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Author Topic: Community USForum Map - Rev #334  (Read 717750 times)

smjjames

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Re: Community USForum Map - Rev #170
« Reply #2040 on: December 07, 2013, 02:58:09 PM »
You know, shmoopy is most likely never going to do the elevation for his area thing, so I'll go and do the elevation for that part of the continent when I get the next chance to do the map.

FiahOwl

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Re: Community USForum Map - Rev #170
« Reply #2041 on: December 07, 2013, 03:50:01 PM »

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« Last Edit: March 22, 2021, 01:23:32 AM by FiahOwl »

smjjames

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Re: Community USForum Map - Rev #170
« Reply #2042 on: December 07, 2013, 05:41:48 PM »
Taken

swonx

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Re: Community USForum Map - Rev #181
« Reply #2043 on: December 08, 2013, 01:24:28 AM »
I give permission for Fiah to change AiĆ½ota however he wishes as long as it remains a sumatra sized island near Aeridani.

FiahOwl

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Re: Community USForum Map - Rev #181
« Reply #2044 on: December 08, 2013, 05:53:31 AM »

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« Last Edit: March 22, 2021, 01:23:23 AM by FiahOwl »

vh

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Re: Community USForum Map - Rev #181
« Reply #2045 on: December 08, 2013, 10:15:01 AM »
i'd like to draw our attention to a possibility of saving maps in psd format

here is the plugin. mandatory if we switch to psd http://psdplugin.codeplex.com/

here is imagemagick. highly reccommended http://www.imagemagick.org/script/index.php

so what does switching to psd let us do:

currently there are 15 layers on the map. this causes long loading times, slow editing, and may not run on old computers.
with psd format, we could load as many or as few images at a time, a much better alternative.

for those who choose not to use imagemagick, there will be no difference as long as they have the plugin

for those who use imagemagick, they can split the psd file into 16 pngs by typing this in the command line:

convert 183.psd %d.png

(yes, there are 16, an extra layer is generated but we can ignore that)
then, you may a single png at a time and when finished:

convert -alpha set *.png 184.psd

(will merge all png files into a psd).

----

but what if i want to edit tectonics and coastline at the same time but not anything else? that can be done too:

convert 183.psd %d.png

convert -alpha set 0.png 1.png 14.png -adjoin tectonic-coastline.psd

edit the tectonic-coastline.psd now

convert tectonic-coastline.psd[2] 14.png
convert tectonic-coastline.psd[1] 1.png

convert -alpha set *.png -adjoin 184.psd

with psd files, you can use imagemagick to edit exactly the layers you want and nothing else. for those who want to keep doing what they are doing, paint.net will still work fine with the psd plugin and nothing else.

------
i'll be setting up a poll shortly for psd format


vh

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FiahOwl

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Re: Community USForum Map - Rev #181
« Reply #2047 on: December 08, 2013, 10:48:20 AM »

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« Last Edit: March 22, 2021, 01:23:18 AM by FiahOwl »

vh

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Re: Community USForum Map - Rev #181
« Reply #2048 on: December 08, 2013, 10:50:12 AM »
yes

smjjames

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Re: Community USForum Map - Rev #182
« Reply #2049 on: December 08, 2013, 11:17:47 AM »
Done. I might have done the mountains wrong (too narrow), but I consider that to be the core of the mountains anyway and is a WIP I guess.

vh

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Re: Community USForum Map - Rev #181
« Reply #2050 on: December 08, 2013, 12:44:10 PM »
the person who voted on 12/8/2013 14:30:16    for PSD please vote again and include username

Bla

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Re: Community USForum Map - Rev #181
« Reply #2051 on: December 08, 2013, 02:28:35 PM »
So what do people think of my editing of Blaland?
« Last Edit: December 08, 2013, 02:32:58 PM by Bla »

FiahOwl

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Re: Community USForum Map - Rev #181
« Reply #2052 on: December 08, 2013, 02:39:01 PM »

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FiahOwl

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Re: Community USForum Map - Rev #181
« Reply #2053 on: December 08, 2013, 02:49:47 PM »

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« Last Edit: March 22, 2021, 01:23:12 AM by FiahOwl »

FiahOwl

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Re: Community USForum Map - Rev #181
« Reply #2054 on: December 08, 2013, 04:37:00 PM »

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Darvince

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Re: Community USForum Map - Rev #184
« Reply #2055 on: December 08, 2013, 08:21:34 PM »
woah new blaland is like ancient terrain cool

vh

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Re: Community USForum Map - Rev #184
« Reply #2056 on: December 08, 2013, 08:32:42 PM »
woah new blaland is like ancient terrain cool

i was going to say exploded but this is what i meant to say

atomic7732

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Re: Community USForum Map - Rev #184
« Reply #2057 on: December 08, 2013, 09:52:27 PM »
names again

and internal borders

and some ihpqalik changes

Bla

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Re: Community USForum Map - Rev #185
« Reply #2058 on: December 09, 2013, 01:50:51 AM »
Added time zones for Blaist Blaland plus a bit of climate zones, and more internal regions.

smjjames

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Re: Community USForum Map - Rev #185
« Reply #2059 on: December 09, 2013, 09:53:20 AM »
You probably should wait until they get the python based climate modelling thing finished. Nothing wrong with putting in your guesses though.

Darvince

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Re: Community USForum Map - Rev #185
« Reply #2060 on: December 09, 2013, 11:44:03 AM »
oh Pygcm? That'll be done in 2015 at this rate

vh

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Re: Community USForum Map - Rev #185
« Reply #2061 on: December 09, 2013, 12:46:55 PM »
no it will be done today

FiahOwl

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Re: Community USForum Map - Rev #185
« Reply #2062 on: December 09, 2013, 12:48:44 PM »

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blotz

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Re: Community USForum Map - Rev #185
« Reply #2063 on: December 09, 2013, 12:59:51 PM »
i'd give you a hundred bucks if that was your final revision

FiahOwl

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Re: Community USForum Map - Rev #185
« Reply #2064 on: December 09, 2013, 01:15:08 PM »

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« Last Edit: March 22, 2021, 01:23:06 AM by FiahOwl »

blotz

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Re: Community USForum Map - Rev #185
« Reply #2065 on: December 09, 2013, 01:16:35 PM »
and then you're going to make another island called aeridani II that's touching aeridani

FiahOwl

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Re: Community USForum Map - Rev #185
« Reply #2066 on: December 09, 2013, 01:22:58 PM »

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blotz

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Re: Community USForum Map - Rev #185
« Reply #2067 on: December 09, 2013, 01:25:45 PM »
you gots 3 days to finish

FiahOwl

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Re: Community USForum Map - Rev #185
« Reply #2068 on: December 09, 2013, 01:47:27 PM »

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Bla

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Re: Community USForum Map - Rev #185
« Reply #2069 on: December 09, 2013, 03:21:27 PM »
Done

Changes to heightmap and rivers. I hope the neighboring nations approve. (The borders to the north seemed to imply that some mountains caused extremely squiggly borders)