.3
« Reply #831 on: February 22, 2011, 08:46:08 PM »
I highly doubt the seed thingy does that it probably goes "invalid... picking random"

Naru523

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Re: Minecraft Beta 1.3
« Reply #832 on: February 22, 2011, 09:02:37 PM »
Actually it does.

Do 'Glacier'.

If you do it right you should get something like this:

atomic7732

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Re: Minecraft Beta 1.3
« Reply #833 on: February 22, 2011, 10:08:47 PM »
you realize a seed also doesn't generate teh same map for the same input. It's just a single number in a big calculation that has other variables. i could be wrong, but...

Darvince

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Re: Minecraft Beta 1.3
« Reply #834 on: February 22, 2011, 10:11:37 PM »
Yes it does, in fact. It's just different spawn points. 

Try 'troll'. You spawn in an underground lake.

Bla

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Re: Minecraft Beta 1.3
« Reply #835 on: February 23, 2011, 09:26:35 AM »

matty406

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Re: Minecraft Beta 1.3
« Reply #836 on: February 23, 2011, 09:42:38 AM »
Yeah so I went to sleep on Minecraft, and was woken by a Zombie looking over me. Strange thing is, it was still night outside.
So, it looks like you can have the night interrupted if hostile mobs are able to access you.

deoxy99

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Re: Minecraft Beta 1.3
« Reply #837 on: February 23, 2011, 11:07:50 AM »
Oh, that's scary.

Bla

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Re: Minecraft Beta 1.3
« Reply #838 on: February 23, 2011, 11:57:34 AM »
That's true, if the light level around you is below level 9 (so hostile mobs spawn). They shouldn't attack immediately though, so you have a short time to get the first strike.

Naru523

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Re: Minecraft Beta 1.3
« Reply #839 on: February 23, 2011, 12:11:46 PM »
There's actually occurrences that hostile mobs attack you in well lit and/or secured ares.