{"id":6652,"date":"2026-10-28T14:23:46","date_gmt":"2026-10-28T21:23:46","guid":{"rendered":"https:\/\/universesandbox.com\/blog\/?p=6652"},"modified":"2026-10-28T14:23:47","modified_gmt":"2026-10-28T21:23:47","slug":"scratching-the-surface-update-36-4","status":"publish","type":"post","link":"https:\/\/universesandbox.com\/blog\/2026\/10\/scratching-the-surface-update-36-4\/","title":{"rendered":"Scratching the Surface | Update 36.4"},"content":{"rendered":"\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/media.universesandbox.com\/media\/update-36-4-feature-gif.gif\" alt=\"\"\/><\/figure>\n\n\n\n<p>We\u2019ve overhauled the underlying architecture of our surface simulation of oceans and atmospheres. This is part of a larger ongoing effort to provide a stronger foundation for new features and performance enhancements. You can also edit barycenter positions and velocities, and explore the newly reorganized Simulation panel.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"650\" height=\"366\" src=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2026\/10\/Update-36.4-Feature-Still-Draft-1-650x366.png\" alt=\"\" class=\"wp-image-6659\" srcset=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2026\/10\/Update-36.4-Feature-Still-Draft-1-650x366.png 650w, https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2026\/10\/Update-36.4-Feature-Still-Draft-1-300x169.png 300w, https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2026\/10\/Update-36.4-Feature-Still-Draft-1-768x432.png 768w, https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2026\/10\/Update-36.4-Feature-Still-Draft-1.png 1280w\" sizes=\"auto, (max-width: 650px) 100vw, 650px\" \/><\/figure>\n\n\n\n<div style=\"height:20px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>New Surface Simulation Framework<\/strong><\/h4>\n\n\n\n<p>We rebuilt our surface simulation and material tracking in Universe Sandbox with the<a href=\"https:\/\/unity.com\/dots\"> Data-Oriented Technology Stack (DOTS)<\/a> from Unity, the game engine we use to build Universe Sandbox. This is part of <a href=\"https:\/\/universesandbox.com\/blog\/2026\/03\/universe-sandbox-roadmap-2026\/\">our long-term plan<\/a> to move our simulation systems to DOTS to improve performance and build a foundation for new features. You shouldn&#8217;t notice any changes in how object surfaces are simulated. <a href=\"https:\/\/universesandbox.com\/blog\/2025\/12\/pale-blue-dots-preview-physics-simulation-overhaul\/\">Learn more<\/a>.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/media.universesandbox.com\/media\/update-36-4-bombard-moon-surface-sim.gif\" alt=\"\"\/><\/figure>\n\n\n\n<div style=\"height:20px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h4 class=\"wp-block-heading\">More Highlights<\/h4>\n\n\n\n<p>Edit the position and velocity of barycenters to change the orbital parameters of all associated objects easily. You can also create binary barycenter systems to build hierarchical systems.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"640\" height=\"360\" src=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2026\/10\/Moving-Barycenters-Moving-System.gif\" alt=\"\" class=\"wp-image-6655\"\/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/media.universesandbox.com\/media\/update-36-4-moving-barycenters-hierarchical-system.gif\" alt=\"\"\/><\/figure>\n\n\n\n<div style=\"height:20px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>The Simulation panel has been reorganized into tabs that split up the settings, making them easier to find.<\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"401\" height=\"617\" src=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2026\/10\/Simulation-Panel-Old.png\" alt=\"\" class=\"wp-image-6656\" srcset=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2026\/10\/Simulation-Panel-Old.png 401w, https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2026\/10\/Simulation-Panel-Old-195x300.png 195w\" sizes=\"auto, (max-width: 401px) 100vw, 401px\" \/><figcaption class=\"wp-element-caption\">Before<\/figcaption><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"401\" height=\"619\" src=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2026\/10\/Simulation-Panel-New-Cropped.png\" alt=\"\" class=\"wp-image-6657\" srcset=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2026\/10\/Simulation-Panel-New-Cropped.png 401w, https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2026\/10\/Simulation-Panel-New-Cropped-194x300.png 194w\" sizes=\"auto, (max-width: 401px) 100vw, 401px\" \/><figcaption class=\"wp-element-caption\">After<\/figcaption><\/figure>\n<\/div>\n<\/div>\n\n\n\n<p>We\u2019ve improved the minimized object properties panel to be less obtrusive and more flexible, especially when selecting multiple objects.<\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/media.universesandbox.com\/media\/update-36-4-mini-body-panel-before.gif\" alt=\"\"\/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/media.universesandbox.com\/media\/update-36-4-mini-body-panel-after.gif\" alt=\"\"\/><\/figure>\n<\/div>\n<\/div>\n\n\n\n<p>We\u2019ve added support for Brazilian Portuguese. Help us <a href=\"https:\/\/universesandbox.com\/blog\/2018\/06\/help-translate\/\">improve our translations<\/a>.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"361\" height=\"129\" src=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2026\/10\/Brazillian-Portuguese.png\" alt=\"\" class=\"wp-image-6658\" srcset=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2026\/10\/Brazillian-Portuguese.png 361w, https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2026\/10\/Brazillian-Portuguese-300x107.png 300w\" sizes=\"auto, (max-width: 361px) 100vw, 361px\" \/><\/figure>\n\n\n\n<div style=\"height:20px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>Check out our new simulation of \u03b2 Pictoris b, the first exoplanet to have its magnetic field directly measured under<br><strong>Magnetic Field Around Beta Pictoris b<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"650\" height=\"366\" src=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2026\/10\/Beta-Pictoris-System-650x366.png\" alt=\"\" class=\"wp-image-6665\" srcset=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2026\/10\/Beta-Pictoris-System-650x366.png 650w, https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2026\/10\/Beta-Pictoris-System-300x169.png 300w, https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2026\/10\/Beta-Pictoris-System-768x432.png 768w, https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2026\/10\/Beta-Pictoris-System.png 1280w\" sizes=\"auto, (max-width: 650px) 100vw, 650px\" \/><\/figure>\n\n\n\n<div style=\"height:20px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p><a href=\"https:\/\/universesandbox.com\/whatsnew\" data-type=\"link\" data-id=\"https:\/\/universesandbox.com\/whatsnew\">Check out the full list of What&#8217;s New in Update 36.4<\/a>.<\/p>\n\n\n\n<p>Please report any issues on our <a href=\"http:\/\/steamcommunity.com\/app\/230290\/discussions\/1\/\">Steam forum<\/a>, <a href=\"https:\/\/discord.gg\/us\">on Discord<\/a>, or in-game via Home &gt; Send Feedback.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>We\u2019ve overhauled the underlying architecture of our surface simulation of oceans and atmospheres. This is part of a larger ongoing effort to provide a stronger foundation for new features and performance enhancements. You can also edit barycenter positions and velocities, and explore the newly reorganized Simulation panel. New Surface Simulation Framework We rebuilt our surface [&hellip;]<\/p>\n","protected":false},"author":74,"featured_media":6659,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[3,22],"tags":[],"class_list":["post-6652","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-development","category-update"],"_links":{"self":[{"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/posts\/6652","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/users\/74"}],"replies":[{"embeddable":true,"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/comments?post=6652"}],"version-history":[{"count":8,"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/posts\/6652\/revisions"}],"predecessor-version":[{"id":6666,"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/posts\/6652\/revisions\/6666"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/media\/6659"}],"wp:attachment":[{"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/media?parent=6652"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/categories?post=6652"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/tags?post=6652"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}