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Author Topic: 2 million GPU rendered particles  (Read 4685 times)

ChemicalBR0

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2 million GPU rendered particles
« on: May 08, 2011, 12:26:20 PM »
Why US needs GPU acceleration :)

http://www.youtube.com/watch?v=kHhkLyJLLYI

over 2 million particles rendered in realtime on the GPU using CUDA
the video in the top left is fed into the GPU which assigns each pixel a particle  then using the brightness of the pixel assigns a height to the particle, then it colours the particle with the original pixel colour.

(the music was added at a later date to fit the video)

imagine how quickly a GPU could throw the galxies around .... nevermind getting slowed down by a little dust in the asteroid belt :)

Darvince

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Re: 2 million GPU rendered particles
« Reply #1 on: May 08, 2011, 12:28:22 PM »
*waits for topic to get moved*

matty406

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Re: 2 million GPU rendered particles
« Reply #2 on: May 08, 2011, 12:37:47 PM »
That's pretty damn smexy.

ChemicalBR0

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Re: 2 million GPU rendered particles
« Reply #3 on: May 08, 2011, 12:39:14 PM »
*waits for topic to get moved*

where should i have put it?
it's no US related so i thought it would apply to everything else

Darvince

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Re: 2 million GPU rendered particles
« Reply #4 on: May 08, 2011, 03:03:27 PM »
Oh.

ChemicalBR0

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Re: 2 million GPU rendered particles
« Reply #5 on: May 16, 2011, 02:46:37 AM »
DirectX Compute N Body Demo Running on NVIDIA CUDA-enabled GPU

something a bit more related to what US does.


Darvince

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Re: 2 million GPU rendered particles
« Reply #6 on: May 22, 2011, 05:15:59 PM »
Bumpic.

vh

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Re: 2 million GPU rendered particles
« Reply #7 on: April 29, 2012, 07:20:24 PM »
looks nice, i think it nids more particles though (jk)
is gpu a new or old thing now?