{"id":4894,"date":"2021-10-28T07:18:02","date_gmt":"2021-10-28T14:18:02","guid":{"rendered":"http:\/\/universesandbox.com\/blog\/?p=4894"},"modified":"2021-10-28T07:18:04","modified_gmt":"2021-10-28T14:18:04","slug":"the-space-goggles-do-nothing-update-28-1","status":"publish","type":"post","link":"https:\/\/universesandbox.com\/blog\/2021\/10\/the-space-goggles-do-nothing-update-28-1\/","title":{"rendered":"My Eyes, the Space Goggles Do Nothing | Update 28.1"},"content":{"rendered":"\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"650\" height=\"366\" src=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/Feature-Image-10-650x366.png\" alt=\"\" class=\"wp-image-4916\" srcset=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/Feature-Image-10-650x366.png 650w, https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/Feature-Image-10-300x169.png 300w, https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/Feature-Image-10-768x432.png 768w, https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/Feature-Image-10.png 1280w\" sizes=\"auto, (max-width: 650px) 100vw, 650px\" \/><\/figure>\n\n\n\n<p><em>Run Steam to download Update 28.1, or buy Universe Sandbox via our&nbsp;<a href=\"http:\/\/universesandbox.com\/\">website<\/a>&nbsp;or the&nbsp;<a href=\"http:\/\/store.steampowered.com\/app\/230290\/\">Steam Store<\/a>.<\/em><\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Update 28.1<\/h3>\n\n\n\n<p>We\u2019ve improved the \u201cRealistic\u201d Object Visibility setting to better reflect the sensitivity of the human eye to object brightness and colors. We also added a new \u201cEnhanced\u201d Object Visibility, improved collision detection, smoothed out habitable zones, added bug fixes, and more!<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Realistic Object Visibility<\/strong><\/h4>\n\n\n\n<p>The \u201cRealistic\u201d Object Visibility setting now shows objects fading in and out with adjusted colors tuned to what the human eye would see. Learn more in our guide, <strong>Limits of Human Eyes<\/strong>.<\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/Old_Star_Realistic.gif\" alt=\"\" class=\"wp-image-4896\" width=\"320\" height=\"180\"\/><figcaption>Before<\/figcaption><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/New_Star_Realistic.gif\" alt=\"\" class=\"wp-image-4897\" width=\"320\" height=\"180\"\/><figcaption>After<\/figcaption><\/figure>\n<\/div>\n<\/div>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Smoother Habitable Zones<\/strong><\/h4>\n\n\n\n<p>The habitable zone now smoothly changes size for stars of all luminosities, including very hot, bright stars like Rigel. Check it out under <strong>View &gt; Habitable<\/strong>.<\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/Old_Habitable_Zone_Smoothing.gif\" alt=\"\" class=\"wp-image-4898\" width=\"320\" height=\"180\"\/><figcaption>Before<\/figcaption><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/New_Habitable_Zone_Smoothing.gif\" alt=\"\" class=\"wp-image-4899\" width=\"320\" height=\"180\"\/><figcaption>After<\/figcaption><\/figure>\n<\/div>\n<\/div>\n\n\n\n<h4 class=\"wp-block-heading\">More Highlights<\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>\u201cEnhanced\u201d has been added as an Object Visibility option, which removes rim lighting from objects while keeping them always visible<\/li><\/ul>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"478\" height=\"380\" src=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/Enhanced_Object_Visibility.png\" alt=\"\" class=\"wp-image-4901\" srcset=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/Enhanced_Object_Visibility.png 478w, https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/Enhanced_Object_Visibility-300x238.png 300w\" sizes=\"auto, (max-width: 478px) 100vw, 478px\" \/><\/figure>\n\n\n\n<div style=\"height:20px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<ul class=\"wp-block-list\"><li>Collision detection has been further improved as part of our continued work to make collisions even better<\/li><\/ul>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/Old_Collision_Detection.gif\" alt=\"\" class=\"wp-image-4902\" width=\"320\" height=\"180\"\/><figcaption>Before (Bug)<\/figcaption><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/New_Collision_Detection.gif\" alt=\"\" class=\"wp-image-4903\" width=\"320\" height=\"180\"\/><figcaption>After (\u2714\ufe0fBug Mitigated)<\/figcaption><\/figure>\n<\/div>\n<\/div>\n\n\n\n<ul class=\"wp-block-list\"><li>We\u2019ve added a satellite to our human-scale objects<\/li><\/ul>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"650\" height=\"256\" src=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/Satellite_HSO-650x256.png\" alt=\"\" class=\"wp-image-4904\" srcset=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/Satellite_HSO-650x256.png 650w, https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/Satellite_HSO-300x118.png 300w, https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/Satellite_HSO-768x303.png 768w, https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/Satellite_HSO.png 923w\" sizes=\"auto, (max-width: 650px) 100vw, 650px\" \/><\/figure>\n\n\n\n<div style=\"height:20px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<ul class=\"wp-block-list\"><li>Created simulation of ESA and JAXA\u2019s BepiColombo spacecraft flyby of Mercury in October 2021: <strong>Open &gt; Historical &gt; BepiColombo Flyby of Mercury in 2021<\/strong><\/li><\/ul>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"650\" height=\"366\" src=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/BepiColombo-Sim-650x366.png\" alt=\"\" class=\"wp-image-4918\" srcset=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/BepiColombo-Sim-650x366.png 650w, https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/BepiColombo-Sim-300x169.png 300w, https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/BepiColombo-Sim-768x432.png 768w, https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/BepiColombo-Sim.png 1280w\" sizes=\"auto, (max-width: 650px) 100vw, 650px\" \/><\/figure>\n\n\n\n<div style=\"height:20px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<ul class=\"wp-block-list\"><li>Open, Guides, and Workshop panels can now be pinned open, allowing for much easier simulation browsing<\/li><\/ul>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"352\" height=\"117\" src=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/Pin_Open_Tab.png\" alt=\"\" class=\"wp-image-4905\" srcset=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/Pin_Open_Tab.png 352w, https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/Pin_Open_Tab-300x100.png 300w\" sizes=\"auto, (max-width: 352px) 100vw, 352px\" \/><\/figure>\n\n\n\n<div style=\"height:20px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<ul class=\"wp-block-list\"><li>The View Settings panel has been reorganized for better clarity and usability<\/li><\/ul>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"349\" height=\"663\" src=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/Old_View_Panel.png\" alt=\"\" class=\"wp-image-4906\" srcset=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/Old_View_Panel.png 349w, https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/Old_View_Panel-158x300.png 158w\" sizes=\"auto, (max-width: 349px) 100vw, 349px\" \/><figcaption>Before<\/figcaption><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"349\" height=\"668\" src=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/New_View_Panel.png\" alt=\"\" class=\"wp-image-4907\" srcset=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/New_View_Panel.png 349w, https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2021\/10\/New_View_Panel-157x300.png 157w\" sizes=\"auto, (max-width: 349px) 100vw, 349px\" \/><figcaption>After<\/figcaption><\/figure>\n<\/div>\n<\/div>\n\n\n\n<p>This update includes 6+ additions and 12+ fixes and improvements.<\/p>\n\n\n\n<p><a href=\"http:\/\/universesandbox.com\/whatsnew\">Check out the full list of What&#8217;s New in Update 28.1<\/a><\/p>\n\n\n\n<p>Please report any issues on our <a href=\"http:\/\/steamcommunity.com\/app\/230290\/discussions\/1\/\">Steam forum<\/a>, <a href=\"https:\/\/discord.gg\/us\">on Discord<\/a>, or in-game via Home &gt; Send Feedback.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>We\u2019ve improved the \u201cRealistic\u201d Object Visibility setting to better reflect the sensitivity of the human eye to object brightness and colors. We also added a new \u201cEnhanced\u201d Object Visibility, improved collision detection, smoothed out habitable zones, added bug fixes, and more!<\/p>\n","protected":false},"author":74,"featured_media":4916,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[3,22],"tags":[],"class_list":["post-4894","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-development","category-update"],"_links":{"self":[{"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/posts\/4894","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/users\/74"}],"replies":[{"embeddable":true,"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/comments?post=4894"}],"version-history":[{"count":15,"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/posts\/4894\/revisions"}],"predecessor-version":[{"id":4923,"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/posts\/4894\/revisions\/4923"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/media\/4916"}],"wp:attachment":[{"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/media?parent=4894"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/categories?post=4894"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/tags?post=4894"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}