{"id":3399,"date":"2019-01-25T10:38:17","date_gmt":"2019-01-25T18:38:17","guid":{"rendered":"http:\/\/universesandbox.com\/blog\/?p=3399"},"modified":"2022-04-07T12:32:08","modified_gmt":"2022-04-07T19:32:08","slug":"hiring-graphics-dev-2019","status":"publish","type":"post","link":"https:\/\/universesandbox.com\/blog\/2019\/01\/hiring-graphics-dev-2019\/","title":{"rendered":"Hiring a Graphics Developer"},"content":{"rendered":"<h3 dir=\"ltr\"><span style=\"color: #ff0000;\">This position has been filled.\u00a0Thank you to everyone who applied.<\/span><\/h3>\n<p><span style=\"color: #ff0000;\">If this still sounds like an ideal job for you, please<\/span>\u00a0<a href=\"https:\/\/universesandbox.com\/contact\/\" data-type=\"URL\" data-id=\"https:\/\/universesandbox.com\/contact\/\">reach out<\/a><span style=\"color: #ff0000;\">. We are always looking for more help from the right candidates.<\/span><\/p>\n<p>Giant Army is looking for a graphics developer to join our team and help improve Universe Sandbox. You will be working closely with our team\u2019s senior graphics developer to help develop, improve, and maintain assets and visual effects. As your skills and experience with the position grow, you will begin to research and develop entire visual subsystems of Universe Sandbox.<\/p>\n<p><span style=\"font-weight: 400;\">This is a full-time, remote position.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Join us. We\u2019re making something incredible that\u2019s unlike anything else.<\/span><\/p>\n<p><span style=\"font-weight: 400;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-2610\" src=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2017\/05\/Graphics-Dev-Post-650x220.jpg\" alt=\"\" width=\"650\" height=\"220\" srcset=\"https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2017\/05\/Graphics-Dev-Post-650x220.jpg 650w, https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2017\/05\/Graphics-Dev-Post-300x102.jpg 300w, https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2017\/05\/Graphics-Dev-Post-768x260.jpg 768w, https:\/\/universesandbox.com\/blog\/wp-content\/uploads\/2017\/05\/Graphics-Dev-Post.jpg 1300w\" sizes=\"auto, (max-width: 650px) 100vw, 650px\" \/><\/span><\/p>\n<h3><span style=\"font-weight: 400;\">Your Role<\/span><\/h3>\n<ul>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Maintain focus on interactive, realistic, and scientifically-accurate visual representations<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Work independently with guidance from our senior graphics developer, team scientists, and director<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Maintain source assets by integrating new data, such as updated elevation maps<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Prepare assets for use in the engine, such as importing and error checking models and textures, and creating and assigning materials<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Procedurally or manually generate textures for shader effects and surfaces<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Develop and maintain code used to connect visual and simulation systems<\/span><\/li>\n<\/ul>\n<h3><span style=\"font-weight: 400;\">Qualifications<\/span><\/h3>\n<ul>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">(Strong C# &amp; Unity Engine experience) || (Experience with an entity component model &amp; object-oriented programming)<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Strong understanding of graphics pipelines, rendering techniques, and graphics-related math <\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Experience writing and optimizing shaders (HLSL, GLSL, Cg)<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Appreciation for, and focus on, realism and detail<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Familiar with version control (we use GitHub), task-management systems (we use GitHub+ZenHub), code reviews, and so forth<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Self-driven; comfortable working collaboratively and remotely<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Passion for science, astronomy, and real-time interactive simulations<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Love of fantastical what-if scenarios: <\/span><a href=\"https:\/\/what-if.xkcd.com\/\"><span style=\"font-weight: 400;\">what-if.xkcd.com<\/span><\/a><span style=\"font-weight: 400;\"> (note citation <\/span><a href=\"https:\/\/what-if.xkcd.com\/148\/\"><span style=\"font-weight: 400;\">#6 on 148<\/span><\/a><span style=\"font-weight: 400;\">)<\/span><\/li>\n<\/ul>\n<h3><span style=\"font-weight: 400;\">Company Overview<\/span><\/h3>\n<p><a href=\"http:\/\/giantarmy.com\/\"><span style=\"font-weight: 400;\">Giant Army<\/span><\/a><span style=\"font-weight: 400;\"> is the company behind Universe Sandbox. Our headquarters are in Seattle, Washington, USA, with team members across the United States, Germany, and Denmark.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Team members enjoy a flexible, collaborative environment. We strive for work-life balance, and we pursue the features that get us excited about science. We do the work so we can share it with others. We\u2019re committed to creating an accessible experience that can\u2019t be found elsewhere.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Science is for everyone, and we welcome all qualified applicants.<\/span><\/p>\n<h3><span style=\"font-weight: 400;\">Product Overview<\/span><\/h3>\n<p><a href=\"http:\/\/universesandbox.com\/\"><span style=\"font-weight: 400;\">Universe Sandbox<\/span><\/a><span style=\"font-weight: 400;\"> is a space simulator that merges real-time gravity, climate, collision, and physical interactions to reveal the beauty of our universe and the fragility of our planet. It\u2019s more than a game; it\u2019s a way of experiencing and learning about reality in a way that\u2019s never been done before.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Universe Sandbox is available on Windows, Mac, Linux, and VR with mobile and future platforms planned. We\u2019ve sold nearly half a million copies and have a \u201cVery Positive&#8221; rating on Steam with <\/span><a href=\"http:\/\/store.steampowered.com\/app\/230290\/#app_reviews_hash\"><span style=\"font-weight: 400;\">93% positive user reviews<\/span><\/a><span style=\"font-weight: 400;\">.<\/span><\/p>\n<h3><span style=\"font-weight: 400;\">How to Apply<\/span><\/h3>\n<h3 dir=\"ltr\"><span style=\"color: #ff0000;\">This position has been filled.\u00a0Thank you to everyone who applied.<\/span><\/h3>\n<p><span style=\"color: #ff0000;\">If this still sounds like an ideal job for you, please<\/span>\u00a0<a href=\"https:\/\/universesandbox.com\/contact\/\" data-type=\"URL\" data-id=\"https:\/\/universesandbox.com\/contact\/\">reach out<\/a><span style=\"color: #ff0000;\">. We are always looking for more help from the right candidates.<\/span><\/p>\n<h3><\/h3>\n","protected":false},"excerpt":{"rendered":"<p>This position has been filled.\u00a0Thank you to everyone who applied. If this still sounds like an ideal job for you, please\u00a0reach out. We are always looking for more help from the right candidates. Giant Army is looking for a graphics developer to join our team and help improve Universe Sandbox. You will be working closely [&hellip;]<\/p>\n","protected":false},"author":19,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[12],"tags":[],"class_list":["post-3399","post","type-post","status-publish","format-standard","hentry","category-jobs"],"_links":{"self":[{"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/posts\/3399","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/users\/19"}],"replies":[{"embeddable":true,"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/comments?post=3399"}],"version-history":[{"count":9,"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/posts\/3399\/revisions"}],"predecessor-version":[{"id":5121,"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/posts\/3399\/revisions\/5121"}],"wp:attachment":[{"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/media?parent=3399"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/categories?post=3399"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/universesandbox.com\/blog\/wp-json\/wp\/v2\/tags?post=3399"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}