{"id":999,"date":"2015-01-23T13:39:47","date_gmt":"2015-01-23T21:39:47","guid":{"rendered":"http:\/\/universesandbox.com\/blog\/?p=999"},"modified":"2015-01-23T14:02:48","modified_gmt":"2015-01-23T22:02:48","slug":"atmospheric-scattering-demo","status":"publish","type":"post","link":"https:\/\/universesandbox.com\/blog\/2015\/01\/atmospheric-scattering-demo\/","title":{"rendered":"Watch a Demo of Atmospheric Scattering"},"content":{"rendered":"<p>In this video, Chad, our technical artist, demos his recent work on shaders which simulate atmospheric scattering (in real-time, of course).<\/p>\n<p>Atmospheric scattering is a process in which particles in a planet&#8217;s atmosphere scatter sunlight. It is the reason why the sky is blue, and why the setting sun is red.<\/p>\n<p>https:\/\/www.youtube.com\/watch?v=6gfFPfgovoY<\/p>\n<p>Please note: This video is a demo created by Chad; it is not from Universe Sandbox \u00b2.\u00a0Atmospheric scattering is an experimental feature still in its early stages. Do not expect to see this implemented in an alpha release anytime too soon.<\/p>\n<p>More information on atmospheric scattering:<\/p>\n<ul>\n<li><a href=\"http:\/\/en.wikipedia.org\/wiki\/Mie_scattering\">http:\/\/en.wikipedia.org\/wiki\/Mie_scattering<\/a><\/li>\n<li><a href=\"http:\/\/en.wikipedia.org\/wiki\/Rayleigh_scattering\">http:\/\/en.wikipedia.org\/wiki\/Rayleigh_scattering<\/a><\/li>\n<\/ul>\n<p>If you do not yet own Universe Sandbox \u00b2, you can buy it now to get instant access to the alpha, as well as free updates up to and including the final release:\u00a0<a href=\"http:\/\/universesandbox.com\/2\">universesandbox.com\/2<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In this video, Chad, our technical artist, demos his recent work on shaders which simulate atmospheric scattering (in real-time, of course). Atmospheric scattering is a process in which particles in a planet&#8217;s atmosphere scatter sunlight. It is the reason why the sky is blue, and why the setting sun is red. https:\/\/www.youtube.com\/watch?v=6gfFPfgovoY Please note: This [&hellip;]<\/p>\n","protected":false},"author":19,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[3,8],"tags":[],"class_list":["post-999","post","type-post","status-publish","format-standard","hentry","category-development","category-science"],"_links":{"self":[{"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/posts\/999","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/users\/19"}],"replies":[{"embeddable":true,"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/comments?post=999"}],"version-history":[{"count":9,"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/posts\/999\/revisions"}],"predecessor-version":[{"id":1009,"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/posts\/999\/revisions\/1009"}],"wp:attachment":[{"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/media?parent=999"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/categories?post=999"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/tags?post=999"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}